Difference between revisions of "Crazy Cannon"

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(Created page with "{{enemy |name= Crazy Cannon |image= 230px|Artwork by Capcom |caption= Artwork by Capcom |jname= Shotman |script= ショットマン |romaji= Shotto...")
 
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{{enemy
 
{{enemy
|name= Crazy Cannon
+
|name=Crazy Cannon
|image= [[File:CrazyCannonArt.jpg|230px|Artwork by Capcom]]
+
|image=[[File:CrazyCannonArt.jpg|230px|Artwork by Capcom]]
|caption= Artwork by Capcom
+
|caption=Artwork by Capcom
|jname= Shotman
+
|jname=Shotman
|script= ショットマン
+
|script=ショットマン
|romaji= Shottoman
+
|romaji=Shottoman
 
|altname=  
 
|altname=  
 
|designer=  
 
|designer=  
 
|programmer=  
 
|programmer=  
 
|artist=
 
|artist=
|hp = 5
+
|hp=5
|at='''MaGMML1:'''<br>3 (contact), 2 (projectile)<br>'''MaGMML2:'''<br>4 (contact), 2 (projectile)
+
|at='''MaGMML1:'''<br>3 (contact)<br>2 (projectile)<br>'''MaGMML2:'''<br>4 (contact)<br>2 (projectile)
|weak= [[Pharaoh Shot]], [[Gemini Laser]] (MaGMML1)<br>[[Sakugarne]] (MaGMML2)
+
|weak=[[Pharaoh Shot]], [[Gemini Laser]]{{1}}<br>[[Sakugarne]]{{2}}
 +
|category=Cannons
 
|location='''MaGMML1:'''<br>[[City War]]<br>[[Sunset Siege]]<br>[[Napalm Forest and Caves]]<br>[[Hard to See Land]]<br>[[Thunderclyffe Plant]]<br>[[Research Facility]]<br>[[NEON GRAVITY]]<br>[[Hall of Fame]]<br>'''MaGMML2:'''<br>[[Rush City]]<br>[[Something Original]]<br>[[MegaLondo]]<br>[[The Dampening]]<br>[[Candy Panic]]<br>[[Forgotten Fortress]]<br>[[Orbital Station]]<br>[[Quint Stage]]<br>[[But It Lacked the Depth to Convince Me That This is Really Hell]]<br>[[Classic Castle]]<br>[[Inner Sanctum]]<br>[[Null and Void]]<br>[[The Pit of Pits]]<br>'''MaGMML3 Judge Application Levels'''<br>[[Space Crusade]]<br>[[Gate 303]]
 
|location='''MaGMML1:'''<br>[[City War]]<br>[[Sunset Siege]]<br>[[Napalm Forest and Caves]]<br>[[Hard to See Land]]<br>[[Thunderclyffe Plant]]<br>[[Research Facility]]<br>[[NEON GRAVITY]]<br>[[Hall of Fame]]<br>'''MaGMML2:'''<br>[[Rush City]]<br>[[Something Original]]<br>[[MegaLondo]]<br>[[The Dampening]]<br>[[Candy Panic]]<br>[[Forgotten Fortress]]<br>[[Orbital Station]]<br>[[Quint Stage]]<br>[[But It Lacked the Depth to Convince Me That This is Really Hell]]<br>[[Classic Castle]]<br>[[Inner Sanctum]]<br>[[Null and Void]]<br>[[The Pit of Pits]]<br>'''MaGMML3 Judge Application Levels'''<br>[[Space Crusade]]<br>[[Gate 303]]
|OffAppear= Mega Man 2<br>Mega Man II<br>Mega Man Powered Up
+
|OffAppear=[[Mega Man 2]]<br>[[Mega Man II]]<br>[[Mega Man Powered Up]]
 
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Enemy)
 
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Enemy)
 
|appear=  
 
|appear=  
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==Damage Table==
 
==Damage Table==
===''MaGMML1''===
+
===Make a Good Mega Man Level===
 
{{Damagetable1
 
{{Damagetable1
| buster = 1/1/3
+
|buster=1/1/3
| metal = 1.5
+
|metal=1.5
| gemini = 3
+
|gemini=3
| solar = 1
+
|solar=1
| top = 0
+
|top=0
| wool = 2
+
|wool=2
| black = 1
+
|black=1
| phar = 1/1/5
+
|phar=1/1/5
| magic = 2
+
|magic=2
| notes =  
+
|notes=}}
}}
+
===Make a Good Mega Man Level 2===
===''MaGMML2''===
 
 
{{Damagetable2
 
{{Damagetable2
| buster = 1/1/3
+
|buster=1/1/3
| hornet = 2
+
|hornet=2
| jewel = 1
+
|jewel=1
| grab = 1
+
|grab=1
| triple = 1
+
|triple=1
| slash = 1
+
|slash=1
| wheel = 2
+
|wheel=2
| sakugarne = 4
+
|sakugarne=4
| wire = 1
+
|wire=1
| arrow = 2
+
|arrow=2
| flash = Y
+
|flash=Y
| notes =  
+
|notes=}}
}}
 
  
 
==Related Enemies==
 
==Related Enemies==

Revision as of 00:46, 21 August 2018

Crazy Cannon
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 5
Attack Damage: MaGMML1:
3 (contact)
2 (projectile)
MaGMML2:
4 (contact)
2 (projectile)
Weakness(es): Pharaoh Shot, Gemini Laser1
Sakugarne2
Category: Cannons
Location(s): MaGMML1:
City War
Sunset Siege
Napalm Forest and Caves
Hard to See Land
Thunderclyffe Plant
Research Facility
NEON GRAVITY
Hall of Fame
MaGMML2:
Rush City
Something Original
MegaLondo
The Dampening
Candy Panic
Forgotten Fortress
Orbital Station
Quint Stage
But It Lacked the Depth to Convince Me That This is Really Hell
Classic Castle
Inner Sanctum
Null and Void
The Pit of Pits
MaGMML3 Judge Application Levels
Space Crusade
Gate 303
Misc. Information
Japanese Name: Shotman
Script: ショットマン
Romaji: Shottoman
Series Information
Official Game Appearances: Mega Man 2
Mega Man II
Mega Man Powered Up
MaGMML Game Appearances: MaGMML1 (Enemy)
MaGMML2 (Enemy)
MaGMML3 Judge Application Levels (Enemy)
CrazyCannon.png

Crazy Cannon is an enemy from Mega Man 2. It is a disc-shaped robot that uses a crank on its body to change the direction of its arm cannon.

Crazy Cannon was first made available in the devkit for the original Make a Good Mega Man Level contest, where it appeared in seven entries, as well as the Wily stage Hall of Fame.

It returned in Make a Good Mega Man Level 2, where it appeared in ten entries, the Wily stages Classic Castle and Inner Sanctum, the Tier X stage Null and Void, and the Pit of Pits rooms "Gambly Night", "The Top 10 Most Commonly Used Enemies, In Increasing Order" (where it is placed as number three), and "Water Test". It also appears in the Make a Good Mega Man Level 3 Judge Application Levels Space Crusade and Gate 303.

Behavior

Crazy Cannons shoot projectiles in an arc, periodically alternating between shooting straight forward and shooting diagonally upwards.

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1.5 3 1 0 2 1 1/1/5 2
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3 2 1 1 1 Y 1 2 4 1 2
Other Notes


Related Enemies