Difference between revisions of "Destroyable Block"
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| − | '''Destroyable | + | '''Destroyable Blocks''', or barriers, are special gimmicks that can only be destroyed by specific weapons. They appear in many different forms throughout the ''Make a Good Mega Man Level'' games, often blocking passageways and concealing power-ups. Typically, ineffective weapons will bounce off these blocks rather than pass through. |
| + | |||
| + | In earlier games, each Destroyable Block were unique objects with distinct designs; following the release of the [[Megamix Engine]], Destroyable Blocks became a single object whose weakness is set via creation code. Additionally, a more uniform design was given to each block, with only the palette and weapon icon changing between them. | ||
===Make a Good Mega Man Level=== | ===Make a Good Mega Man Level=== | ||
| Line 10: | Line 12: | ||
|[[File:Spr_buster_barrier.png|center]] | |[[File:Spr_buster_barrier.png|center]] | ||
|Buster Barrier | |Buster Barrier | ||
| + | |[[Mega Buster]]* | ||
| + | |[[Flashback Database]]{{1}} | ||
| + | |- | ||
| + | |[[File:DestroyableBlockMegaBuster.png|center]] | ||
| + | |Buster Block | ||
|[[Mega Buster]] | |[[Mega Buster]] | ||
| − | |[[Flashback Database]]{{ | + | |[[Flashback Database]]{{1R}} |
|- | |- | ||
| − | |[[File:Spr_black_barrier.png|center]] | + | |[[File:Spr_black_barrier.png|center|MaGMML]]<br>[[File:DestroyableBlockBlackHoleBomb.png|center|MaGMML1R]] |
| − | |Black Hole Barrier | + | |Black Hole Barrier/Block |
|[[Black Hole Bomb]] | |[[Black Hole Bomb]] | ||
|[[Chroma Key]], [[Sunset Siege]], [[Wily Combo]], [[Maze of Death]] | |[[Chroma Key]], [[Sunset Siege]], [[Wily Combo]], [[Maze of Death]] | ||
|- | |- | ||
| − | |[[File:Spr_gemini_barrier.png|center]] | + | |[[File:Spr_gemini_barrier.png|center|MaGMML]]<br>[[File:DestroyableBlockGeminiLaser.png|center|MaGMML1R]] |
| − | |Gemini Barrier | + | |Gemini Barrier/Block |
|[[Gemini Laser]] | |[[Gemini Laser]] | ||
|[[Objective: Vain Space]], [[Chroma Key]], [[Sunset Siege]], [[Maze of Death]] | |[[Objective: Vain Space]], [[Chroma Key]], [[Sunset Siege]], [[Maze of Death]] | ||
|- | |- | ||
| − | |[[File:Spr_magic_barrier.png|center]] | + | |[[File:Spr_magic_barrier.png|center|MaGMML]]<br>[[File:DestroyableBlockMagicCard.png|center|MaGMML1R]] |
| − | |Magic Barrier | + | |Magic Barrier/Block |
|[[Magic Card]] | |[[Magic Card]] | ||
|[[Chroma Key]], [[Sunset Siege]], [[Maze of Death]] | |[[Chroma Key]], [[Sunset Siege]], [[Maze of Death]] | ||
|- | |- | ||
| − | |[[File:Spr_metal_barrier.png|center]] | + | |[[File:Spr_metal_barrier.png|center|MaGMML]]<br>[[File:DestroyableBlockMetalBlade.png|center|MaGMML1R]] |
| − | |Metal Barrier | + | |Metal Barrier/Block |
|[[Metal Blade]] | |[[Metal Blade]] | ||
|[[Chroma Key]], [[Sunset Siege]], [[Maze of Death]] | |[[Chroma Key]], [[Sunset Siege]], [[Maze of Death]] | ||
|- | |- | ||
| − | |[[File:Spr_pharaoh_barrier.png|center]] | + | |[[File:Spr_pharaoh_barrier.png|center|MaGMML]]<br>[[File:DestroyableBlockPharaohShot.png|center|MaGMML1R]] |
| − | |Pharaoh Barrier | + | |Pharaoh Barrier/Block |
|[[Pharaoh Shot]] | |[[Pharaoh Shot]] | ||
|[[Midnight Snow]], [[Sunset Siege]], [[Maze of Death]] | |[[Midnight Snow]], [[Sunset Siege]], [[Maze of Death]] | ||
|- | |- | ||
| − | |[[File:Spr_solar_barrier.png|center]] | + | |[[File:Spr_solar_barrier.png|center|MaGMML]]<br>[[File:DestroyableBlockSolarBlaze.png|center|MaGMML1R]] |
| − | |Solar Barrier | + | |Solar Barrier/Block |
|[[Solar Blaze]] | |[[Solar Blaze]] | ||
|[[Sunset Siege]], [[Napalm Forest and Caves]], [[Maze of Death]] | |[[Sunset Siege]], [[Napalm Forest and Caves]], [[Maze of Death]] | ||
