Difference between revisions of "Quint"

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|type = Swift
 
|type = Swift
 
|weak= [[Flash Stopper]], [[Sakugarne]]
 
|weak= [[Flash Stopper]], [[Sakugarne]]
|affiliations=[[Doctor Thomas Light|Dr. Light]] (Official games only)<br>[[Doctor Albert W. Wily|Dr. Wily]]
+
|affiliations=[[Doctor Thomas Light|Dr. Light]] (official games only)<br>[[Doctor Albert W. Wily|Dr. Wily]]
|stage=[[Wily Tower]], [[Airflow Hubble]], [[Quint Stage]]
+
|stage=[[Wily Tower]]<br>[[Airflow Hubble]]<br>[[Quint Stage]]
 
|location=[[Pit of Pits]]
 
|location=[[Pit of Pits]]
 
|occupation=
 
|occupation=
|OffAppear= Mega Man II<br>Mega Man V
+
|OffAppear= [[Mega Man II]]<br>[[Mega Man V]]
 
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Boss)
 
|MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Boss)
 
|appear2=
 
|appear2=
 
|sprite={{MirrorDiv |mirror=[[File:Quint.png‎]]}}
 
|sprite={{MirrorDiv |mirror=[[File:Quint.png‎]]}}
 
}}
 
}}
'''Quint''' is a boss from ''Mega Man II''. In the official ''Mega Man'' series, he is [[Mega Man]] from a peaceful future after being modified and brought back to the present by [[Doctor Albert W. Wily|Dr. Wily]]. In the ''Make a Good Mega Man Level'' series, he is a separate entity from Mega Man.
+
'''Quint''' is a boss from ''[[Mega Man II]]''. In the official ''Mega Man'' series, he is [[Mega Man]] from a peaceful future after being modified and brought back to the present by [[Doctor Albert W. Wily|Dr. Wily]]. In the ''Make a Good Mega Man Level'' series, however, he is a completely separate entity from Mega Man.
  
In ''Mega Man II'' and ''Mega Man V'', his pattern consists simply of scattering 4 bits of debris 3 times, then jumping to Mega Man's position.
+
Quint was made available as a boss in the devkit for ''[[Make a Good Mega Man Level 2]]'', and he appears in the levels [[Wily Tower]], [[Airflow Hubble]], and [[Quint Stage]]. He also appears as a midboss in the [[Pit of Pits]] stage "Showdown at Dusk", and as an NPC in [[Tier 10 (MaGMML2)|Tier 10]].
 
 
Quint was made available as a boss in the devkit for [[Make a Good Mega Man Level 2]], and he appears in the levels [[Wily Tower]], [[Airflow Hubble]], and [[Quint Stage]]. He also appears as a midboss in the [[Pit of Pits]] stage "Showdown at Dusk", and as an NPC in [[Tier 10 (MaGMML2)|Tier 10]].
 
  
 
==Battle==
 
==Battle==
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*Jump to Mega Man's position, and drop his Sakugarne when right over Mega Man, after which his Sakugarne will bounce back up, and Quint will get back on.
 
*Jump to Mega Man's position, and drop his Sakugarne when right over Mega Man, after which his Sakugarne will bounce back up, and Quint will get back on.
  
==Damage Table==
+
==Damage Tables==
 +
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
 
| buster = 1/2/3
 
| buster = 1/2/3

Revision as of 16:58, 22 July 2018

Quint's mugshot
Quint's mugshot
Quint
Artwork by Capcom
Artwork by Capcom
SWN-000
Information
In-Game Information
HP: 28
Weapon: Sakugarne
Weakness(es): Flash Stopper, Sakugarne
Affiliations: Dr. Light (official games only)
Dr. Wily
Type: Swift
Main Stage: Wily Tower
Airflow Hubble
Quint Stage
Location(s): Pit of Pits
Misc. Information
Script: クイント
Romaji: Kuinto
Programmer(s): Renhoek
Gender: Male
Eye Color: Blue
Series Information
Official Game Appearances: Mega Man II
Mega Man V
MaGMML Game Appearances: MaGMML2 (Boss)
Quint.png

Quint is a boss from Mega Man II. In the official Mega Man series, he is Mega Man from a peaceful future after being modified and brought back to the present by Dr. Wily. In the Make a Good Mega Man Level series, however, he is a completely separate entity from Mega Man.

Quint was made available as a boss in the devkit for Make a Good Mega Man Level 2, and he appears in the levels Wily Tower, Airflow Hubble, and Quint Stage. He also appears as a midboss in the Pit of Pits stage "Showdown at Dusk", and as an NPC in Tier 10.

Battle

Quint's boss fight in MaGMML2 has been immensely upgraded from the Game Boy games. He starts the fight by summoning his Sakugarne and mounting it. His pattern then begins with one of two attacks:

  • Scatter 4 pieces of small debris twice.
  • Scatter 2 pieces of large debris that each split into 2 pieces of small debris.

After using one of these attacks, Quint will proceed to use one of the following attacks before his pattern repeats:

  • Jump to Mega Man's position.
  • Jump to Mega Man's position, and drop his Sakugarne when right over Mega Man, after which his Sakugarne will bounce back up, and Quint will get back on.

Damage Tables

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/2/3 1 1 1 2 Y 1 2 4 1 2
Other Notes


Make a Good Mega Man Level 2 - Tier 2
Entry Stages
Wily TowerAirflow HubbleYggdrasilRush CityGigavolt ManDragon Lab LairColorful HallSomething Original
List of Bosses
Volt ManKomuso ManQuintMecha DragonGuts ManCratorCreamKichonaColor Man
Tier Boss
Ombuds Man
Other Goodies
Gordon Freeman
Make a Good Mega Man Level 2 - Tier 5
Entry Stages
Holy Crap, Mega Man Can Airslide?Maze of Significantly Less DeathVolcanic FurnaceElec DamQuint StageA Mega Man for All SeasonsAD 2101Starman Recreation
List of Bosses
Romhack Top ManMetal ManTop ManQuintKomuso ManCATS
Tier Boss
Lord Elewoofro