Difference between revisions of "Scworm"

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(Created page with "{{enemy |name=Scworm |image=230px|Artwork by Capcom |caption=Artwork by Capcom |jname= |script=スクワーム |romaji=Sukuwāmu |altname=Laser Thrower...")
 
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|category=Grounded
 
|category=Grounded
 
|location='''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Joe Destruction Co.]]<br>[[Orbital Station]]<br>[[Reality Core]]<br>[[The Pit of Pits]]
 
|location='''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Joe Destruction Co.]]<br>[[Orbital Station]]<br>[[Reality Core]]<br>[[The Pit of Pits]]
|OffAppear=[[Mega Man 2]]<br>[[Mega Man: Dr. Wily's Revenge]]<br>[[Mega Man II]]<br>Mega Man (Game Gear)
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|OffAppear=[[Mega Man 2]]<br>[[Mega Man: Dr. Wily's Revenge]]<br>[[Mega Man II]]<br>[[Mega Man: The Wily Wars]]<br>Mega Man (Game Gear)
 
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
 
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
 
|sprite=[[File:Scworm.png]]
 
|sprite=[[File:Scworm.png]]
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Scworm was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest, but it did not appear anywhere in that game.
 
Scworm was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest, but it did not appear anywhere in that game.
  
Scworm returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Cardinal Man]], [[Joe Destruction Co.]], and [[Orbital Station]], as well as the Wily stage [[Reality Core]] and the [[The Pit of Pits|Pit of Pits]] sub-levels "Gutsy" and "No Room To Breathe".
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Scworm returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Cardinal Man]], [[Joe Destruction Co.]], and [[Orbital Station]], as well as the Wily stage [[Reality Core]] and the [[The Pit of Pits|Pit of Pits]] sub-levels "De", "Gutsy" and "No Room To Breathe".
  
 
==Behavior==
 
==Behavior==

Revision as of 11:31, 18 January 2019

Scworm
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 6 (Scworm)1
5 (Scworm)23
1 (pipe)1
5 (pipe)23
Attack Damage: 3 (contact, pipe)1
2 (contact, pipe)23
Weakness(es): Metal Blade1
Sakugarne2
Tornado Blow, Break Dash3
Search Snake, Concrete Shot48H
Top Spin, Black Hole Bomb, Wheel Cutter, Sakugarne, Wire Adaptor, Super Arm, Chill Spike, Plant BarrierMegamix Only
Category: Grounded
Location(s): MaGMML2:
Cardinal Man
Joe Destruction Co.
Orbital Station
Reality Core
The Pit of Pits
Misc. Information
Script: スクワーム
Romaji: Sukuwāmu
Alt. Name(s): Laser Thrower (Game Gear Mega Man manual)
Squirm (Mega Man Anniversary Collection)
Programmer(s): SnoruntPyro
Series Information
Official Game Appearances: Mega Man 2
Mega Man: Dr. Wily's Revenge
Mega Man II
Mega Man: The Wily Wars
Mega Man (Game Gear)
MaGMML Game Appearances: MaGMML2 (Enemy)
Scworm.png
"A machine that makes worms"
―Note in Scworm's code, Megamix Engine

Scworm is an enemy from Mega Man 2. It is a small, short mecha that dispenses metal pipes.

Scworm was first made available in the devkit for the original Make a Good Mega Man Level contest, but it did not appear anywhere in that game.

Scworm returned in Make a Good Mega Man Level 2, where it appeared in the entries Cardinal Man, Joe Destruction Co., and Orbital Station, as well as the Wily stage Reality Core and the Pit of Pits sub-levels "De", "Gutsy" and "No Room To Breathe".

Behavior

Scworms will sit still, periodically firing metal pipes in an arc. It will stop firing pipes when a certain number of them are on-screen. The metal pipes themselves will not do anything after being fired, and will eventually despawn.

Damage Table

Damage listed is for the Scworm itself.

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
6
1
3
1
1
2
0
3
2
0.5
1
3
1/1/3
1/5
3
2
Other Notes Top row is damage in MaGMML1; bottom row is damage from MaGMML1 weapons in the Megamix Engine

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
2
1
1
1
1
1
1
Y
Y
1
1
2
3
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 2 2 2 3
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 3 1/1/2 2 3 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes


Trivia

  • The MaGMML1 devkit, MaGMML2 devkit, and Megamix Engine misspell Scworm's name as "Schworm".