Difference between revisions of "Cannon Roader"

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|hp=2
 
|hp=2
 
|at=3 (contact)<br>4 (explosion)
 
|at=3 (contact)<br>4 (explosion)
|weak=
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|weak=[[Break Dash]], [[Beet Tiller]], [[Track Shoes]]{{3}}<br>[[Search Snake]], [[Concrete Shot]]{{48H}}<br>[[Solar Blaze]], [[Black Hole Bomb]], [[Magic Card]], [[Wheel Cutter]], [[Plant Barrier]]{{Megamix}}
|category=
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|category=Grounded
|location=
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|location='''MaGMML3:'''<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Pandora's Parlor]]
 
|OffAppear=[[Mega Man V]]
 
|OffAppear=[[Mega Man V]]
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy)
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|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy, NPC)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy)<br>[[Megamix Engine]]
 
|appear=
 
|appear=
 
|appear2=
 
|appear2=
 
|sprite=[[File:CannonRoader.png]]
 
|sprite=[[File:CannonRoader.png]]
 
}}
 
}}
 +
{{quote|A rocket-powered Roader that charges at Mega Man and explodes on death.|Note in Cannon Roader's code|[[Megamix Engine]]}}
 
'''Cannon Roader''' is an enemy from ''[[Mega Man V]]''. It is a rocket-powered robot on one wheel, with the ability to charge towards enemies and explode.
 
'''Cannon Roader''' is an enemy from ''[[Mega Man V]]''. It is a rocket-powered robot on one wheel, with the ability to charge towards enemies and explode.
  
Cannon Roader was first present in the [[Megamix Engine]], and will thusly appear in the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.
+
Cannon Roader was first present in the [[Megamix Engine]], and thus appeared in the devkits for every game built with it. Its ''MaGMML'' game debut was in ''[[Make a Good 48 Hour Mega Man Level]]'', but no entries used it. Instead, Cannon Roaders only appeared as one of [[Don Atetemino]]'s enemy summons. Likewise, no ''[[Make a Good Mega Man Level 3]]'' entries used it, but the enemy managed to appear in the [[NEO Pit of Pits]] sublevels "Bridge of Gyotots" and "Catherine Wheel".
  
 
==Behavior==
 
==Behavior==
Cannon Roaders slowly roll across a strip of land, only turning for walls and edges, up until [[Mega Man]] gets close to them. Once he does, they will charge straight for him after a delay. If they hit a wall while charging, or if they're destroyed, they release an explosion that can harm Mega Man. The former method of exploding prevents them from dropping items.
+
Cannon Roaders slowly roll across a strip of land, only turning for walls and edges, up until [[Mega Man]] gets close to them. Once he does, they will charge straight for him after a delay. If they hit a wall while charging, or if they're destroyed via means other than weapons that ignore death events (e.g. the [[Tornado Blow]], [[Tengu Blade]], and [[Black Hole Bomb]]), they release an explosion that can harm Mega Man. By hitting a wall and exploding, a Cannon Roader will not drop items.
  
How fast a Cannon Roader charges at Mega Man, and the length of the delay before charging, can be changed via creation code.
+
Cannon Roader has two creation code variables:
 +
* chargeSpeed - How quickly Cannon Roader moves when charging ahead.
 +
* moveTimer - The time it takes for a Cannon Roader to charge at Mega Man.
  
