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		<title>Make a Good Mega Man Level Contest - User contributions [en]</title>
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		<updated>2026-06-20T05:43:17Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://magmmlcontest.com/wiki/index.php?title=Metal_Man&amp;diff=774</id>
		<title>Metal Man</title>
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				<updated>2017-11-01T11:18:11Z</updated>
		
		<summary type="html">&lt;p&gt;93.208.228.72: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{robotmaster&lt;br /&gt;
|titlebg=#8D83AB&lt;br /&gt;
|titletext = #FFFFFF&lt;br /&gt;
|name= [[File:Metalmugshot.png|left|Metal Man's mugshot]][[File:Metalmugshot.png|right|Metal Man's mugshot]]Metal Man&lt;br /&gt;
|image=[[File:CW-09-MetalMan-Art.jpg|230px]]&lt;br /&gt;
|caption= &lt;br /&gt;
|script= &lt;br /&gt;
|romaji = &lt;br /&gt;
|number= &lt;br /&gt;
|designer= Masanori Satou&lt;br /&gt;
|programmer= &lt;br /&gt;
|gender= Male&lt;br /&gt;
|eyecolor = Red&lt;br /&gt;
|at=&lt;br /&gt;
|weapon= Metal Blade&lt;br /&gt;
|hp=28&lt;br /&gt;
|attack= &lt;br /&gt;
|type = &lt;br /&gt;
|weak=[[Wheel Cutter]]&lt;br /&gt;
|affiliations= Dr Wily&lt;br /&gt;
|stage=[[Quint Stage]], [[Candy Panic]]&lt;br /&gt;
|location=&lt;br /&gt;
|occupation= Combat Robot&lt;br /&gt;
|OffAppear= Mega Man 2, Mega Man II, Super Adventure Rockman, Rockman Strategy&lt;br /&gt;
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]]&amp;lt;br&amp;gt;(Boss)&lt;br /&gt;
|appear2=&lt;br /&gt;
|sprite=[[File:MetalSprite.png ‎]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Metal Man is a combat robot that first appeared in Mega Man 2 for the NES, then later in Mega Man II for the Gameboy. He is notable for his useful weapon, as well as being able to be two-hit killed by his own weapon (one hit on Normal Mode.) This is retained in his MaGMML2 incarnation, with his weakness being the similar [[Wheel Cutter]] and his own reflected Metal Blades.  &lt;br /&gt;
&lt;br /&gt;
Metal Man appears in two levels in the game, [[Candy Panic]] where he appears as a boss, and [[Quint Stage]] where he appears as a mid-boss. He also appears as an NPC in front of the entrance to the Tier 1 hub.  &lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
&lt;br /&gt;
When the battle begins, Metal Man will appear to be running on the spot, most likely because his original incarnation was fought on conveyor belts and not plain ground.&lt;br /&gt;
If you keep enough distance from him, he will either;&lt;br /&gt;
&lt;br /&gt;
*Jump very high and throw three Metal Blades at you one after another&lt;br /&gt;
*Jump decently high and throw two Metal Blades at you one after another&lt;br /&gt;
*Jump very low and throw a single Metal Blade at you.&lt;br /&gt;
&lt;br /&gt;
Upon crossing about half the distance between you and him, he will jump away to the other side of the screen, and throw down a Metal Blade at you from the peak of his jump. &amp;lt;br&amp;gt;&lt;br /&gt;
This can be used to effectively lock him into jumping around by rapidly running back and forth through the arena.&lt;br /&gt;
&lt;br /&gt;
==Damage Table==&lt;br /&gt;
&lt;br /&gt;
{{Damagetable2&lt;br /&gt;
| buster = 1/2/3&lt;br /&gt;
| hornet = 1&lt;br /&gt;
| jewel = 1&lt;br /&gt;
| grab = 1&lt;br /&gt;
| triple = 2&lt;br /&gt;
| slash = 1&lt;br /&gt;
| wheel = 8&lt;br /&gt;
| sakugarne = 3&lt;br /&gt;
| wire = 1&lt;br /&gt;
| arrow = 2&lt;br /&gt;
| flash = N&lt;br /&gt;
| notes = Shots reflected by Jewel Satellite/Badge Barrier do 28 damage to him, instantly killing him.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MaGMML2 Tier 3}}&lt;br /&gt;
{{MaGMML2 Tier 5}}&lt;br /&gt;
[[Category:Robot Masters]],[[Category:Tier 5]],[[Category:Tier 3]],[[Category:Devkit Bosses]]&lt;/div&gt;</summary>
		<author><name>93.208.228.72</name></author>	</entry>

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