Difference between revisions of "Au-Au"

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(Created page with "{{enemy |name=Au-Au |image=270px|Artwork by Capcom |caption=Artwork by Capcom |jname= |script=アウアウ |romaji=Auau |altname= |designer= |programmer=[...")
 
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|altname=
 
|altname=
 
|designer=
 
|designer=
|programmer=[[Entity1037]]
+
|programmer=[[ThatEntityPerson|Entity1037]]
 
|artist=
 
|artist=
 
|hp=5
 
|hp=5
 
|at=3 (contact)<br>2 (projectile)
 
|at=3 (contact)<br>2 (projectile)
|weak=[[Sakugarne]]{{2}}<br>[[Thunder Beam]], [[Magnetic Shockwave]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Salt Water]]{{48H}}<br>[[Metal Blade]], [[Gemini Laser]], [[Thunder Wool]], [[Grab Buster]], [[Wheel Cutter]], [[Plant Barrier]]{{Megamix}}
+
|weak=[[Grab Buster]], [[Sakugarne]]{{2}}<br>[[Thunder Beam]], [[Magnetic Shockwave]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Salt Water]]{{48H}}<br>[[Zap Chip]] ([[Z-Saber]], [[Blank Drive]]){{EZ}}<br>[[Metal Blade]], [[Gemini Laser]], [[Thunder Wool]], [[Wheel Cutter]], [[Plant Barrier]]{{Megamix}}
 
|category=Aquatic, Nature, Semi Bulky
 
|category=Aquatic, Nature, Semi Bulky
|location='''MaGMML2:'''<br>[[Cardinal Man]]<br>[[A Mega Man for All Seasons]]<br>[[Just an Ice Level]]<br>[[Misty Lake]]<br>[[Neapolitan Man (stage)|Neapolitan Man]]<br>[[Twilight Lodge]]<br>[[Reality Core]]<br>[[The Pit of Pits]]
+
|location='''MaGMML2:'''<br>[[Cardinal Man]]<br>[[A Mega Man for All Seasons]]<br>[[Just an Ice Level]]<br>[[Misty Lake]]<br>[[Neapolitan Man (stage)|Neapolitan Man]]<br>[[Twilight Lodge]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>'''MaGMML: Episode Zero:'''<br>[[Frosty Fields]]<br>[[When Spike Drops Freeze Over]]
 
|OffAppear=[[Mega Man 6]]
 
|OffAppear=[[Mega Man 6]]
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
+
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]]
 
|appear2=
 
|appear2=
 
|sprite=[[File:AuAu.png]]
 
|sprite=[[File:AuAu.png]]
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'''Au-Au''' is an enemy from ''[[Mega Man 6]]''. It is a guard robot that looks like a cute fur seal.
 
'''Au-Au''' is an enemy from ''[[Mega Man 6]]''. It is a guard robot that looks like a cute fur seal.
  
Au-Au was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Cardinal Man]], [[A Mega Man for All Seasons]], [[Just an Ice Level]], [[Misty Lake]], and [[Neapolitan Man (stage)|Neapolitan Man]]. It also appeared in the secret level [[Twilight Lodge]], the Wily stage [[Reality Core]], and the [[The Pit of Pits|Pit of Pits]] sublevels "Magic Crash-Pit Ride" and "Vacuum Seal".
+
Au-Au was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Cardinal Man]], [[A Mega Man for All Seasons]], [[Just an Ice Level]], [[Misty Lake]], and [[Neapolitan Man (stage)|Neapolitan Man]]. It also appeared in the secret level [[Twilight Lodge]], the Wily stage [[Reality Core]], and the [[The Pit of Pits|Pit of Pits]] sublevels "Magic Crash-Pit Ride" and "Vacuum Seal". In ''[[Make a Good Mega Man Level: Episode Zero]]'', it appeared in the levels [[Frosty Fields]] and [[When Spike Drops Freeze Over]].
  
 
==Behavior==
 
==Behavior==
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==Damage Table==
 
==Damage Table==
 
===Make a Good Mega Man Level{{Megamix}}===
 
===Make a Good Mega Man Level{{Megamix}}===
{{Damagetable1
+
{{Damagetable1M
 
|buster=1/1/3
 
|buster=1/1/3
 
|metal=3
 
|metal=3
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good Mega Man Level 2===
 
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
|buster=1/1/3<br>1/1/3
+
|buster=1/2/3<br>1/1/3
|hornet=2<br>1
+
|hornet=1<br>1
 
|jewel=1<br>1
 
|jewel=1<br>1
|grab=1<br>3
+
|grab=3<br>3
 
|triple=1<br>1
 
|triple=1<br>1
 
|flash=Y<br>Y
 
|flash=Y<br>Y
 
|slash=1<br>1
 
|slash=1<br>1
|wheel=2<br>3
+
|wheel=1<br>3
 
|sakugarne=4<br>4
 
|sakugarne=4<br>4
 
|wire=1<br>3
 
|wire=1<br>3
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|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine.
 
