Difference between revisions of "Giant Springer"

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(Created page with "{{enemy |name=Giant Springer |image=230px|Artwork by Capcom |caption=Artwork by Capcom |jname= |script=ジャイアントスプリンガー |roma...")
 
 
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|altname=
 
|altname=
 
|designer=
 
|designer=
|programmer=
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|programmer=[[NaOH]]
 
|artist=
 
|artist=
 
|hp=8 (Giant Springer)<br>1 (missile)
 
|hp=8 (Giant Springer)<br>1 (missile)
 
|at=6 (contact)<br>2 (missile)
 
|at=6 (contact)<br>2 (missile)
|weak=[[Tornado Blow]], [[Thunder Beam]], [[Magnetic Shockwave]], [[Ice Wall]], [[Break Dash]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
+
|weak=[[Magnetic Shockwave]], [[Break Dash]], [[Beet Tiller]]{{3}}<br>[[Search Snake]], [[Salt Water]]{{48H}}<br>[[Triple Blade]], [[Wheel Cutter]], [[Sakugarne]]{{Megamix}}
|category=
+
|category=Bulky, Grounded
|location=
+
|location='''MaGMML3:'''<br>[[Hunter Tower]]<br>[[The Warped Void]]<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Cornerstone to Dominate]]
|OffAppear=[[Mega Man 3]]<br>[[Mega Man II]]
+
|OffAppear=[[Mega Man 3]]<br>[[Mega Man II]]<br>[[Mega Man: The Wily Wars]]
|MaGMMLAppear=
+
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Megamix Engine]]
 
|appear2=
 
|appear2=
 
|sprite=[[File:GiantSpringer.png]]
 
|sprite=[[File:GiantSpringer.png]]
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'''Giant Springer''' is an enemy from ''[[Mega Man 3]]''. It is a variant of [[Spring Head]] that is larger and can fire missiles, but is also slower and susceptible to more attacks.
 
'''Giant Springer''' is an enemy from ''[[Mega Man 3]]''. It is a variant of [[Spring Head]] that is larger and can fire missiles, but is also slower and susceptible to more attacks.
  
Giant Springer is included in the [[Megamix Engine]], and is planned to appear as a devkit enemy in ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.
+
Giant Springer is included in the [[Megamix Engine]], and appeared as an enemy in the devkits for all games built with it. Of these, ''[[Make a Good 48 Hour Mega Man Level]]'' was the first to use Giant Springer, in the entry [[Cornerstone to Dominate]]. It went on to appear in ''[[Make a Good Mega Man Level 3]]''; both in the entries [[Hunter Tower]] and [[The Warped Void]], and the [[NEO Pit of Pits]] sublevels "Flipside Pit" and "Magnetic Rocket".
  
 
==Behavior==
 
==Behavior==
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==Damage Table==
 
==Damage Table==
 
===Make a Good Mega Man Level{{Megamix}}===
 
===Make a Good Mega Man Level{{Megamix}}===
{{Damagetable1
+
{{Damagetable1M
 
|buster=1/1/3
 
|buster=1/1/3
 
|metal=1
 
|metal=1
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|phar=1/5
 
|phar=1/5
 
|magic=2
 
|magic=2
|notes=}}
+
|notes=
 +
}}
 
===Make a Good Mega Man Level 2{{Megamix}}===
 
===Make a Good Mega Man Level 2{{Megamix}}===
 
{{Damagetable2
 
{{Damagetable2
 
|buster=1/1/3
 
|buster=1/1/3
|hornet=2
+
|hornet=1
 
|jewel=1
 
|jewel=1
 
|grab=1
 
|grab=1
|triple=1
+
|triple=3
 
|flash=Y
 
|flash=Y
 
|slash=1
 
|slash=1
|wheel=2
+
|wheel=3
 
|sakugarne=4
 
|sakugarne=4
 
|wire=3
 
|wire=3
 
|arrow=2
 
|arrow=2
|notes=}}
+
|notes=
 +
}}
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
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|laser=1
 
|laser=1
 
|water=1
 
|water=1
|tornado=2
+
|tornado=4
|thunder=2
+
|thunder=3
|magnetic=2
+
|magnetic=4
 
|ice=2
 
|ice=2
|break=2
+
|break=3
|notes=}}
+
|tape=2/3/Y
 +
|lantern=1
 +
|prismatic=1/2/3
 +
|beet=4
 +
|rec=4/3
 +
|banshee=4
 +
|propeller=0.2
 +
|cable=1
 +
|shoes=0.5
 +
|royal=3
 +
|bait=3/1
 +
|power=1
 +
|notes=
 +
}}
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
{{Damagetable24HM
 
