Difference between revisions of "8 Centipeder Tower"
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|image= | |image= | ||
|caption= | |caption= | ||
| − | |script= | + | |script=8センティペダータワー |
| − | |romaji = | + | |romaji=8 Sentipedā Tawā |
|number= | |number= | ||
| − | |designer= [[The Stove Guy]] | + | |designer=[[The Stove Guy]] |
| − | |programmer= | + | |programmer=The Stove Guy |
| + | |artist=The Stove Guy | ||
|gender= | |gender= | ||
| − | |eyecolor = | + | |eyecolor= |
| − | |at= | + | |at=5 (contact)<br>2 (projectile, fireball, missile)<br>3 (egg)<br>6 (bomb, egg explosion, rock)<br>6 (bomb, rock)<br>4 (Crash Bomb, bomb explosion, Crash Bomb explosion, rock fragment) |
|weapon= | |weapon= | ||
| − | |hp= 28 | + | |hp=28 |
|attack= | |attack= | ||
| − | |type = Earth | + | |type=Earth |
|weak= [[Super Arrow]], [[Sakugarne]] | |weak= [[Super Arrow]], [[Sakugarne]] | ||
|affiliations= | |affiliations= | ||
| Line 23: | Line 24: | ||
|occupation= | |occupation= | ||
|OffAppear= | |OffAppear= | ||
| − | |MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Boss) | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Boss) |
|appear2= | |appear2= | ||
| − | |sprite= | + | |sprite=[[File:8CentipederTower.png|Beneath Sand and Rock]] [[File:8CentipederTowerAlt.png|Wily Fortress VR]] |
}} | }} | ||
| − | '''8 Centipeder Tower''' is a boss from [[Make a Good Mega Man Level 2]] | + | '''8 Centipeder Tower''' is a boss from ''[[Make a Good Mega Man Level 2]]''. It is a giant ground-dwelling centipede robot with mutiple segments and a large arsenal of weapons, which includes [[Crash Man]]'s Crash Bomber. It appears at the end of [[Beneath Sand and Rock]], but reappears with a different design in the [[Tier X (MaGMML2)|Tier X]] stage [[Wily Fortress VR]]. |
==Battle== | ==Battle== | ||
| − | 8 Centipeder Tower starts the fight by using an attack that consists of shooting three groups of three projectiles (one from each segment that has a | + | 8 Centipeder Tower starts the fight by using an attack that consists of shooting three groups of three projectiles (one from each segment that has a cannon on it), then shooting two exploding mines while sinking back into the quicksand. The possible projectiles are: |
*Small projectiles that fly straight forward. | *Small projectiles that fly straight forward. | ||
*Exploding projectiles that move in an arc. | *Exploding projectiles that move in an arc. | ||
| Line 40: | Line 41: | ||
==Damage Table== | ==Damage Table== | ||
{{Damagetable2 | {{Damagetable2 | ||
| − | | buster = 1/1/2 | + | |buster=1/1/2 |
| − | | hornet = 1 | + | |hornet=1 |
| − | | jewel = 1 | + | |jewel=1 |
| − | | grab = 1 | + | |grab=1 |
| − | | triple = 1 | + | |triple=1 |
| − | | slash = 1 | + | |flash=N |
| − | | wheel = 1 | + | |slash=1 |
| − | | sakugarne = 3 | + | |wheel=1 |
| − | | wire = 1 | + | |sakugarne=3 |
| − | | arrow = 3 | + | |wire=1 |
| − | + | |arrow=3 | |
| − | | notes = | + | |notes=Each of its three weak points has its own iFrames counter, which can favor weapons that allow multiple hits. |
}} | }} | ||
| − | + | ==Notes== | |
| + | * Internally, 8 Centipeder Tower's sprites are labelled as "sprCrashTower", suggesting Crash Tower was an early name for it. | ||
| + | <br> | ||
| + | {{MaGMML2 Entry Bosses}} | ||
{{MaGMML2 Tier 10}} | {{MaGMML2 Tier 10}} | ||
{{MaGMML2 Tier X}} | {{MaGMML2 Tier X}} | ||
| − | [[Category:Bosses]] | + | {{MaGMML2}} |
| + | [[Category:Bosses]][[Category:Tier 10 (MaGMML2)]][[Category:Tier X (MaGMML2)]][[Category:Make a Good Mega Man Level 2 Bosses]][[Category:MaGMML Original Characters]][[Category:Entry Characters (MaGMML2)]] | ||
Latest revision as of 17:41, 21 March 2025
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8 Centipeder Tower is a boss from Make a Good Mega Man Level 2. It is a giant ground-dwelling centipede robot with mutiple segments and a large arsenal of weapons, which includes Crash Man's Crash Bomber. It appears at the end of Beneath Sand and Rock, but reappears with a different design in the Tier X stage Wily Fortress VR.
