Difference between revisions of "Rounder II"
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|affiliations=[[Doctor Albert W. Wily|Dr. Wily]] | |affiliations=[[Doctor Albert W. Wily|Dr. Wily]] | ||
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|OffAppear=[[Mega Man 6]] | |OffAppear=[[Mega Man 6]] | ||
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Boss)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Boss)<br>[[Megamix Engine]] | |MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Boss)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Boss)<br>[[Megamix Engine]] | ||
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'''Rounder II''' is a boss from ''[[Mega Man 6]]'', appearing in the first Mr. X Stage. It is a modified [[Rounder]] that travels along rails, and two of them are fought at the same time in its debut game. | '''Rounder II''' is a boss from ''[[Mega Man 6]]'', appearing in the first Mr. X Stage. It is a modified [[Rounder]] that travels along rails, and two of them are fought at the same time in its debut game. | ||
| − | Rounder II was first included in the [[Megamix Engine]], where a pair of them appear in the Example Game as the collective boss of the first Wily Stage. Rounder II's inclusion allowed it to appear as a devkit boss in ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. | + | Rounder II was first included in the [[Megamix Engine]], where a pair of them appear in the Example Game as the collective boss of the first Wily Stage. Rounder II's inclusion allowed it to appear as a devkit boss in ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. The latter game was released first, where Rounder II appeared in [[Forest Castle]]. |
==Battle== | ==Battle== | ||
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|homing=2 | |homing=2 | ||
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|notes= | |notes= | ||
}} | }} | ||
Revision as of 18:10, 16 September 2021
It is your destiny! This article contains content on an upcoming game. Beware of any potential spoilers!
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Rounder II is a boss from Mega Man 6, appearing in the first Mr. X Stage. It is a modified Rounder that travels along rails, and two of them are fought at the same time in its debut game.
Rounder II was first included in the Megamix Engine, where a pair of them appear in the Example Game as the collective boss of the first Wily Stage. Rounder II's inclusion allowed it to appear as a devkit boss in Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. The latter game was released first, where Rounder II appeared in Forest Castle.
Contents
Battle
Rounder II only moves on rails, and lacks invincibility frames. It will periodically drop a bomb, and it will change its direction for every six bombs it drops.
On Hard Mode, it will randomly pick between one of two projectiles to drop on the ground:
- A fireball (The same fireball used by Fire Telly) that turns into a larger, lingering flame when it hits the ground.
- A bomb that explodes upon contact with a surface.
On top of this, it will shoot lasers (the same lasers used by Dachone) in four diagonal directions every four times it drops a projectile.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 2 | 1 | 4 | 1 | 2 | 1 | 2/4 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 4 | 1 | 2 | N | 1 | 1 | 2 | 2 | 1 |
| Other Notes | ||||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 2 | 4 | 1 | 1 | 2 | 2 | 3 | 1 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 1/1 | 1/1 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 1 | 1 | 1 | 1/2/2 | 1 | 2 | 2 | 1 | |
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Megamix Engine
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| 1/1/3 | N | 1 | 4 | 1 | 1 | |||||
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