Difference between revisions of "Objective: Vain Space"

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|image= [[File:MaGMML1-20-VainSpace1.png]]
 
|image= [[File:MaGMML1-20-VainSpace1.png]]
 
|caption= The hardest level ever made.
 
|caption= The hardest level ever made.
|game=[[Make a Good Mega Man Level]]
+
|game=''[[Make a Good Mega Man Level]]'' ''([[Make a Good Mega Man Level Remastered|Remastered]])''
 
|creator= [[No Lynch]]
 
|creator= [[No Lynch]]
 
|composer=  
 
|composer=  
Line 39: Line 39:
 
}}
 
}}
 
{{quote|what|[[Mick Galbani]]|The longest Judge Review Mick has even written.}}
 
{{quote|what|[[Mick Galbani]]|The longest Judge Review Mick has even written.}}
'''Objective: Vain Space''' is the 20th place entry in ''[[Make a Good Mega Man Level]]''. It's a parody of the ''Make a Good Level X'' stage "Mission: Proud Sky".<br>
+
'''Objective: Vain Space''' is the 20th place entry in ''[[Make a Good Mega Man Level]]''. It's a parody of the ''Make a Good Level X'' stage "Mission: Proud Sky".
Both are equally pointless wastes of time and resources. Still, free Energy Element!
+
 
 +
Both are equally pointless wastes of time and resources. Still, free [[Energy Element]]!
 +
 
 
==Strategy==
 
==Strategy==
 
Don't press anything. In fact, pressing anything is liable to get you killed. Just sit back and enjoy the ride!
 
Don't press anything. In fact, pressing anything is liable to get you killed. Just sit back and enjoy the ride!
 +
 +
==Gallery==
 +
<gallery>
 +
ObjectiveVainSpaceMap.png|Complete map.
 +
</gallery>
 +
 +
==Judge Comments==
 
{{JudgeComment1
 
{{JudgeComment1
 
|pyro =we have a winner here
 
|pyro =we have a winner here
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}}
 
}}
  
==Make a Good Mega Man Level 2==
+
==''Make a Good Mega Man Level 2''==
[[File:MaGMML1-20-VainSpace2.png|256px|thumb|left|Turns out this wall is not so solid after all...]]  
+
[[File:MaGMML1-20-VainSpace2.png|128px|thumb|left|Turns out this wall is not so solid after all...]]  
 
An Easter Egg version of this level can also be found in Tier 1 of the second game. Astro Man appears as an NPC here, and trying to fall down the pit will serve no purpose, as the fall never ends. Eventually, the Endless Staircase music from ''Super Mario 64'' will fade in to tip the player off that there is nothing in the room.
 
An Easter Egg version of this level can also be found in Tier 1 of the second game. Astro Man appears as an NPC here, and trying to fall down the pit will serve no purpose, as the fall never ends. Eventually, the Endless Staircase music from ''Super Mario 64'' will fade in to tip the player off that there is nothing in the room.
 +
{{-}}
  
==Trivia==
+
==Notes==
*As the walls of the stage are made of Gemini Laser [[Destroyable Block|Destroyable Blocks]], they can be broken with the [[Gemini Laser]].
+
* [[No Lynch]] made Objective: Vain Space in only a day or two for the sole purpose of rounding the contest's entry total up to an even 20.
*If you reach the bottom of the screen too far away from the middle, you will die.
+
* As the walls of the stage are made of Gemini Laser [[Destroyable Block]]s, they can be broken with the [[Gemini Laser]]. Notably, despite Destroyable Blocks receiving new sprites in ''[[Make a Good Mega Man Level Remastered]]'', the ones in Objective: Vain Space (and its corresponding section in [[Flashback Database]]) retain their original design.
*Furthermore, at the end of the fall, you can walk off-screen. Doing so, however, softlocks the game.
+
* If you reach the bottom of the screen too far away from the middle, you will die. According to No Lynch, this wasn't intentional, but is nevertheless preserved in ''Remastered''.
* This is one of two levels to be flat-out unrated by one of the judges, the other being [[Bouncy Castle]].
+
** Furthermore, at the end of the fall, you can walk off-screen; doing so, however, softlocks the game. This isn't possible in ''Remastered''.
* [[The Quickening]] and Objective: Vain Space are currently the only entries in MaGMML history to not have any music whatsoever.
+
* This is one of three levels to be flat-out unrated by one of the judges, the others being [[Bouncy Castle]] and [[Worthless Man]]. Unlike those, however, the lack of rating is not related to the judge being unable to complete the level, and the level is still ranked alongside the other entries.
 +
* Objective: Vain Space, [[The Quickening]], and [[Cutting Edge Technology]] are currently the only entries in ''MaGMML'' history to not have any music whatsoever.
 
* A modified version of the stage is part of the second game's [[The Pit of Pits]], called "Mission: Vain Space?"
 
* A modified version of the stage is part of the second game's [[The Pit of Pits]], called "Mission: Vain Space?"
 
+
<br>
 
{{MaGMML Tier 1}}
 
{{MaGMML Tier 1}}
{{MaGMML2 Tier 1}}
 
 
{{MaGMML}}
 
{{MaGMML}}
{{MaGMML2}}
+
[[Category:Stages]][[Category:Entries]][[Category:Make a Good Mega Man Level Stages]][[Category:Tier 1 (MaGMML)]][[Category:Tier 1 (MaGMML2)]][[Category: Tier 1 Stages]]
[[Category:Make a Good Mega Man Level Stages]][[Category:Tier 1 (MaGMML)]][[Category:Tier 1 (MaGMML2)]][[Category:Stages]][[Category:Make a Good Mega Man Level]][[Category:Make a Good Mega Man Level 2]][[Category:Entries]]
 

Latest revision as of 13:46, 15 March 2025

20th: Objective: Vain Space

Make a Good Mega Man Level (Remastered)

MaGMML1-20-VainSpace1.png
The hardest level ever made.
"what"
Mick Galbani, The longest Judge Review Mick has even written.