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine.
 
}}
 
}}
 
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
{{Damagetable24HM
 
{{Damagetable24HM
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|notes=
 
|notes=
 
}}
 
}}
 
 
===Make a Good 48 Hour Mega Man Level===
 
===Make a Good 48 Hour Mega Man Level===
 
{{Damagetable48H
 
{{Damagetable48H
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|notes=
 
|notes=
 
}}
 
}}
 
+
===Make a Good Mega Man Level: Episode Zero===
 +
{{DamagetableEZ
 +
|buster=1
 +
|saber=1
 +
|burst=2
 +
|drive=99
 +
|cutbuster=1
 +
|cutsaber=1
 +
|cutburst=2
 +
|cutdrive=2
 +
|flamebuster=2
 +
|flamesaber=3
 +
|flameburst=3
 +
|flamedrive=2
 +
|icebuster=2
 +
|icesaber=2
 +
|iceburst=2
 +
|icedrive=2
 +
|zapbuster=2
 +
|zapsaber=5
 +
|zapburst=3
 +
|zapdrive=5
 +
|psybuster=1
 +
|psysaber=1*
 +
|psyburst=2
 +
|psydrive=2
 +
|notes=*Reflected shots do 2 damage.
 +
}}
 
===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM
 
|buster=1/1/3
 
|buster=1/1/3
|time=N
+
|time=Y
 
|stone=2
 
|stone=2
 
|plant=6
 
|plant=6

Revision as of 01:26, 17 May 2021

Au-Au
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 5
Attack Damage: 3 (contact)
2 (projectile)
Weakness(es): Grab Buster, Sakugarne2
Thunder Beam, Magnetic Shockwave, Ice Wall3
Flame Mixer, Salt Water48H
Zap Chip (Z-Saber, Blank Drive)EZ
Metal Blade, Gemini Laser, Thunder Wool, Wheel Cutter, Plant BarrierMegamix Only
Category: Aquatic, Nature, Semi Bulky
Location(s): MaGMML2:
Cardinal Man
A Mega Man for All Seasons
Just an Ice Level
Misty Lake
Neapolitan Man
Twilight Lodge
Reality Core
The Pit of Pits
MaGMML: Episode Zero:
Frosty Fields
When Spike Drops Freeze Over
Misc. Information
Script: アウアウ
Romaji: Auau
Programmer(s): Entity1037
Series Information
Official Game Appearances: Mega Man 6
MaGMML Game Appearances: MaGMML2 (Enemy)
MaGMML: Episode Zero (Enemy)
Megamix Engine
AuAu.png

Au-Au is an enemy from Mega Man 6. It is a guard robot that looks like a cute fur seal.

Au-Au was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Cardinal Man, A Mega Man for All Seasons, Just an Ice Level, Misty Lake, and Neapolitan Man. It also appeared in the secret level Twilight Lodge, the Wily stage Reality Core, and the Pit of Pits sublevels "Magic Crash-Pit Ride" and "Vacuum Seal". In Make a Good Mega Man Level: Episode Zero, it appeared in the levels Frosty Fields and When Spike Drops Freeze Over.

Behavior

Au-Au sits in place, and waits for Mega Man to get in front of it. When it does, it will create a large glowing energy shot at the tip of its nose, then launch it at a downwards angle. It will repeat this process after a small delay (the length of which can be raised or lowered by setting "cooldownMax = #" in creation code).

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 3 3 2 3 2 3 1/5 2
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/2/3
1/1/3
1
1
1
1
3
3
1
1
Y
Y
1
1
1
3
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 3 3 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 4 2 0 2 1/1/2 3 3 2
Other Notes

Make a Good Mega Man Level: Episode Zero

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 1 1 2 99
Cutter Chip 1 1 2 2
Flame Chip 2 3 3 2
Icicle Chip 2 2 2 2
Zap Chip 2 5 3 5
Psycho Chip 1 1* 2 2
Other Notes *Reflected shots do 2 damage.

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 6 2 2
Other Notes


Related Enemies