Battle
8 Centipeder Tower starts the fight by using an attack that consists of shooting three groups of three projectiles (one from each segment that has a cannon on it), then shooting two exploding mines while sinking back into the quicksand. The possible projectiles are:
- Small projectiles that fly straight forward.
- Exploding projectiles that move in an arc.
- Fireballs that are aimed directly on Mega Man.
- Eggs that bounce along the top of the quicksand and explode upon making contact with a wall.
- Missiles that home in on Mega Man.
After using this kind of attack three times, 8 Centipeder Tower will perform an attack where it only rises slightly above the quicksand, and rams into the wall, causing two rocks to fall from the ceiling. After this attack, the pattern repeats.
Damage Table
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| 1/1/2 | 1 | 1 | 1 | 1 | N | 1 | 1 | 3 | 1 | 3 |
| Other Notes | Each of its three weak points has its own iFrames counter, which can favor weapons that allow multiple hits. | |||||||||
Notes
- Internally, 8 Centipeder Tower's sprites are labelled as "sprCrashTower", suggesting Crash Tower was an early name for it.
| Make a Good Mega Man Level 2 - Entry Bosses | |
|---|---|
| Original Robot Masters | |
| Alter Man • Boil Man • Bond Man • Chomp Man • Combust Man • Cyber Man • Force Man • Haunt Man • Joe Man • Launch Man & Shuttle Man • Match Man • Neapolitan Man • Neon Man • Quarantine Woman • Sheriff Man • Spiked-Wall Man • Taco Man • Truffle Man | |
| Edited Robot Masters | |
| Boundin' Crash Man • Color Man • Final Toad • Gangly Crash Man • Groovity Man • Guts Man Duo • Komuso Man? • Napalm Man • Pharaoh Man's Revenge • Romhack Top Man | |
| End-Stage Bosses | |
| 8 Centipeder Tower • Alien • Boss Whopper • Bowser • Captain Viridian • CATS • Cirno • Crator • Cream • Crusher Joe • Cursor • Doc Robot • Donut X • Kelbesque • Kichona • The Kid | |
| Other Bosses and Mid-bosses | |
| Air Capsule • Air Devil • Avoidance Cherry • Big Fire Telly • Dennis • Disco Ball • Giant Metall • Green Hot Dog • Hall Master • Joe Man R • Joe Mob • Mixerlydia • Mush King • Red Hot Dog • Super Cannopeller • Turbo Roost • Warp Anomaly | |
| Make a Good Mega Man Level 2 - Tier 10 | |
|---|---|
| Entry Stages | |
| Boil Man • Komuso Temple • Launch Man & Shuttle Man • Cyber Man • Beneath Sand and Rock • Quarantine Woman • Neapolitan Man • Haunt Man • The Stage Nobody Asked For • Identity Crisis | |
| List of Bosses | |
| Boil Man • Air Capsule • Komuso Man • Launch & Shuttle Man • Cyber Man • 8 Centipeder Tower • Quarantine Woman • Neapolitan Man • Haunt Man • Spiked-Wall Man • Pharaoh Man's Revenge • Alter Man | |
| Extra Bosses | |
| The Moon • Birdo • Glass Man | |
| Make a Good Mega Man Level 2 - Tier X | |
|---|---|
| Stages | |
| Coyote Man • Deep Thoughts • Goblins n' Ghasts • Hardcore Parkour • Mario Land • Metallic Ocean • Nightwalk Castle • So Good • Star Road • Swiss Hotel • The Quickening 2 • Wily Fortress VR • Null and Void | |
| List of Bosses | |
| Coyote Man • Alter Man • Air Capsule • Chomp Man • Sheriff Man • Cheat Man • Skullder • Skullder's Revenge • Excalibur Man • Holo Wily • Air Man • Unbeatable Air Man • Toad Man • Toad Man's Revenge • Gigabgyo • Volt Man MK2 • Ronrez • 8 Centipeder Tower | |
| Null and Void Bosses | |
| Boundin' Crash Man • Napalm Man Mk2 • Disco Ball • Copy Hologram • Die Sign • Fire Man • Literally Just a Bee • Twin Cannons • Stone Butterfly | |
| True Final Boss | |
| Absolute ZERO | |