Difference between revisions of "Scworm"
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|hp=5 (Scworm)<br>5 (pipe) | |hp=5 (Scworm)<br>5 (pipe) | ||
|at=2 (contact)<br>2 (pipe) | |at=2 (contact)<br>2 (pipe) | ||
| − | |weak=[[Sakugarne]]{{2}}<br>[[ | + | |weak=[[Sakugarne]]{{2}}<br>[[Break Dash]], [[Beet Tiller]]{{3}}<br>[[Search Snake]], [[Concrete Shot]]{{48H}}<br>[[Zap Chip]] ([[Z-Saber]], [[Blank Drive]]){{EZ}}<br>[[Wheel Cutter]], [[Plant Barrier]]{{Megamix}} |
|category=Grounded | |category=Grounded | ||
| − | |location='''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Joe Destruction Co.]]<br>[[Orbital Station]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Copper Cave]]<br>'''MaGMML: Episode Zero:'''<br>[[Null and Void (Episode Zero)|Null and Void]] | + | |location='''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Joe Destruction Co.]]<br>[[Orbital Station]]<br>[[Reality Core]]<br>[[The Pit of Pits]]<br>'''MaGMML3:'''<br>[[Ultimate Level]]<br>[[Cutman's New Warehouse]]<br>[[Shrine of Nebula]]<br>'''MaG48HMML:'''<br>[[Copper Cave]]<br>'''MaGMML: Episode Zero:'''<br>[[Null and Void (Episode Zero)|Null and Void]] |
|OffAppear=[[Mega Man 2]]<br>[[Mega Man: Dr. Wily's Revenge]]<br>[[Mega Man II]]<br>[[Mega Man: The Wily Wars]]<br>Mega Man (Game Gear) | |OffAppear=[[Mega Man 2]]<br>[[Mega Man: Dr. Wily's Revenge]]<br>[[Mega Man II]]<br>[[Mega Man: The Wily Wars]]<br>Mega Man (Game Gear) | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy, NPC, Rush Coil costume)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy, NPC)<br>[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]] (Enemy)<br>[[Megamix Engine]] |
|sprite=[[File:Scworm.png]] | |sprite=[[File:Scworm.png]] | ||
}} | }} | ||
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Scworm returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Cardinal Man]], [[Joe Destruction Co.]], and [[Orbital Station]], as well as the Wily stage [[Reality Core]] and the [[The Pit of Pits|Pit of Pits]] sub-levels "De", "Gutsy" and "No Room To Breathe". It also appeared in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[Null and Void (Episode Zero)|Null and Void]], and the ''[[Make a Good 48 Hour Mega Man Level]]'' entry [[Copper Cave]]. | Scworm returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Cardinal Man]], [[Joe Destruction Co.]], and [[Orbital Station]], as well as the Wily stage [[Reality Core]] and the [[The Pit of Pits|Pit of Pits]] sub-levels "De", "Gutsy" and "No Room To Breathe". It also appeared in the ''[[Make a Good Mega Man Level: Episode Zero]]'' level [[Null and Void (Episode Zero)|Null and Void]], and the ''[[Make a Good 48 Hour Mega Man Level]]'' entry [[Copper Cave]]. | ||
| + | |||
| + | In ''[[Make a Good Mega Man Level 3]]'', Scworm was present in the entries [[Ultimate Level]] and [[Cutman's New Warehouse]], as well as the [[Shrine of Nebula]] room "Sniper Armor Certified". A Scworm also functions as the [[Rush Coil]] while wearing the [[Flash Man]] [[Costumes|costume]]. | ||
==Behavior== | ==Behavior== | ||
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|ice=2 | |ice=2 | ||
|break=3 | |break=3 | ||
| + | |tape=2/3/Y | ||
| + | |lantern=1 | ||
| + | |prismatic=1/2/3 | ||
| + | |beet=4 | ||
| + | |rec=4/3 | ||
| + | |banshee=4 | ||
| + | |propeller=0.2 | ||
| + | |cable=1 | ||
| + | |shoes=2 | ||
| + | |royal=3 | ||
| + | |bait=3/1 | ||
| + | |power=1 | ||
|notes= | |notes= | ||
}} | }} | ||
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|notes= | |notes= | ||
}} | }} | ||
| − | == | + | ==Notes== |
| − | *The ''MaGMML1'' devkit, ''MaGMML2'' devkit, and Megamix Engine all misspell Scworm's name as "'''Schworm'''". | + | * The ''MaGMML1'' devkit, ''MaGMML2'' devkit, and [[Megamix Engine]] all misspell Scworm's name as "'''Schworm'''". |
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 2 Enemies]][[Category:Grounded Enemies]] | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 2 Enemies]][[Category:Grounded Enemies]] | ||
Latest revision as of 04:09, 21 March 2025
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| Artwork by Capcom | |||||||||||||||||||||||||||||||||||
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- "A machine that makes worms"
- ―Note in Scworm's code, Megamix Engine
Scworm is an enemy from Mega Man 2. It is a small, short mecha that dispenses metal pipes.
Scworm was first made available in the devkit for the original Make a Good Mega Man Level contest, but it did not appear anywhere in that game.
Scworm returned in Make a Good Mega Man Level 2, where it appeared in the entries Cardinal Man, Joe Destruction Co., and Orbital Station, as well as the Wily stage Reality Core and the Pit of Pits sub-levels "De", "Gutsy" and "No Room To Breathe". It also appeared in the Make a Good Mega Man Level: Episode Zero level Null and Void, and the Make a Good 48 Hour Mega Man Level entry Copper Cave.
In Make a Good Mega Man Level 3, Scworm was present in the entries Ultimate Level and Cutman's New Warehouse, as well as the Shrine of Nebula room "Sniper Armor Certified". A Scworm also functions as the Rush Coil while wearing the Flash Man costume.
Contents
Behavior
Scworms will sit still, periodically firing metal pipes in an arc. It will stop firing pipes when a certain number of them are on-screen. The metal pipes themselves will not do anything after being fired, and will eventually despawn.
Damage Table
Damage listed is for the Scworm itself.
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine. | ||||||||
Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 3 | ||||||||||||
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| 2/3/Y | 1 | 1/2/3 | 4 | 4/3 | 4 | 0.2 | 1 | 2 | 3 | 3/1 | 1 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 3 | 1/1/2 | 2 | 3 | 2 | 2 | |
| Other Notes | ||||||||||
Make a Good Mega Man Level: Episode Zero
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1 | 1 | 2 | 99 | ||||||
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1 | 1 | 2 | 2 | ||||||
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1 | 1 | 2 | 1 | ||||||
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2 | 3 | 2 | 3 | ||||||
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2 | 4 | 3 | 4 | ||||||
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1 | 1 | 2 | 2 | ||||||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||
Notes
- The MaGMML1 devkit, MaGMML2 devkit, and Megamix Engine all misspell Scworm's name as "Schworm".