Difference between revisions of "Crazy Cannon"
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{{enemy | {{enemy | ||
| − | |name= Crazy Cannon | + | |name=Crazy Cannon |
| − | |image= [[File:CrazyCannonArt.jpg|230px|Artwork by Capcom]] | + | |image=[[File:CrazyCannonArt.jpg|230px|Artwork by Capcom]] |
| − | |caption= Artwork by Capcom | + | |caption=Artwork by Capcom |
| − | |jname= Shotman | + | |jname=Shotman |
| − | |script= ショットマン | + | |script=ショットマン |
| − | |romaji= Shottoman | + | |romaji=Shottoman |
|altname= | |altname= | ||
|designer= | |designer= | ||
|programmer= | |programmer= | ||
|artist= | |artist= | ||
| − | |hp = 5 | + | |hp=5 |
| − | |at='''MaGMML1:'''<br>3 (contact) | + | |at='''MaGMML1:'''<br>3 (contact)<br>2 (projectile)<br>'''MaGMML2:'''<br>4 (contact)<br>2 (projectile) |
| − | |weak= [[Pharaoh Shot]], [[Gemini Laser]] | + | |weak=[[Pharaoh Shot]], [[Gemini Laser]]{{1}}<br>[[Sakugarne]]{{2}} |
| + | |category=Cannons | ||
|location='''MaGMML1:'''<br>[[City War]]<br>[[Sunset Siege]]<br>[[Napalm Forest and Caves]]<br>[[Hard to See Land]]<br>[[Thunderclyffe Plant]]<br>[[Research Facility]]<br>[[NEON GRAVITY]]<br>[[Hall of Fame]]<br>'''MaGMML2:'''<br>[[Rush City]]<br>[[Something Original]]<br>[[MegaLondo]]<br>[[The Dampening]]<br>[[Candy Panic]]<br>[[Forgotten Fortress]]<br>[[Orbital Station]]<br>[[Quint Stage]]<br>[[But It Lacked the Depth to Convince Me That This is Really Hell]]<br>[[Classic Castle]]<br>[[Inner Sanctum]]<br>[[Null and Void]]<br>[[The Pit of Pits]]<br>'''MaGMML3 Judge Application Levels'''<br>[[Space Crusade]]<br>[[Gate 303]] | |location='''MaGMML1:'''<br>[[City War]]<br>[[Sunset Siege]]<br>[[Napalm Forest and Caves]]<br>[[Hard to See Land]]<br>[[Thunderclyffe Plant]]<br>[[Research Facility]]<br>[[NEON GRAVITY]]<br>[[Hall of Fame]]<br>'''MaGMML2:'''<br>[[Rush City]]<br>[[Something Original]]<br>[[MegaLondo]]<br>[[The Dampening]]<br>[[Candy Panic]]<br>[[Forgotten Fortress]]<br>[[Orbital Station]]<br>[[Quint Stage]]<br>[[But It Lacked the Depth to Convince Me That This is Really Hell]]<br>[[Classic Castle]]<br>[[Inner Sanctum]]<br>[[Null and Void]]<br>[[The Pit of Pits]]<br>'''MaGMML3 Judge Application Levels'''<br>[[Space Crusade]]<br>[[Gate 303]] | ||
| − | |OffAppear= Mega Man 2<br>Mega Man II<br>Mega Man Powered Up | + | |OffAppear=[[Mega Man 2]]<br>[[Mega Man II]]<br>[[Mega Man Powered Up]] |
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Enemy) | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Enemy) | ||
|appear= | |appear= | ||
| Line 30: | Line 31: | ||
==Damage Table== | ==Damage Table== | ||
| − | === | + | ===Make a Good Mega Man Level=== |
{{Damagetable1 | {{Damagetable1 | ||
| − | | buster = 1/1/3 | + | |buster=1/1/3 |
| − | | metal = 1.5 | + | |metal=1.5 |
| − | | gemini = 3 | + | |gemini=3 |
| − | | solar = 1 | + | |solar=1 |
| − | | top = 0 | + | |top=0 |
| − | | wool = 2 | + | |wool=2 |
| − | | black = 1 | + | |black=1 |
| − | | phar = 1/1/5 | + | |phar=1/1/5 |
| − | | magic = 2 | + | |magic=2 |
| − | | notes = | + | |notes=}} |
| − | }} | + | ===Make a Good Mega Man Level 2=== |
| − | === | ||
{{Damagetable2 | {{Damagetable2 | ||
| − | | buster = 1/1/3 | + | |buster=1/1/3 |
| − | | hornet = 2 | + | |hornet=2 |
| − | | jewel = 1 | + | |jewel=1 |
| − | | grab = 1 | + | |grab=1 |
| − | | triple = 1 | + | |triple=1 |
| − | | slash = 1 | + | |slash=1 |
| − | | wheel = 2 | + | |wheel=2 |
| − | | sakugarne = 4 | + | |sakugarne=4 |
| − | | wire = 1 | + | |wire=1 |
| − | | arrow = 2 | + | |arrow=2 |
| − | | flash = Y | + | |flash=Y |
| − | | notes = | + | |notes=}} |
| − | }} | ||
==Related Enemies== | ==Related Enemies== | ||
Revision as of 00:46, 21 August 2018
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| Artwork by Capcom | |||||||||||||||||||||||||||||||||
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Crazy Cannon is an enemy from Mega Man 2. It is a disc-shaped robot that uses a crank on its body to change the direction of its arm cannon.
Crazy Cannon was first made available in the devkit for the original Make a Good Mega Man Level contest, where it appeared in seven entries, as well as the Wily stage Hall of Fame.
It returned in Make a Good Mega Man Level 2, where it appeared in ten entries, the Wily stages Classic Castle and Inner Sanctum, the Tier X stage Null and Void, and the Pit of Pits rooms "Gambly Night", "The Top 10 Most Commonly Used Enemies, In Increasing Order" (where it is placed as number three), and "Water Test". It also appears in the Make a Good Mega Man Level 3 Judge Application Levels Space Crusade and Gate 303.
Contents
Behavior
Crazy Cannons shoot projectiles in an arc, periodically alternating between shooting straight forward and shooting diagonally upwards.
Damage Table
Make a Good Mega Man Level
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| 1/1/3 | 1.5 | 3 | 1 | 0 | 2 | 1 | 1/1/5 | 2 |
| Other Notes | ||||||||
Make a Good Mega Man Level 2
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 1 | 2 |
| Other Notes | ||||||||||