Difference between revisions of "Lantern Fish"

From Make a Good Mega Man Level Contest
Jump to: navigation, search
m
Line 12: Line 12:
 
|hp=10
 
|hp=10
 
|at=12 (contact)
 
|at=12 (contact)
|weak=[[Gemini Laser]], [[Solar Blaze]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Magnetic Shockwave]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
+
|weak=[[Gemini Laser]], [[Solar Blaze]]{{1}}<br>[[Pharaoh Shot]]{{1R}}<br>[[Sakugarne]]{{2}}<br>[[Magnetic Shockwave]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
 
|category=Aquatic
 
|category=Aquatic
|location='''MaGMML1:'''<br>[[Napalm Forest and Caves]]<br>[[Maze of Death]]<br>'''MaGMML2:'''<br>[[Something Original]]<br>[[The Dampening]]<br>[[Candy Panic]]
+
|location='''MaGMML(1R):'''<br>[[Napalm Forest and Caves]]<br>[[Maze of Death]]<br>'''MaGMML2:'''<br>[[Something Original]]<br>[[The Dampening]]<br>[[Candy Panic]]
|OffAppear= [[Mega Man 2]]
+
|OffAppear= [[Mega Man 2]]<br>[[Mega Man: The Wily Wars]]
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Midboss)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Midboss)
+
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Midboss)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Midboss)
 
|appear2=
 
|appear2=
 
|sprite=[[File:LanternFish.png]]
 
|sprite=[[File:LanternFish.png]]
Line 22: Line 22:
 
'''Lantern Fish''' is a midboss from ''[[Mega Man 2]]''. It is a large angler fish robot originally created for deep sea exploration.
 
'''Lantern Fish''' is a midboss from ''[[Mega Man 2]]''. It is a large angler fish robot originally created for deep sea exploration.
  
Lantern Fish was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest, where it appeared in the entries [[Napalm Forest and Caves]] and [[Maze of Death]].
+
Lantern Fish was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entries [[Napalm Forest and Caves]] and [[Maze of Death]].
  
 
Lantern Fish returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Something Original]], [[The Dampening]], and [[Candy Panic]].
 
Lantern Fish returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Something Original]], [[The Dampening]], and [[Candy Panic]].
Line 41: Line 41:
 
|phar=1/1/10<br>1/5
 
|phar=1/1/10<br>1/5
 
|magic=3<br>2
 
|magic=3<br>2
|notes=Top row is damage in ''MaGMML1''; bottom row is damage from ''MaGMML1'' weapons in the Megamix Engine}}
+
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine
 +
}}
 +
 
 +
===Make a Good Mega Man Level Remastered===
 +
{{Damagetable1R
 +
|buster=1/1/3
 +
|metal=1
 +
|gemini=1
 +
|solar=2
 +
|top=3
 +
|wool=1
 +
|black=3
 +
|phar=1/20
 +
|magic=2
 +
|orb=3
 +
|notes=
 +
}}
 +
 
 
===Make a Good Mega Man Level 2===
 
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
Line 55: Line 72:
 
|wire=1<br>3
 
|wire=1<br>3
 
|arrow=2<br>2
 
|arrow=2<br>2
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}}
+
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine
 +
}}
 +
 
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
Line 62: Line 81:
 
|laser=1
 
|laser=1
 
|water=1
 
|water=1
|tornado=2
+
|tornado=4
|thunder=2
+
|thunder=3
 
|magnetic=3
 
|magnetic=3
 
|ice=2
 
|ice=2
 
|break=2
 
|break=2
|notes=}}
+
|notes=
 +
}}
 +
 
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
{{Damagetable24HM
 
{{Damagetable24HM
Line 74: Line 95:
 
|chill=1/5
 
|chill=1/5
 
|pakkajoe=99
 
|pakkajoe=99
|notes=}}
+
|notes=
 +
}}
 +
 
 
===Make a Good 48 Hour Mega Man Level===
 
===Make a Good 48 Hour Mega Man Level===
 
{{Damagetable48H
 
{{Damagetable48H
Line 86: Line 109:
 
|concrete=3
 
|concrete=3
 
|homing=2
 
|homing=2
|notes=}}
+
|notes=
 +
}}
 +
 
 
===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM
Line 95: Line 120:
 
|block=2
 
|block=2
 
|ice=2
 
|ice=2
|notes=}}
+
|notes=
 +
}}
  
 
==Related Enemies==
 
==Related Enemies==

Revision as of 20:07, 26 October 2019

Lantern Fish
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 10
Attack Damage: 12 (contact)
Weakness(es): Gemini Laser, Solar Blaze1
Pharaoh Shot1R
Sakugarne2
Magnetic Shockwave3
Concrete Shot48H
Top Spin, Black Hole Bomb, Sakugarne, Wire Adaptor, Super Arm, Chill Spike, Plant BarrierMegamix Only
Category: Aquatic
Location(s): MaGMML(1R):
Napalm Forest and Caves
Maze of Death
MaGMML2:
Something Original
The Dampening
Candy Panic
Misc. Information
Japanese Name: Anko
Script: アンコウ
Romaji: Ankou
Programmer(s): SnoruntPyro
Series Information
Official Game Appearances: Mega Man 2
Mega Man: The Wily Wars
MaGMML Game Appearances: MaGMML(1R) (Midboss)
MaGMML2 (Midboss)
LanternFish.png

Lantern Fish is a midboss from Mega Man 2. It is a large angler fish robot originally created for deep sea exploration.

Lantern Fish was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entries Napalm Forest and Caves and Maze of Death.

Lantern Fish returned in Make a Good Mega Man Level 2, where it appeared in the entries Something Original, The Dampening, and Candy Panic.

Behavior

A Lantern Fish will lay idle, spawning Shrinks at a consistent rate. It can only be damaged by hitting its light.

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
2
1
10
1
10
2
0
3
2
2
1
3
1/1/10
1/5
3
2
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine


Make a Good Mega Man Level Remastered

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
1/1/3 1 1 2 3 1 3 1/20 2 3
Other Notes


Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
2
1
1
1
1
1
1
Y
Y
1
1
2
2
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine


Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 3 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes


Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes


Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 3 2
Other Notes


Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 6 2 2
Other Notes


Related Enemies