Difference between revisions of "Scworm"
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|category=Grounded | |category=Grounded | ||
|location='''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Joe Destruction Co.]]<br>[[Orbital Station]]<br>[[Reality Core]]<br>[[The Pit of Pits]] | |location='''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Joe Destruction Co.]]<br>[[Orbital Station]]<br>[[Reality Core]]<br>[[The Pit of Pits]] | ||
| − | |OffAppear=[[Mega Man 2]]<br>[[Mega Man: Dr. Wily's Revenge]]<br>[[Mega Man II]]<br>Mega Man (Game Gear) | + | |OffAppear=[[Mega Man 2]]<br>[[Mega Man: Dr. Wily's Revenge]]<br>[[Mega Man II]]<br>[[Mega Man: The Wily Wars]]<br>Mega Man (Game Gear) |
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | ||
|sprite=[[File:Scworm.png]] | |sprite=[[File:Scworm.png]] | ||
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Scworm was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest, but it did not appear anywhere in that game. | Scworm was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest, but it did not appear anywhere in that game. | ||
| − | Scworm returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Cardinal Man]], [[Joe Destruction Co.]], and [[Orbital Station]], as well as the Wily stage [[Reality Core]] and the [[The Pit of Pits|Pit of Pits]] sub-levels "Gutsy" and "No Room To Breathe". | + | Scworm returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Cardinal Man]], [[Joe Destruction Co.]], and [[Orbital Station]], as well as the Wily stage [[Reality Core]] and the [[The Pit of Pits|Pit of Pits]] sub-levels "De", "Gutsy" and "No Room To Breathe". |
==Behavior== | ==Behavior== | ||
Revision as of 11:31, 18 January 2019
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- "A machine that makes worms"
- ―Note in Scworm's code, Megamix Engine
Scworm is an enemy from Mega Man 2. It is a small, short mecha that dispenses metal pipes.
Scworm was first made available in the devkit for the original Make a Good Mega Man Level contest, but it did not appear anywhere in that game.
Scworm returned in Make a Good Mega Man Level 2, where it appeared in the entries Cardinal Man, Joe Destruction Co., and Orbital Station, as well as the Wily stage Reality Core and the Pit of Pits sub-levels "De", "Gutsy" and "No Room To Breathe".
Contents
Behavior
Scworms will sit still, periodically firing metal pipes in an arc. It will stop firing pipes when a certain number of them are on-screen. The metal pipes themselves will not do anything after being fired, and will eventually despawn.
Damage Table
Damage listed is for the Scworm itself.
Make a Good Mega Man Level
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| 1/1/3 1/1/3 |
6 1 |
3 1 |
1 2 |
0 3 |
2 0.5 |
1 3 |
1/1/3 1/5 |
3 2 |
| Other Notes | Top row is damage in MaGMML1; bottom row is damage from MaGMML1 weapons in the Megamix Engine | |||||||
Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 2 | 2 | 2 | 3 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 3 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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Trivia
- The MaGMML1 devkit, MaGMML2 devkit, and Megamix Engine misspell Scworm's name as "Schworm".