Difference between revisions of "Soshi Breaker"
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|hp=6 | |hp=6 | ||
|at=6 (contact)<br>3 (debris) | |at=6 (contact)<br>3 (debris) | ||
| − | |weak=[[Tornado Blow]]{{3}}<br>[[ | + | |weak=[[Tornado Blow]], [[Beet Tiller]]{{3}}<br>[[Gemini Laser]], [[Grab Buster]], [[Sakugarne]], [[Salt Water]], [[Concrete Shot]], [[Plant Barrier]]{{Megamix}} |
|category=Semi Bulky | |category=Semi Bulky | ||
| − | |location= | + | |location='''MaGMML3:'''<br>[[Weapon Tutorials]]<br>[[House of Fun]]<br>[[Mine exploration]]<br>[[Guitar Man (stage)|Guitar Man]]<br>[[NEO Pit of Pits]] |
|OffAppear=[[Mega Man V]] | |OffAppear=[[Mega Man V]] | ||
| − | |MaGMMLAppear=[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (NPC)<br>[[Megamix Engine]] |
|appear= | |appear= | ||
|appear2= | |appear2= | ||
|sprite=[[File:SoshiBreaker.png]] | |sprite=[[File:SoshiBreaker.png]] | ||
}} | }} | ||
| + | {{quote|My cleaning job here lets me do what I do best. I seek out trash, and I smash it into ''tiny little pieces''. One good squeeze, and it's forever gone. Reduced to nothing.|Soshi Breaker|[[Make a Good 48 Hour Mega Man Level]]}} | ||
'''Soshi Breaker''' is an enemy from ''[[Mega Man V]]''. It is a trash processing robot that crushes cubes into smaller pieces that it uses for offense. | '''Soshi Breaker''' is an enemy from ''[[Mega Man V]]''. It is a trash processing robot that crushes cubes into smaller pieces that it uses for offense. | ||
| − | Soshi Breaker was first available with the release of the [[Megamix Engine]], and thusly appeared in the | + | Soshi Breaker was first available with the release of the [[Megamix Engine]], and thusly appeared in the devkit for all games made using it. A single Soshi Breaker appeared in ''[[Make a Good 48 Hour Mega Man Level]]'' as an NPC in [[Tier 2 (MaG48HMML)|Tier 2]], but no levels used it. The enemy's first appearance as an enemy came with ''[[Make a Good Mega Man Level 3]]'', in the entries [[House of Fun]], [[Mine exploration]], and [[Guitar Man (stage)|Guitar Man]], as well as the [[Weapon Tutorials|Contest Weapon Playground]], and the [[NEO Pit of Pits]] sublevels "Conveyor the Message" and "Into The Garbage Chute, Flyboy". |
==Behavior== | ==Behavior== | ||
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|ice=2 | |ice=2 | ||
|break=2 | |break=2 | ||
| + | |tape=2/3/Y | ||
| + | |lantern=1 | ||
| + | |prismatic=1/2/3 | ||
| + | |beet=4 | ||
| + | |rec=4/3 | ||
| + | |banshee=4 | ||
| + | |propeller=0.5 | ||
| + | |cable=1 | ||
| + | |shoes=0.5 | ||
| + | |royal=3 | ||
| + | |bait=3/1 | ||
| + | |power=1 | ||
|notes= | |notes= | ||
}} | }} | ||
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|notes= | |notes= | ||
}} | }} | ||
| − | ===Make a Good 48 Hour Mega Man Level=== | + | ===Make a Good 48 Hour Mega Man Level{{Megamix}}=== |
| − | {{ | + | {{Damagetable48HM |
|buster=1/1/3 | |buster=1/1/3 | ||
|flame=2 | |flame=2 | ||
Latest revision as of 22:50, 17 January 2025
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- "My cleaning job here lets me do what I do best. I seek out trash, and I smash it into tiny little pieces. One good squeeze, and it's forever gone. Reduced to nothing."
- ―Soshi Breaker, Make a Good 48 Hour Mega Man Level
Soshi Breaker is an enemy from Mega Man V. It is a trash processing robot that crushes cubes into smaller pieces that it uses for offense.
Soshi Breaker was first available with the release of the Megamix Engine, and thusly appeared in the devkit for all games made using it. A single Soshi Breaker appeared in Make a Good 48 Hour Mega Man Level as an NPC in Tier 2, but no levels used it. The enemy's first appearance as an enemy came with Make a Good Mega Man Level 3, in the entries House of Fun, Mine exploration, and Guitar Man, as well as the Contest Weapon Playground, and the NEO Pit of Pits sublevels "Conveyor the Message" and "Into The Garbage Chute, Flyboy".
Contents
Behavior
Soshi Breaker jumps in place, sending a cube down towards itself. When the cube reaches its head, it will crush it and release a slow, seven-way spread of debris outwards. Once no debris is left, it will repeat the cycle. While crushing a cube, non-piercing weapons are deflected. If for whatever reason a Soshi Breaker doesn't properly receive a cube within a small time frame (e.g. it is frozen), it will jump up and send another cube down.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 3 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 3 | 1 | Y | 1 | 2 | 4 | 3 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 2 | ||||||||||||
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| 2/3/Y | 1 | 1/2/3 | 4 | 4/3 | 4 | 0.5 | 1 | 0.5 | 3 | 3/1 | 1 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 3 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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