Difference between revisions of "Shrink"
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|altname= | |altname= | ||
|designer= | |designer= | ||
| − | |programmer=[[ | + | |programmer=[[snoruntpyro]] |
|artist= | |artist= | ||
| − | |hp=5{{1}}<br>3{{2}}{{3}} | + | |hp=5{{1}}<br>3{{1R}}{{2}}{{3}} |
| − | |at=4 (contact){{1}}<br>2 (contact){{2}}{{3}} | + | |at=4 (contact){{1}}<br>2 (contact){{1R}}{{2}}{{3}} |
| − | |weak=[[Metal Blade]], [[Gemini Laser]], [[Pharaoh Shot]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Magnetic Shockwave]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Concrete Shot]]{{48H}}<br> | + | |weak=[[Metal Blade]], [[Gemini Laser]], [[Pharaoh Shot]]{{1}}<br>[[Metal Blade]], [[Top Spin]], [[Thunder Wool]], [[Black Hole Bomb]], [[Power Orb]]{{1R}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Magnetic Shockwave]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Concrete Shot]]{{48H}}<br>[[Wheel Cutter]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} |
|category=Aquatic, Nature | |category=Aquatic, Nature | ||
| − | |location='''MaGMML:'''<br>[[Napalm Forest and Caves]]<br>[[Flashback Database]]<br>'''MaGMML2:'''<br>[[Something Original]]<br>[[The Dampening]]<br>[[Candy Panic]]<br>[[Metallic Ocean]]<br>[[The Pit of Pits]] | + | |location='''MaGMML(1R):'''<br>[[Napalm Forest and Caves]]<br>[[Flashback Database]]{{1}}<br>'''MaGMML2:'''<br>[[Something Original]]<br>[[The Dampening]]<br>[[Candy Panic]]<br>[[Metallic Ocean]]<br>[[The Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Deep Sea Break-In]] |
|OffAppear=[[Mega Man 2]]<br>[[Mega Man: The Wily Wars]] | |OffAppear=[[Mega Man 2]]<br>[[Mega Man: The Wily Wars]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | + | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy)<br>[[Megamix Engine]] |
|appear= | |appear= | ||
|appear2= | |appear2= | ||
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'''Shrink''' is an enemy from ''[[Mega Man 2]]''. It is a robotic shrimp often produced by [[Lantern Fish]]. | '''Shrink''' is an enemy from ''[[Mega Man 2]]''. It is a robotic shrimp often produced by [[Lantern Fish]]. | ||
| − | Shrink was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it (independently of Lantern Fish) appeared in the entry [[Napalm Forest and Caves]], as well as the Wily stage [[Flashback Database]]. | + | Shrink was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it (independently of Lantern Fish) appeared in the entry [[Napalm Forest and Caves]], as well as the Wily stage [[Flashback Database]]{{1}}. |
| − | Shrink returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Something Original]], [[The Dampening]], and [[Candy Panic]], as well as the [[Tier X (MaGMML2)|Tier X]] stage [[Metallic Ocean]], and the [[The Pit of Pits|Pit of Pits]] sublevel "Up And Down". | + | Shrink returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Something Original]], [[The Dampening]], and [[Candy Panic]], as well as the [[Tier X (MaGMML2)|Tier X]] stage [[Metallic Ocean]], and the [[The Pit of Pits|Pit of Pits]] sublevel "Up And Down". It also appeared in ''[[Make a Good 48 Hour Mega Man Level]]'', in the [[Box Cartel]] stage [[Deep Sea Break-In]]. |
==Behavior== | ==Behavior== | ||
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|magic=2<br>2 | |magic=2<br>2 | ||
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine. | |notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine. | ||
| + | }} | ||
| + | ===Make a Good Mega Man Level Remastered=== | ||
| + | {{Damagetable1R | ||
| + | |buster=1/1/3 | ||
| + | |metal=3 | ||
| + | |gemini=1 | ||
| + | |solar=2 | ||
| + | |top=3 | ||
| + | |wool=3 | ||
| + | |black=3 | ||
| + | |phar=1/20 | ||
| + | |magic=2 | ||
| + | |orb=3 | ||
| + | |notes= | ||
}} | }} | ||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
| Line 92: | Line 106: | ||
|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| + | |beat=2 | ||
|notes= | |notes= | ||
}} | }} | ||
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|notes= | |notes= | ||
}} | }} | ||
| − | + | ==Related Articles== | |
| − | ==Related | ||
* [[Lantern Fish]] | * [[Lantern Fish]] | ||
* [[Shrimparge 91]] | * [[Shrimparge 91]] | ||
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 2 Enemies]][[Category:Aquatic Enemies]][[Category:Nature Enemies]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 2 Enemies]][[Category:Aquatic Enemies]][[Category:Nature Enemies]] | ||
Latest revision as of 18:30, 11 October 2024
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- "An aquatic enemie [sic] that follows the player"
- ―Note in Shrink's code, Megamix Engine
Shrink is an enemy from Mega Man 2. It is a robotic shrimp often produced by Lantern Fish.
Shrink was first made available in the devkit for the original Make a Good Mega Man Level, where it (independently of Lantern Fish) appeared in the entry Napalm Forest and Caves, as well as the Wily stage Flashback Database1.
Shrink returned in Make a Good Mega Man Level 2, where it appeared in the entries Something Original, The Dampening, and Candy Panic, as well as the Tier X stage Metallic Ocean, and the Pit of Pits sublevel "Up And Down". It also appeared in Make a Good 48 Hour Mega Man Level, in the Box Cartel stage Deep Sea Break-In.
Contents
Behavior
Shrink's sole means of attacking Mega Man is to swim into him, occcasionally pausing to lower their height. If Mega Man attempts to flee, they will change their direction to chase after him. Since Lantern Fish produce them constantly, they also serve a dual purpose as meat shields for the midboss itself.
Damage Table
Make a Good Mega Man Level
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| 1/1/3 1/1/3 |
5 3 |
4 1 |
2 2 |
0 3 |
2 2 |
1 3 |
1/1/5 1/5 |
2 2 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine. | |||||||
Make a Good Mega Man Level Remastered
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| 1/1/3 | 3 | 1 | 2 | 3 | 3 | 3 | 1/20 | 2 | 3 |
| Other Notes | |||||||||
Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 3 | 3 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | 2 | |
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Megamix Engine
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| 1/1/3 | Y | 2 | 6 | 2 | 2 | |||||
| Other Notes | ||||||||||