Objective: Vain Space is the 20th place entry in Make a Good Mega Man Level. It's a parody of the Make a Good Level X stage "Mission: Proud Sky".

Both are equally pointless wastes of time and resources. Still, free Energy Element!

Strategy

Don't press anything. In fact, pressing anything is liable to get you killed. Just sit back and enjoy the ride!

Gallery

Judge Comments

Judge Comments
snoruntpyro snoruntpyro snoruntpyro : 8 / 100
Personal Fun Factor Other Fun Factor Uniqueness Creativity Graphics Music
2 / 25 0 / 25 2 / 15 1 / 15 3 / 10 0 / 10



we have a winner here

Cheez8 Cheez8 Cheez8 : 11 / 100
Personal Fun Factor Other Fun Factor Uniqueness Creativity Graphics Music
1 / 25 1 / 25 2 / 15 1 / 15 2 / 10 4 / 10



Alright, you got me. I thought my game was glitched for a moment. Can't fool me again though!

Duiv0 Duvi0 Duvi0 : 8 / 100
Personal Fun Factor Other Fun Factor Uniqueness Creativity Graphics Music
3 / 25 1 / 25 1 / 15 1 / 15 2 / 10 0 / 10



Watch this get on Steam Greenlight as a masterpiece.

Mick Galbani Mick Galbani / Blackmore Darkwing Mick Galbani : 18 / 100
Personal Fun Factor Other Fun Factor Uniqueness Creativity Graphics Music
0 / 25 1 / 25 15 / 15 1 / 15 1 / 10 0 / 10



what

MrKyurem MrKyurem MrKyurem : ??? (Counted as 0) / 100
Personal Fun Factor Other Fun Factor Uniqueness Creativity Graphics Music
 ?? / 25  ?? / 25  ?? / 15  ?? / 15  ?? / 10  ?? / 10



 ????????????????????????????????????????????????????????????????????????????????​???????????????????????????????????????



Make a Good Mega Man Level 2

Turns out this wall is not so solid after all...

An Easter Egg version of this level can also be found in Tier 1 of the second game. Astro Man appears as an NPC here, and trying to fall down the pit will serve no purpose, as the fall never ends. Eventually, the Endless Staircase music from Super Mario 64 will fade in to tip the player off that there is nothing in the room.

Notes

  • No Lynch made Objective: Vain Space in only a day or two for the sole purpose of rounding the contest's entry total up to an even 20.
  • As the walls of the stage are made of Gemini Laser Destroyable Blocks, they can be broken with the Gemini Laser. Notably, despite Destroyable Blocks receiving new sprites in Make a Good Mega Man Level Remastered, the ones in Objective: Vain Space (and its corresponding section in Flashback Database) retain their original design.
  • If you reach the bottom of the screen too far away from the middle, you will die. According to No Lynch, this wasn't intentional, but is nevertheless preserved in Remastered.
    • Furthermore, at the end of the fall, you can walk off-screen; doing so, however, softlocks the game. This isn't possible in Remastered.
  • This is one of three levels to be flat-out unrated by one of the judges, the others being Bouncy Castle and Worthless Man. Unlike those, however, the lack of rating is not related to the judge being unable to complete the level, and the level is still ranked alongside the other entries.
  • Objective: Vain Space, The Quickening, and Cutting Edge Technology are currently the only entries in MaGMML history to not have any music whatsoever.
  • A modified version of the stage is part of the second game's The Pit of Pits, called "Mission: Vain Space?"


Make a Good Mega Man Level - Tier 1
Entry Stages
Objective: Vain SpaceCity WarLevelThe Quickening
Tier Bosses
Jolt Man1Him1R
Make a Good Mega Man Level (Remastered)
Characters
Mega Man (Costumes) • Dr. LightDr. WilyEddieZero
Entry Stages
Chroma KeyCitadel BasementCity WarGlass ManHard to See LandLevelMaze of DeathMega Man WorldMidnight SnowNapalm Forest and CavesNEON GRAVITYObjective: Vain SpaceResearch FacilitySky ZigguratSpiky MeltdownSunset SiegeThe QuickeningThunderclyffe PlantUnder ConstructionWily Combo
Wily Castle
Cannon DeckDr. Wily's Incinerator ChuteBe the Bigger PersonHall of FameEverything's Blowing UpFlashback Database
Special Weapons
Mega BusterMetal BladeGemini LaserSolar BlazeTop SpinThunder WoolPharaoh ShotBlack Hole BombMagic CardPower Orb1RRush CoilRush Jet
Locations
Tier 1Tier 2Tier 3Tier 4Tier 5Wily CastleDr. Light's LabEddie's ShopThe Arena
Tier Bosses
Jolt Man1Him1RDagger ManYoku ManJustice Man
Other Bosses
Entry Bosses
Wily ArchivesMoonGravity MachineRonrezBirdoGlass Man
Fortress Bosses
Ghost of Mega Man 31Scuttle Cannon1RChangkey MasterShadow Morpher1Shadow Gacha1RNeon Glass Birdo on a Guts LiftAir CapsuleWily Machine TROPHYZero
Optional Bosses
Bright ManThe Impaler1RZero Soul