{{Damagetable24HM
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|chill=1/5
 
|chill=1/5
 
|pakkajoe=99
 
|pakkajoe=99
|notes=}}
+
|notes=
 +
}}
 
===Make a Good 48 Hour Mega Man Level===
 
===Make a Good 48 Hour Mega Man Level===
 
{{Damagetable48H
 
{{Damagetable48H
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|rain=2
 
|rain=2
 
|spark=0
 
|spark=0
|snake=2
+
|snake=3
 
|tengu=1/1/2
 
|tengu=1/1/2
|water=2
+
|water=4
 
|concrete=3
 
|concrete=3
 
|homing=2
 
|homing=2
|notes=}}
+
|beat=2
 +
|notes=
 +
}}
 
===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM
 
|buster=1/1/3
 
|buster=1/1/3
|time=N
+
|time=Y
 
|stone=2
 
|stone=2
 
|plant=4
 
|plant=4
 
|block=2
 
|block=2
 
|ice=2
 
|ice=2
|notes=}}
+
|notes=
==Trivia==
+
}}
*Not counting bosses or the [[Proto Man]]/Break Man midboss, Giant Springer was the last of the ''Mega Man 3'' enemies to be added to a ''MaGMML'' devkit.
+
==Notes==
 +
*Not counting bosses or the [[Proto Man]] midboss, Giant Springer was the last of the ''Mega Man 3'' enemies to be added to a ''MaGMML'' devkit.
  
 
==Related Enemies==
 
==Related Enemies==
 
*[[Spring Head]]
 
*[[Spring Head]]
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 3 Enemies]]
+
 
 +
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 3 Enemies]][[Category:Bulky Enemies]][[Category:Grounded Enemies]]

Latest revision as of 15:58, 12 February 2025

Giant Springer
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 8 (Giant Springer)
1 (missile)
Attack Damage: 6 (contact)
2 (missile)
Weakness(es): Magnetic Shockwave, Break Dash, Beet Tiller3
Search Snake, Salt Water48H
Triple Blade, Wheel Cutter, SakugarneMegamix Only
Category: Bulky, Grounded
Location(s): MaGMML3:
Hunter Tower
The Warped Void
NEO Pit of Pits
MaG48HMML:
Cornerstone to Dominate
Misc. Information
Script: ジャイアントスプリンガー
Romaji: Jaianto Supuringā
Programmer(s): NaOH
Series Information
Official Game Appearances: Mega Man 3
Mega Man II
Mega Man: The Wily Wars
MaGMML Game Appearances: MaGMML3 (Enemy)
MaG48HMML (Enemy, NPC)
Megamix Engine
GiantSpringer.png
"It's a giant Springer/Spring head that launches missiles from its head. The missiles can be destroyed"
―Note in Giant Springer's code, Megamix Engine

Giant Springer is an enemy from Mega Man 3. It is a variant of Spring Head that is larger and can fire missiles, but is also slower and susceptible to more attacks.

Giant Springer is included in the Megamix Engine, and appeared as an enemy in the devkits for all games built with it. Of these, Make a Good 48 Hour Mega Man Level was the first to use Giant Springer, in the entry Cornerstone to Dominate. It went on to appear in Make a Good Mega Man Level 3; both in the entries Hunter Tower and The Warped Void, and the NEO Pit of Pits sublevels "Flipside Pit" and "Magnetic Rocket".

Behavior

Giant Springers will move towards Mega Man, occasionally stopping to prepare a missile, and fire it if a missile has not already been fired. When it gets close enough to Mega Man, it will release its spring, flailing its head back and forth until Mega Man gets further away from it.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level 2Megamix Only

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3 1 1 1 3 Y 1 3 4 3 2
Other Notes

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 4 2 3
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
2/3/Y 1 1/2/3 4 4/3 4 0.2 1 0.5 3 3/1 1
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 3 1/1/2 4 3 2 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes

Notes

  • Not counting bosses or the Proto Man midboss, Giant Springer was the last of the Mega Man 3 enemies to be added to a MaGMML devkit.

Related Enemies