Difference between revisions of "Suzy G"

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==Related Enemies==
 
==Related Enemies==
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* [[Hunter Type B]]
 
* [[Hunter Type B]]
  
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 5 Enemies]][[Category:Grounded Enemies]][[Category:Semi Bulky Enemies]]
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[[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 5 Enemies]][[Category:Grounded Enemies]][[Category:Semi Bulky Enemies]]

Revision as of 20:54, 16 January 2019

Suzy G
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 3
21
Attack Damage: 4 (contact)
3 (projectile)1
2 (projectile)23
Weakness(es): Metal Blade, Gemini Laser, Solar Blaze, Pharaoh Shot, Magic Card1
Grab Buster, Wheel Cutter, Sakugarne2
Tornado Blow, Thunder Beam, Break Dash3
Search Snake, Salt Water, Concrete Shot48H
Top Spin, Black Hole Bomb, Super Arm, Chill Spike, Plant BarrierMegamix Only
Category: Grounded, Semi Bulky
Location(s): MaGMML:
SnoruntPyro's Stage
Final Stage
Misc. Information
Script: スージーG
Romaji: Sūjī G
Programmer(s): SnoruntPyro
Series Information
Official Game Appearances: Mega Man 5
MaGMML Game Appearances: MaGMML (Enemy)
SuzyG.png

Suzy G is an enemy from Mega Man 5. It is an upgraded Octopus Battery with a gravity apparatus.

Suzy G was first made available in the devkit for the original Make a Good Mega Man Level, but it didn't appear in any entries. It did, however, appear in the Wily stages SnoruntPyro's Stage and the Final Stage.

Suzy G returned in the devkit for Make a Good Mega Man Level 2, but it was completely unused in the final game.

Behavior

Suzy G stands still, frequently sending two shots outwards from ether side of its head. If Mega Man's gravity is inverted (e.g. by using a Gravity Flip), Suzy Gs will flip upside down to match his own.

By setting the "cooldownMax" variable in a Suzy G's creation code, how often it shoots can be modified.

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
2
1
2
3
2
2
0
3
1
0.5
1
3
2/2/3
1/5
3
2
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine


Make a Good Mega Man Level 2Megamix Only

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3 2 1 3 1 Y 1 3 4 3 2
Other Notes


Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 5 2 2 3
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes


Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes


Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 3 1/1/2 3 3 2
Other Notes


Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes


Related Enemies