|- | |- | ||
| − | |[[File:Spr_thunder_barrier.png|center]] | + | |[[File:Spr_thunder_barrier.png|center|MaGMML]]<br>[[File:DestroyableBlockThunderWool.png|center|MaGMML1R]] |
| − | |Thunder Barrier | + | |Thunder Barrier/Block |
|[[Thunder Wool]] | |[[Thunder Wool]] | ||
|[[Chroma Key]], [[Sunset Siege]], [[Maze of Death]] | |[[Chroma Key]], [[Sunset Siege]], [[Maze of Death]] | ||
|- | |- | ||
| − | |[[File:Spr_top_barrier.png|center]] | + | |[[File:Spr_top_barrier.png|center|MaGMML]]<br>[[File:DestroyableBlockTopSpin.png|center|MaGMML1R]] |
| − | |Top Barrier | + | |Top Barrier/Block |
|[[Top Spin]] | |[[Top Spin]] | ||
|[[Sunset Siege]], [[Hard to See Land]], [[Maze of Death]] | |[[Sunset Siege]], [[Hard to See Land]], [[Maze of Death]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockPowerOrb.png|center]] | ||
| + | |Power Block | ||
| + | |[[Power Orb]] | ||
| + | |N/A†{{1R}} | ||
|} | |} | ||
| + | <nowiki>*</nowiki> Rather than being destroyable, Buster Barriers deflect Charge Shots while allowing uncharged shots to pass through.<br> | ||
| + | † Though normally unused, all Destroyable Blocks become Power Blocks if the Power Orb Only [[Cheat Mode|cheat]] is enabled. | ||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
| − | |||
Note: Using the alternate weapons changes the block's sprite to match the corresponding alternate weapon. | Note: Using the alternate weapons changes the block's sprite to match the corresponding alternate weapon. | ||
| Line 128: | Line 141: | ||
|Hazard Block | |Hazard Block | ||
|[[Hazard Trapper]] | |[[Hazard Trapper]] | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
|- | |- | ||
|[[File:DestroyableEnemy.png|center]] | |[[File:DestroyableEnemy.png|center]] | ||
| Line 165: | Line 171: | ||
!style="color:#FCFCFC; background-color: #454E54;"|Name | !style="color:#FCFCFC; background-color: #454E54;"|Name | ||
!style="color:#FCFCFC; background-color: #454E54;"|Effective Weapon(s) | !style="color:#FCFCFC; background-color: #454E54;"|Effective Weapon(s) | ||
| + | |- | ||
| + | |[[File:SprDestroyableSpark.png|center]] | ||
| + | |Spark Block | ||
| + | |[[Spark Chaser]] | ||
| + | |- | ||
| + | |[[File:SprDestroyableTrident.png|center]] | ||
| + | |Trident Block | ||
| + | |[[Laser Trident]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockWaterShield.png|center]] | ||
| + | |Water Block | ||
| + | |[[Water Shield]] | ||
|- | |- | ||
|[[File:SprDestroyableTornado.png|center]] | |[[File:SprDestroyableTornado.png|center]] | ||
| Line 170: | Line 188: | ||
|[[Tornado Blow]] | |[[Tornado Blow]] | ||
|- | |- | ||
| − | |[[File: | + | |[[File:DestroyableBlockThunderBeam.png|center]] |
| − | | | + | |Thunder Block |
| − | |[[ | + | |[[Thunder Beam]] |
| + | |- | ||
| + | |[[File:DestroyableBlockMagneticShockwave.png|center]] | ||
| + | |Magnetic Block | ||
| + | |[[Magnetic Shockwave]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockIceWall.png|center]] | ||
| + | |Ice Block | ||
| + | |[[Ice Wall]] | ||
| + | |- | ||
| + | |[[File:DestroyableBlockBreakDash.png|center]] | ||
| + | |Break Block | ||
| + | |[[Break Dash]] | ||
|- | |- | ||
| − | |||
| − | |||
| − | |||
|} | |} | ||
| + | |||
| + | [[Category:Gimmicks]][[Category:Devkit Gimmicks (MaGMML1)]] | ||
Revision as of 16:53, 10 January 2020
Destroyable Blocks, or barriers, are special gimmicks that can only be destroyed by specific weapons. They appear in many different forms throughout the Make a Good Mega Man Level games, often blocking passageways and concealing power-ups. Typically, ineffective weapons will bounce off these blocks rather than pass through.
