Difference between revisions of "Chainsoar"
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|hp=4 | |hp=4 | ||
|at=4 (contact)<br>2 (buzzsaw) | |at=4 (contact)<br>2 (buzzsaw) | ||
| − | |weak=[[Tornado Blow]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Salt Water | + | |weak=[[Tornado Blow]], [[Break Dash]], [[Beet Tiller]]{{3}}<br>[[Search Snake]], [[Salt Water]]{{48H}}<br>[[Gemini Laser]], [[Grab Buster]], [[Wheel Cutter]]{{Megamix}} |
|category=Grounded, Semi Bulky | |category=Grounded, Semi Bulky | ||
| − | |location= | + | |location='''MaGMML3:'''<br>[[Suzy Love]]<br>[[Metal Man Steals Other People's Conveyors]]<br>[[It Was Rated Arr]]<br>'''MaG48HMML:'''<br>[[Short Base]]<br>[[Pandora's Parlor]] |
|OffAppear=[[Mega Man V]] | |OffAppear=[[Mega Man V]] | ||
| − | |MaGMMLAppear= | + | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Megamix Engine]] |
|appear= | |appear= | ||
|appear2= | |appear2= | ||
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'''Chainsoar''' is an enemy from ''[[Mega Man V]]''. It is a wheeled robot with a large buzzsaw in front of it, which deflects shots and charges forwards upon the Chainsoar's destruction. | '''Chainsoar''' is an enemy from ''[[Mega Man V]]''. It is a wheeled robot with a large buzzsaw in front of it, which deflects shots and charges forwards upon the Chainsoar's destruction. | ||
| − | Chainsoar was first present in the [[Megamix Engine]], and subsequently appeared in the devkits for ''[[Make a Good Mega Man Level | + | Chainsoar was first present in the [[Megamix Engine]], and subsequently appeared in the devkits for all games built with it. The first to use Chainsoar was ''[[Make a Good 48 Hour Mega Man Level]]'', in the levels [[Short Base]] and [[Pandora's Parlor]]. It later appeared in the ''[[Make a Good Mega Man Level 3]]'' entries [[Suzy Love]], [[Metal Man Steals Other People's Conveyors]], and [[It Was Rated Arr]]. |
==Behavior== | ==Behavior== | ||
| − | Chainsoars constantly move from left and right, turning when reaching walls and edges. Attacking them from the front without weapons capable of penetrating shields is difficult, owing to their buzzsaw protecting that side of them from harm. Once a Chainsoar is destroyed, its buzzsaw bounces for a short while before speeding towards [[Mega Man]], remaining indestructible and turning around upon hitting walls. The buzzsaw will eventually disappear by itself after a period of time, however. Chainsoar will not release its buzzsaw if killed by | + | Chainsoars constantly move from left and right, turning when reaching walls and edges. Attacking them from the front without weapons capable of penetrating shields is difficult, owing to their buzzsaw protecting that side of them from harm. Once a Chainsoar is destroyed, its buzzsaw bounces for a short while before speeding towards [[Mega Man]], remaining indestructible and turning around upon hitting walls. The buzzsaw will eventually disappear by itself after a period of time, however. Chainsoar will not release its buzzsaw if killed by certain weapons, such as the [[Tornado Blow]], [[Tengu Blade]], or [[Break Dash]]. |
==Damage Table== | ==Damage Table== | ||
===Make a Good Mega Man Level{{Megamix}}=== | ===Make a Good Mega Man Level{{Megamix}}=== | ||
| − | {{ | + | {{Damagetable1M |
|buster=1/1/3 | |buster=1/1/3 | ||
|metal=1 | |metal=1 | ||
| Line 43: | Line 43: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 2{{Megamix}}=== | ===Make a Good Mega Man Level 2{{Megamix}}=== | ||
{{Damagetable2M | {{Damagetable2M | ||
| Line 59: | Line 58: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
| Line 71: | Line 69: | ||
|ice=2 | |ice=2 | ||
|break=3 | |break=3 | ||
| + | |tape=2/3/Y | ||
| + | |lantern=1 | ||
| + | |prismatic=1/2/3 | ||
| + | |beet=4 | ||
| + | |rec=4/3 | ||
| + | |banshee=4 | ||
| + | |propeller=0.2 | ||
| + | |cable=1 | ||
| + | |shoes=0.5 | ||
| + | |royal=3 | ||
| + | |bait=3/1 | ||
| + | |power=1 | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ===Make a Good 24 Hour Mega Man Level{{Megamix}}=== | ||
{{Damagetable24HM | {{Damagetable24HM | ||
| Line 82: | Line 91: | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
| Line 94: | Line 102: | ||
|concrete=3 | |concrete=3 | ||
|homing=2 | |homing=2 | ||
| + | |beat=2 | ||
|notes= | |notes= | ||
}} | }} | ||
| − | |||
===Megamix Engine=== | ===Megamix Engine=== | ||
{{DamagetableM | {{DamagetableM | ||
Latest revision as of 20:28, 24 January 2025
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- "An enemy that rolls back and forth, deflecting shots to the front with its buzzsaw. Killing it releases the buzzsaw, which charges straight forwards after a small delay."
- ―Note in Chainsoar's code, Megamix Engine
Chainsoar is an enemy from Mega Man V. It is a wheeled robot with a large buzzsaw in front of it, which deflects shots and charges forwards upon the Chainsoar's destruction.
Chainsoar was first present in the Megamix Engine, and subsequently appeared in the devkits for all games built with it. The first to use Chainsoar was Make a Good 48 Hour Mega Man Level, in the levels Short Base and Pandora's Parlor. It later appeared in the Make a Good Mega Man Level 3 entries Suzy Love, Metal Man Steals Other People's Conveyors, and It Was Rated Arr.
Contents
Behavior
Chainsoars constantly move from left and right, turning when reaching walls and edges. Attacking them from the front without weapons capable of penetrating shields is difficult, owing to their buzzsaw protecting that side of them from harm. Once a Chainsoar is destroyed, its buzzsaw bounces for a short while before speeding towards Mega Man, remaining indestructible and turning around upon hitting walls. The buzzsaw will eventually disappear by itself after a period of time, however. Chainsoar will not release its buzzsaw if killed by certain weapons, such as the Tornado Blow, Tengu Blade, or Break Dash.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 3 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 3 | 1 | Y | 1 | 3 | 4 | 3 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 3 | ||||||||||||
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| 2/3/Y | 1 | 1/2/3 | 4 | 4/3 | 4 | 0.2 | 1 | 0.5 | 3 | 3/1 | 1 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 3 | 1/1/2 | 3 | 3 | 2 | 2 | |
| Other Notes | ||||||||||
Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||