Difference between revisions of "Soshi Breaker"
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|hp=6 | |hp=6 | ||
|at=6 (contact)<br>3 (debris) | |at=6 (contact)<br>3 (debris) | ||
| − | |weak=[[Tornado Blow | + | |weak=[[Tornado Blow]]{{3}}<br>[[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Gemini Laser]], [[Grab Buster]], [[Sakugarne]], [[Plant Barrier]]{{Megamix}} |
|category=Semi Bulky | |category=Semi Bulky | ||
|location= | |location= | ||
|OffAppear=[[Mega Man V]] | |OffAppear=[[Mega Man V]] | ||
| − | |MaGMMLAppear= | + | |MaGMMLAppear= |
|appear= | |appear= | ||
|appear2= | |appear2= | ||
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'''Soshi Breaker''' is an enemy from ''[[Mega Man V]]''. It is a trash processing robot that crushes cubes into smaller pieces that it uses for offense. | '''Soshi Breaker''' is an enemy from ''[[Mega Man V]]''. It is a trash processing robot that crushes cubes into smaller pieces that it uses for offense. | ||
| − | Soshi Breaker was first available with the release of the [[Megamix Engine]], and thusly | + | Soshi Breaker was first available with the release of the [[Megamix Engine]], and thusly appeared in the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. |
==Behavior== | ==Behavior== | ||
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|laser=1 | |laser=1 | ||
|water=1 | |water=1 | ||
| − | |tornado= | + | |tornado=4 |
| − | |thunder= | + | |thunder=3 |
|magnetic=2 | |magnetic=2 | ||
|ice=2 | |ice=2 | ||
Revision as of 19:35, 25 January 2019
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Soshi Breaker is an enemy from Mega Man V. It is a trash processing robot that crushes cubes into smaller pieces that it uses for offense.
Soshi Breaker was first available with the release of the Megamix Engine, and thusly appeared in the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.
Contents
Behavior
Soshi Breaker jumps in place, sending a cube down towards itself. When the cube reaches its head, it will crush it and release a slow, seven-way spread of debris outwards. Once no debris is left, it will repeat the cycle. While crushing a cube, non-piercing weapons are deflected. If for whatever reason a Soshi Breaker doesn't properly receive a cube within a small time frame (e.g. it is frozen), it will jump up and send another cube down.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 3 | 2 | 3 | 0.5 | 3 | 1/5 | 2 |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 3 | 1 | Y | 1 | 2 | 4 | 3 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 3 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | N | 2 | 4 | 2 | 2 | |||||
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