Difference between revisions of "Sniper Joe"
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{{enemy | {{enemy | ||
| − | |name= Sniper Joe | + | |name=Sniper Joe |
| − | |image= [[File:SniperJoeArt.jpg|230px|Artwork by Capcom]] | + | |image=[[File:SniperJoeArt.jpg|230px|Artwork by Capcom]] |
| − | |caption= Artwork by Capcom | + | |caption=Artwork by Capcom |
|jname= | |jname= | ||
| − | |script= スナイパージョー | + | |script=スナイパージョー |
| − | |romaji= Sunaipā Jō | + | |romaji=Sunaipā Jō |
|altname= | |altname= | ||
|designer= | |designer= | ||
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|sprite={{MirrorDiv |mirror=[[File:SniperJoe.png]]}} | |sprite={{MirrorDiv |mirror=[[File:SniperJoe.png]]}} | ||
}} | }} | ||
| + | {{quote|Please don't.|Note in Sniper Joe's code|[[Megamix Engine]]}} | ||
'''Sniper Joe''' is an enemy from ''[[Mega Man 1]]''. It is a humanoid robot with a shield and an arm cannon. | '''Sniper Joe''' is an enemy from ''[[Mega Man 1]]''. It is a humanoid robot with a shield and an arm cannon. | ||
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*[[Hazmat Joe]] | *[[Hazmat Joe]] | ||
| − | [[Category:Enemies]] [[Category:Devkit Enemies (MaGMML1)]] [[Category:Mega Man 1 Enemies]] | + | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 1 Enemies]][[Category:Joes]] |
Revision as of 11:51, 21 August 2018
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- "Please don't."
- ―Note in Sniper Joe's code, Megamix Engine
Sniper Joe is an enemy from Mega Man 1. It is a humanoid robot with a shield and an arm cannon.
Sniper Joe was first made available in the devkit for the original Make a Good Mega Man Level contest, where it appeared in the entries Sky Ziggurat, Maze of Death, Spiky Meltdown, and NEON GRAVITY, as well as the Wily stage Be the Bigger Person.
It returned in Make a Good Mega Man Level 2, where it appeared in 11 entries. It also appeared in the Wily stage Inner Sanctum, the Tier X stage So Good, and the Pit of Pits room "Maze of Death?".
Contents
Behavior
By default, Sniper Joes will stand still with their shields raised. They will periodically lower their shields and shoot 3 small projectiles straight forward, raising their shield again shortly after shooting the third projectile. If Mega Man tries to jump over them, they will jump backwards.
Damage Table
Make a Good Mega Man Level
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| 1/1/3 | 2 | 2 | 2 | 0 | 5 | 1 | 1/1/99 | 3 |
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Make a Good Mega Man Level 2
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 1 | 2 |
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Related Enemies
- Returning Sniper Joe
- Sniper Armor
- Hammer Joe
- Skeleton Joe
- Apache Joe
- Crystal Joe
- Rider Joe
- Cannon Joe
- Truck Joe
- Machine Gun Joe
- Returning Machine Gun Joe
- Gunner Joe
- Piriparee
- Morning Joe
- Hammer Joe (Mega Man World)
- Super Joe
- Koopa Joe
- Koopa Hopper
- Boomerang Joe
- Shooter Joe
- Grenader Joe
- Toad Joe
- Crawler Joe
- Hazmat Joe