Difference between revisions of "Totem Polen"

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|hp=8
 
|hp=8
 
|at=6 (contact)<br>2 (projectile)
 
|at=6 (contact)<br>2 (projectile)
|weak=[[Grab Buster]], [[Sakugarne]]{{2}}<br>[[Tornado Blow]]{{3}}<br>[[Flame Chip]] ([[Z-Saber]], [[Z-Burst]]){{EZ}}<br>[[Gemini Laser]], [[Salt Water]], [[Concrete Shot]], [[Plant Barrier]]{{Megamix}}
+
|weak=[[Grab Buster]], [[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Beet Tiller]]{{3}}<br>[[Flame Chip]] ([[Z-Saber]], [[Z-Burst]]){{EZ}}<br>[[Gemini Laser]], [[Salt Water]], [[Concrete Shot]], [[Plant Barrier]]{{Megamix}}
 
|category=Semi Bulky
 
|category=Semi Bulky
|location='''MaGMML2:'''<br>[[Mix & Match]]<br>[[Chomp Man (stage)|Chomp Man]]<br>[[MegaLondo]]<br>[[Cossack's Other Citadel]]<br>[[Beneath Sand and Rock]]<br>[[Hardcore Parkour]]<br>[[The Pit of Pits]]<br>'''MaGMML: Episode Zero:'''<br>[[Subterranean Stronghold]]<br>[[Scarlet Temple]]<br>[[Lily Airpad]]
+
|location='''MaGMML2:'''<br>[[Mix & Match]]<br>[[Chomp Man (stage)|Chomp Man]]<br>[[MegaLondo]]<br>[[Cossack's Other Citadel]]<br>[[Beneath Sand and Rock]]<br>[[Hardcore Parkour]]<br>[[The Pit of Pits]]<br>'''MaGMML3:'''<br>[[Toxic Trouble]]<br>[[Bright Man Remix]]<br>[[NEO Pit of Pits]]<br>'''MaGMML: Episode Zero:'''<br>[[Subterranean Stronghold]]<br>[[Scarlet Temple]]<br>[[Lily Airpad]]
 
|OffAppear=[[Mega Man 4]]<br>Mega Man (Game Gear)
 
|OffAppear=[[Mega Man 4]]<br>Mega Man (Game Gear)
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy, Rush Jet costume)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (NPC)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]]
+
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy, Rush Jet costume)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (NPC)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]]
 
|appear2=
 
|appear2=
 
|sprite=[[File:TotemPolen.png]]
 
|sprite=[[File:TotemPolen.png]]
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Totem Polen was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Mix & Match]], [[Chomp Man (stage)|Chomp Man]], [[MegaLondo]], [[Cossack's Other Citadel]], and [[Beneath Sand and Rock]], as well as the [[Tier X (MaGMML2)|Tier X]] stage [[Hardcore Parkour]] and the [[The Pit of Pits|Pit of Pits]] sub-levels "Gambly Night" and "Lyrickrolled". A Totem Polen also fills in for the [[Rush Jet]] when using the [[Bright Man]] [[Costumes|costume]]. Totem Polen returned as an enemy in ''[[Make a Good Mega Man Level: Episode Zero]]'', where it appeared in the levels [[Subterranean Stronghold]], [[Scarlet Temple]], and [[Lily Airpad]].
 
Totem Polen was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Mix & Match]], [[Chomp Man (stage)|Chomp Man]], [[MegaLondo]], [[Cossack's Other Citadel]], and [[Beneath Sand and Rock]], as well as the [[Tier X (MaGMML2)|Tier X]] stage [[Hardcore Parkour]] and the [[The Pit of Pits|Pit of Pits]] sub-levels "Gambly Night" and "Lyrickrolled". A Totem Polen also fills in for the [[Rush Jet]] when using the [[Bright Man]] [[Costumes|costume]]. Totem Polen returned as an enemy in ''[[Make a Good Mega Man Level: Episode Zero]]'', where it appeared in the levels [[Subterranean Stronghold]], [[Scarlet Temple]], and [[Lily Airpad]].
 +
 +
Totem Polen went unused in ''[[Make a Good 48 Hour Mega Man Level]]'', but one appears as an NPC in [[Tier 2 (MaG48HMML)|Tier 2]]. It returned in ''[[Make a Good Mega Man Level 3]]'' for the entries [[Toxic Trouble]] and [[Bright Man Remix]], and the [[NEO Pit of Pits]] sublevel "Room with Spotlights".
  