 +
==Damage Table==
 +
===Make a Good Mega Man Level{{Megamix}}===
 +
{{Damagetable1M
 +
|buster=1/1/3
 +
|metal=1
 +
|gemini=1
 +
|solar=2
 +
|top=3
 +
|wool=0.5
 +
|black=3
 +
|phar=1/5
 +
|magic=2
 +
|notes=
 +
}}
 +
===Make a Good Mega Man Level 2{{Megamix}}===
 +
{{Damagetable2M
 +
|buster=1/1/3
 +
|hornet=2
 +
|jewel=1
 +
|grab=1
 +
|triple=1
 +
|flash=Y
 +
|slash=1
 +
|wheel=3
 +
|sakugarne=4
 +
|wire=3
 +
|arrow=2
 +
|notes=
 +
}}
 +
===Make a Good Mega Man Level 3===
 +
{{Damagetable3
 +
|buster=1/1/3
 +
|spark=1
 +
|laser=1
 +
|water=1
 +
|tornado=4
 +
|thunder=3
 +
|magnetic=2
 +
|ice=2
 +
|break=3
 +
|tape=2/3/Y
 +
|lantern=1
 +
|prismatic=1/2/3
 +
|beet=4
 +
|rec=4/3
 +
|banshee=4
 +
|propeller=0.2
 +
|cable=1
 +
|shoes=2
 +
|royal=3
 +
|bait=3/1
 +
|power=1
 +
|notes=
 +
}}
 +
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 +
{{Damagetable24HM
 +
|buster=1/1/3
 +
|super=4/2
 +
|chill=1/5
 +
|pakkajoe=99
 +
|notes=
 +
}}
 +
===Make a Good 48 Hour Mega Man Level===
 +
{{Damagetable48H
 +
|buster=1/1/3
 +
|flame=2
 +
|rain=2
 +
|spark=0
 +
|snake=3
 +
|tengu=1/1/2
 +
|water=2
 +
|concrete=3
 +
|homing=2
 +
|beat=2
 +
|notes=
 +
}}
 +
===Megamix Engine===
 +
{{DamagetableM
 +
|buster=1/1/3
 +
|time=Y
 +
|stone=2
 +
|plant=4
 +
|block=2
 +
|ice=2
 +
|notes=
 +
}}
 
==Related Enemies==
 
==Related Enemies==
 
*[[Mono Roader]]
 
*[[Mono Roader]]
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*[[Sepa Roader]]
 
*[[Sepa Roader]]
  
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man V Enemies]]
+
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man V Enemies]][[Category:Grounded Enemies]]

Latest revision as of 18:04, 26 January 2025

Cannon Roader
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 2
Attack Damage: 3 (contact)
4 (explosion)
Weakness(es): Break Dash, Beet Tiller, Track Shoes3
Search Snake, Concrete Shot48H
Solar Blaze, Black Hole Bomb, Magic Card, Wheel Cutter, Plant BarrierMegamix Only
Category: Grounded
Location(s): MaGMML3:
NEO Pit of Pits
MaG48HMML:
Pandora's Parlor
Misc. Information
Script: キャノンローダー
Romaji: Kyanon Rōdā
Programmer(s): Spin Attaxx
Series Information
Official Game Appearances: Mega Man V
MaGMML Game Appearances: MaGMML3 (Enemy, NPC)
MaG48HMML (Enemy)
Megamix Engine
CannonRoader.png
"A rocket-powered Roader that charges at Mega Man and explodes on death."
―Note in Cannon Roader's code, Megamix Engine

Cannon Roader is an enemy from Mega Man V. It is a rocket-powered robot on one wheel, with the ability to charge towards enemies and explode.

Cannon Roader was first present in the Megamix Engine, and thus appeared in the devkits for every game built with it. Its MaGMML game debut was in Make a Good 48 Hour Mega Man Level, but no entries used it. Instead, Cannon Roaders only appeared as one of Don Atetemino's enemy summons. Likewise, no Make a Good Mega Man Level 3 entries used it, but the enemy managed to appear in the NEO Pit of Pits sublevels "Bridge of Gyotots" and "Catherine Wheel".

Behavior

Cannon Roaders slowly roll across a strip of land, only turning for walls and edges, up until Mega Man gets close to them. Once he does, they will charge straight for him after a delay. If they hit a wall while charging, or if they're destroyed via means other than weapons that ignore death events (e.g. the Tornado Blow, Tengu Blade, and Black Hole Bomb), they release an explosion that can harm Mega Man. By hitting a wall and exploding, a Cannon Roader will not drop items.

Cannon Roader has two creation code variables:

  • chargeSpeed - How quickly Cannon Roader moves when charging ahead.
  • moveTimer - The time it takes for a Cannon Roader to charge at Mega Man.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level 2Megamix Only

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3 2 1 1 1 Y 1 3 4 3 2
Other Notes

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 2 2 3
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
2/3/Y 1 1/2/3 4 4/3 4 0.2 1 2 3 3/1 1
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 3 1/1/2 2 3 2 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes

Related Enemies