In earlier games, each Destroyable Block were unique objects with distinct designs; following the release of the Megamix Engine, Destroyable Blocks became a single object whose weakness is set via creation code. Additionally, a more uniform design was given to each block, with only the palette and weapon icon changing between them.
Contents
Make a Good Mega Man Level
| Sprite | Name | Effective Weapon(s) | Appearances |
|---|---|---|---|
| Buster Barrier | Mega Buster* | Flashback Database1 | |
| Buster Block | Mega Buster | Flashback Database1R | |
| Black Hole Barrier/Block | Black Hole Bomb | Chroma Key, Sunset Siege, Wily Combo, Maze of Death | |
| Gemini Barrier/Block | Gemini Laser | Objective: Vain Space, Chroma Key, Sunset Siege, Maze of Death | |
| Magic Barrier/Block | Magic Card | Chroma Key, Sunset Siege, Maze of Death | |
| Metal Barrier/Block | Metal Blade | Chroma Key, Sunset Siege, Maze of Death | |
| Pharaoh Barrier/Block | Pharaoh Shot | Midnight Snow, Sunset Siege, Maze of Death | |
| Solar Barrier/Block | Solar Blaze | Sunset Siege, Napalm Forest and Caves, Maze of Death | |
| Thunder Barrier/Block | Thunder Wool | Chroma Key, Sunset Siege, Maze of Death | |
| Top Barrier/Block | Top Spin | Sunset Siege, Hard to See Land, Maze of Death | |
| Power Block | Power Orb | N/A†1R |
* Rather than being destroyable, Buster Barriers deflect Charge Shots while allowing uncharged shots to pass through.
† Though normally unused, all Destroyable Blocks become Power Blocks if the Power Orb Only cheat is enabled.
Make a Good Mega Man Level 2
Note: Using the alternate weapons changes the block's sprite to match the corresponding alternate weapon.
| Sprite | Name | Effective Weapon(s) | Sprite | Name | Effective Weapon(s) |
|---|---|---|---|---|---|
| Normal Block | Mega Buster | Charge Block † | Charged Mega Buster Shot | ||
| Blade Block | Triple Blade | Truffle Block | Truffle Cluster | ||
| Flash Block | Flash Stopper* | Cyber Block | Cyber Distorter* | ||
| Grab Block | Grab Buster | Neapolitan Block | Neapolitan Bomb | ||
| Hornet Block | Hornet Chaser | Haunt Block | Haunt Pumpkin | ||
| Jewel Block | Jewel Satellite | Badge Block | Badge Barrier | ||
| Sakugarne Block | Sakugarne | Match Block | Match Blast | ||
| Slash Block | Slash Claw | Force Block | Force Beam | ||
| Wheel Block | Wheel Cutter | Hazard Block | Hazard Trapper | ||
| Enemy Block ‡ | Enemy Projectiles |
*Flash and Cyber Blocks are unique in that they become temporarily intangible while Flash Stopper or Cyber Distortor is active; they cannot be destroyed. If the player is inside a block when the effect ends, the block remains intangible until they exit the block.
† Exclusive to The Dampening.
‡ Exclusive to Null and Void.
Make a Good 24 Hour Mega Man Level
No destroyable blocks have been used in this game, though there is an unused Super Arm Barrier.
| Sprite | Name | Effective Weapon(s) | Appearances |
|---|---|---|---|
| Super Arm Barrier | Super Arm | N/A (Unused) |
Make a Good Mega Man Level 3
| Sprite | Name | Effective Weapon(s) |
|---|---|---|
| Spark Block | Spark Chaser | |
| Trident Block | Laser Trident | |
| Water Block | Water Shield | |
| Tornado Block | Tornado Blow | |
| Thunder Block | Thunder Beam | |
| Magnetic Block | Magnetic Shockwave | |
| Ice Block | Ice Wall | |
| Break Block | Break Dash |