Difference between revisions of "R Suzy"
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|altname= | |altname= | ||
|designer= | |designer= | ||
| − | |programmer=[[Mick Galbani]]{{3}} | + | |programmer=[[SnoruntPyro]]{{1}}<br>[[Mick Galbani]]{{3}} |
| − | |artist= | + | |artist=[[Mitcheddar93]]{{1}} |
|hp=5 | |hp=5 | ||
|at=4 (contact) | |at=4 (contact) | ||
|weak=[[Gemini Laser]]{{1}}<br>[[Thunder Beam]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} | |weak=[[Gemini Laser]]{{1}}<br>[[Thunder Beam]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} | ||
|category= | |category= | ||
| − | |location=''' | + | |location='''MaGMML(1R):'''<br>[[Wily Combo]]<br>[[Flashback Database]] |
|OffAppear=[[Mega Man 10]] | |OffAppear=[[Mega Man 10]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level| | + | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy) |
|appear2= | |appear2= | ||
| − | |sprite=[[File:RSuzy.png | + | |sprite=[[File:RSuzy.png]] [[File:WilyComboRSuzy.png|Wily Combo]] |
}} | }} | ||
'''R Suzy''' is an enemy from ''[[Mega Man 10]]''. It is an [[Octopus Battery]] with a darker color scheme and a larger eye. | '''R Suzy''' is an enemy from ''[[Mega Man 10]]''. It is an [[Octopus Battery]] with a darker color scheme and a larger eye. | ||
| − | R Suzy appeared as a custom enemy in the original ''[[Make a Good Mega Man Level]]'' | + | R Suzy appeared as a custom enemy in the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entry [[Wily Combo]], and later the Wily stage [[Flashback Database]]. It used edited versions of its ''Mega Man 10'' sprites. |
R Suzy is included in the [[Megamix Engine]], and is planned to appear as a devkit enemy in ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. In the engine, R Suzy goes back to using its original ''Mega Man 10'' sprites. | R Suzy is included in the [[Megamix Engine]], and is planned to appear as a devkit enemy in ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. In the engine, R Suzy goes back to using its original ''Mega Man 10'' sprites. | ||
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|phar=1/1/5<br>1/5 | |phar=1/1/5<br>1/5 | ||
|magic=2<br>2 | |magic=2<br>2 | ||
| − | |notes=Top row is damage in '' | + | |notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine}} |
===Make a Good Mega Man Level 2{{Megamix}}=== | ===Make a Good Mega Man Level 2{{Megamix}}=== | ||
{{Damagetable2 | {{Damagetable2 | ||
Revision as of 19:00, 4 June 2019
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R Suzy is an enemy from Mega Man 10. It is an Octopus Battery with a darker color scheme and a larger eye.
R Suzy appeared as a custom enemy in the original Make a Good Mega Man Level, where it appeared in the entry Wily Combo, and later the Wily stage Flashback Database. It used edited versions of its Mega Man 10 sprites.
R Suzy is included in the Megamix Engine, and is planned to appear as a devkit enemy in Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. In the engine, R Suzy goes back to using its original Mega Man 10 sprites.
Contents
Behavior
Like normal Octopus Batteries, R Suzies only react by moving horizontally or vertically across the screen, stopping upon hitting a surface, at which point they will close their eye and wait briefly before opening it again and moving in the opposite direction.
Creation code can be used to decide whether R Suzy moves horizontally or vertically, as well as which direction it starts in.
Damage Table
Make a Good Mega Man Level
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| 1/1/3 1/1/3 |
2 1 |
3 1 |
2 2 |
0 3 |
2 0.5 |
1 3 |
1/1/5 1/5 |
2 2 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine | |||||||
Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 3 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 2 | 5 | 2 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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Trivia
- The Megamix Engine simply refers to R Suzy as "MM10Suzy".