Difference between revisions of "Heat Man"
From Make a Good Mega Man Level Contest
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{{Upcoming}} | {{Upcoming}} | ||
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{{robotmaster | {{robotmaster | ||
|titlebg=#D82800 | |titlebg=#D82800 | ||
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|number= DWN-015 | |number= DWN-015 | ||
|designer= Toshiyuki Kataoka | |designer= Toshiyuki Kataoka | ||
| − | |programmer= | + | |programmer= Unconfirmed |
|gender= Male | |gender= Male | ||
|eyecolor = Green | |eyecolor = Green | ||
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|attack= | |attack= | ||
|type = Flame | |type = Flame | ||
| − | |weak= | + | |weak= [[Water Shield]], [[Ice Wall]]{{3}}<br>[[Rain Flush]]{{48H}}<br>[[Top Spin]], [[Sakugarne]], [[Chill Spike]], [[Ice Slasher]]{{Megamix}} |
|affiliations=[[Doctor Albert W. Wily|Dr. Wily]] | |affiliations=[[Doctor Albert W. Wily|Dr. Wily]] | ||
|stage= | |stage= | ||
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|sprite=[[File:MaGMML3 HeatMan.png]] | |sprite=[[File:MaGMML3 HeatMan.png]] | ||
}} | }} | ||
| + | {{quote|Ugh, what's that horrible smell?|Heat Man|[[Make a Good Mega Man Level]]. He'd better get used to it.}} | ||
'''Heat Man''' is a boss from ''[[Mega Man 2]]''. Created by [[Doctor Albert W. Wily|Dr. Wily]] as a means of doing everything [[Fire Man]] did but better, Heat Man can produce nuclear-powered fire that reaches temperatures of up to 12,000 degrees Celcius, using it for both offense and defense. | '''Heat Man''' is a boss from ''[[Mega Man 2]]''. Created by [[Doctor Albert W. Wily|Dr. Wily]] as a means of doing everything [[Fire Man]] did but better, Heat Man can produce nuclear-powered fire that reaches temperatures of up to 12,000 degrees Celcius, using it for both offense and defense. | ||
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Presumably having gotten sick of being chucked into sewers, he will appear in ''[[Make a Good Mega Man Level 3]]'' as a devkit boss. | Presumably having gotten sick of being chucked into sewers, he will appear in ''[[Make a Good Mega Man Level 3]]'' as a devkit boss. | ||
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| + | ==Damage Table== | ||
| + | {{Damagetable3 | ||
| + | | buster = 2/2/4 | ||
| + | | thunder = 1 | ||
| + | | tornado = 4 | ||
| + | | laser = 2 | ||
| + | | water = 5 | ||
| + | | ice = 5 | ||
| + | | break = 2 | ||
| + | | spark = 1 | ||
| + | | magnetic = 1 | ||
| + | | notes = None | ||
| + | }} | ||
{{MaGMML3}} | {{MaGMML3}} | ||
[[Category:Robot Masters]][[Category:Devkit Bosses]][[Category:Bosses]] | [[Category:Robot Masters]][[Category:Devkit Bosses]][[Category:Bosses]] | ||
Revision as of 10:47, 19 July 2018
It is your destiny! This article contains content on an upcoming game. Beware of any potential spoilers!
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| Artwork by Capcom | |||||||||||||||||||||||||||||||||||||||||
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- "Ugh, what's that horrible smell?"
- ―Heat Man, Make a Good Mega Man Level. He'd better get used to it.
Heat Man is a boss from Mega Man 2. Created by Dr. Wily as a means of doing everything Fire Man did but better, Heat Man can produce nuclear-powered fire that reaches temperatures of up to 12,000 degrees Celcius, using it for both offense and defense.
Heat Man appears in Make a Good Mega Man Level as an NPC in the Tier 1 sewer, complaining about an awful smell. He reappears as an NPC in Make a Good Mega Man Level 2, again appearing in a sewer, Tier 2.
Presumably having gotten sick of being chucked into sewers, he will appear in Make a Good Mega Man Level 3 as a devkit boss.
Damage Table
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| 2/2/4 | 1 | 2 | 5 | 4 | 1 | 1 | 5 | 2 | ||||||||||||
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| Other Notes | None | |||||||||||||||||||