 
==Behavior==
 
==Behavior==
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|ice=2
 
|ice=2
 
|break=2
 
|break=2
 +
|tape=2/3/Y
 +
|lantern=1
 +
|prismatic=1/2/3
 +
|beet=4
 +
|rec=4/3
 +
|banshee=4
 +
|propeller=0.5
 +
|cable=1
 +
|shoes=0.5
 +
|royal=3
 +
|bait=3/1
 +
|power=1
 
|notes=
 
|notes=
 
}}
 
}}

Latest revision as of 23:23, 21 January 2025

Totem Polen
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 8
Attack Damage: 6 (contact)
2 (projectile)
Weakness(es): Grab Buster, Sakugarne2
Tornado Blow, Beet Tiller3
Flame Chip (Z-Saber, Z-Burst)EZ
Gemini Laser, Salt Water, Concrete Shot, Plant BarrierMegamix Only
Category: Semi Bulky
Location(s): MaGMML2:
Mix & Match
Chomp Man
MegaLondo
Cossack's Other Citadel
Beneath Sand and Rock
Hardcore Parkour
The Pit of Pits
MaGMML3:
Toxic Trouble
Bright Man Remix
NEO Pit of Pits
MaGMML: Episode Zero:
Subterranean Stronghold
Scarlet Temple
Lily Airpad
Misc. Information
Script: トーテムポールン
Romaji: Tōtemu Pōrun
Alt. Name(s): Totem Pole (Game Gear Mega Man manual)
Programmer(s): Unconfirmed
Series Information
Official Game Appearances: Mega Man 4
Mega Man (Game Gear)
MaGMML Game Appearances: MaGMML2 (Enemy, Rush Jet costume)
MaGMML3 (Enemy)
MaG48HMML (NPC)
MaGMML: Episode Zero (Enemy)
Megamix Engine
TotemPolen.png

Totem Polen is an enemy from Mega Man 4. It is a totem pole robot used to ward off robbers.

Totem Polen was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Mix & Match, Chomp Man, MegaLondo, Cossack's Other Citadel, and Beneath Sand and Rock, as well as the Tier X stage Hardcore Parkour and the Pit of Pits sub-levels "Gambly Night" and "Lyrickrolled". A Totem Polen also fills in for the Rush Jet when using the Bright Man costume. Totem Polen returned as an enemy in Make a Good Mega Man Level: Episode Zero, where it appeared in the levels Subterranean Stronghold, Scarlet Temple, and Lily Airpad.

Totem Polen went unused in Make a Good 48 Hour Mega Man Level, but one appears as an NPC in Tier 2. It returned in Make a Good Mega Man Level 3 for the entries Toxic Trouble and Bright Man Remix, and the NEO Pit of Pits sublevel "Room with Spotlights".

Behavior

Totem Polens will stand still at first, periodically firing a projectile from one of its four heads. If Mega Man is above a Totem Polen, it will jump straight up.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 3 2 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
1
2
1
1
3
3
1
1
Y
Y
1
1
1
2
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 2 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
2/3/Y 1 1/2/3 4 4/3 4 0.5 1 0.5 3 3/1 1
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man LevelMegamix Only

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper
1/1/3 2 2 0 2 1/1/2 3 3 2
Other Notes

Make a Good Mega Man Level: Episode Zero

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 1 1 2 99
Cutter Chip 1 1 2 2
Flame Chip 2 3 3 2
Icicle Chip 1 1 2 1
Zap Chip 1 1 2 2
Psycho Chip 1 1* 2 2
Other Notes *Reflected shots do 2 damage.

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes