Difference between revisions of "R Suzy"
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|notes=Top row is damage in ''MaGMML1''; bottom row is damage from ''MaGMML1'' weapons in the Megamix Engine}} | |notes=Top row is damage in ''MaGMML1''; bottom row is damage from ''MaGMML1'' weapons in the Megamix Engine}} | ||
| − | ===Make a Good Mega Man Level 2=== | + | ===Make a Good Mega Man Level 2{{Megamix}}=== |
{{Damagetable2 | {{Damagetable2 | ||
| − | |buster= | + | |buster=1/1/3 |
| − | |hornet= | + | |hornet=2 |
| − | |jewel= | + | |jewel=1 |
| − | |grab= | + | |grab=1 |
| − | |triple= | + | |triple=1 |
| − | |flash= | + | |flash=Y |
| − | |slash= | + | |slash=1 |
| − | |wheel= | + | |wheel=2 |
| − | |sakugarne= | + | |sakugarne=4 |
| − | |wire= | + | |wire=3 |
| − | |arrow= | + | |arrow=2 |
| − | |notes= | + | |notes=}} |
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
{{Damagetable3 | {{Damagetable3 | ||
Revision as of 14:32, 13 September 2018
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R Suzy is an enemy from Mega Man 10. It is an Octopus Battery with a darker color scheme and a larger eye.
R Suzy appeared as a custom enemy in the original Make a Good Mega Man Level contest, where it appeared in the entry Wily Combo, and later the Final Stage. It used an edited version of its Mega Man 10 sprites.
R Suzy is included in the Megamix Engine, and is planned to appear as a devkit enemy in Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. In the engine, R Suzy goes back to using its original Mega Man 10 sprites.
Contents
Behavior
Like normal Octopus Batteries, R Suzies only react by moving horizontally or vertically across the screen, stopping upon hitting a surface, at which point they will close their eye and wait briefly before opening it again and moving in the opposite direction.
Creation code can be used to decide whether R Suzy moves horizontally or vertically, as well as which direction it starts in.
Damage Table
Make a Good Mega Man Level
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| 1/1/3 1/1/3 |
2 1 |
3 1 |
2 2 |
0 3 |
2 0.5 |
1 3 |
1/1/5 1/5 |
2 2 |
| Other Notes | Top row is damage in MaGMML1; bottom row is damage from MaGMML1 weapons in the Megamix Engine | |||||||
Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 3 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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