Difference between revisions of "R Suzy"

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|altname=
 
|altname=
 
|designer=
 
|designer=
|programmer=[[Mick Galbani]]{{3}}
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|programmer=[[SnoruntPyro]]{{1}}<br>[[Mick Galbani]]{{3}}
|artist=
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|artist=[[Mitcheddar93]]{{1}}
 
|hp=5
 
|hp=5
 
|at=4 (contact)
 
|at=4 (contact)
 
|weak=[[Gemini Laser]]{{1}}<br>[[Thunder Beam]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
 
|weak=[[Gemini Laser]]{{1}}<br>[[Thunder Beam]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
 
|category=
 
|category=
|location='''MaGMML1:'''<br>[[Wily Combo]]<br>[[Final Stage]]
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|location='''MaGMML(1R):'''<br>[[Wily Combo]]<br>[[Flashback Database]]
 
|OffAppear=[[Mega Man 10]]
 
|OffAppear=[[Mega Man 10]]
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)
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|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)
 
|appear2=
 
|appear2=
|sprite=[[File:RSuzy.png|Mega Man 10, Megamix Engine]] [[File:WilyComboRSuzy.png|Wily Combo]]
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|sprite=[[File:RSuzy.png]] [[File:WilyComboRSuzy.png|Wily Combo]]
 
}}
 
}}
 
'''R Suzy''' is an enemy from ''[[Mega Man 10]]''. It is an [[Octopus Battery]] with a darker color scheme and a larger eye.
 
'''R Suzy''' is an enemy from ''[[Mega Man 10]]''. It is an [[Octopus Battery]] with a darker color scheme and a larger eye.
  
R Suzy appeared as a custom enemy in the original ''[[Make a Good Mega Man Level]]'' contest, where it appeared in the entry [[Wily Combo]], and later the [[Final Stage]]. It used edited versions of its ''Mega Man 10'' sprites.
+
R Suzy appeared as a custom enemy in the original ''[[Make a Good Mega Man Level]]'', where it appeared in the entry [[Wily Combo]], and later the Wily stage [[Flashback Database]]. It used edited versions of its ''Mega Man 10'' sprites.
  
 
R Suzy is included in the [[Megamix Engine]], and is planned to appear as a devkit enemy in ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. In the engine, R Suzy goes back to using its original ''Mega Man 10'' sprites.
 
R Suzy is included in the [[Megamix Engine]], and is planned to appear as a devkit enemy in ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. In the engine, R Suzy goes back to using its original ''Mega Man 10'' sprites.
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|phar=1/1/5<br>1/5
 
|phar=1/1/5<br>1/5
 
|magic=2<br>2
 
|magic=2<br>2
|notes=Top row is damage in ''MaGMML1''; bottom row is damage from ''MaGMML1'' weapons in the Megamix Engine}}
+
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine}}
 
===Make a Good Mega Man Level 2{{Megamix}}===
 
===Make a Good Mega Man Level 2{{Megamix}}===
 
{{Damagetable2
 
{{Damagetable2

Revision as of 19:00, 4 June 2019

R Suzy
Information
In-Game Information
HP: 5
Attack Damage: 4 (contact)
Weakness(es): Gemini Laser1
Thunder Beam3
Concrete Shot48H
Top Spin, Black Hole Bomb, Sakugarne, Wire Adaptor, Super Arm, Chill Spike, Plant BarrierMegamix Only
Location(s): MaGMML(1R):
Wily Combo
Flashback Database
Misc. Information
Script: Rスージー
Romaji: R Sūjī
Programmer(s): SnoruntPyro1
Mick Galbani3
Artist(s): Mitcheddar931
Series Information
Official Game Appearances: Mega Man 10
MaGMML Game Appearances: MaGMML(1R) (Enemy)
RSuzy.png Wily Combo

R Suzy is an enemy from Mega Man 10. It is an Octopus Battery with a darker color scheme and a larger eye.

R Suzy appeared as a custom enemy in the original Make a Good Mega Man Level, where it appeared in the entry Wily Combo, and later the Wily stage Flashback Database. It used edited versions of its Mega Man 10 sprites.

R Suzy is included in the Megamix Engine, and is planned to appear as a devkit enemy in Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. In the engine, R Suzy goes back to using its original Mega Man 10 sprites.

Behavior

Like normal Octopus Batteries, R Suzies only react by moving horizontally or vertically across the screen, stopping upon hitting a surface, at which point they will close their eye and wait briefly before opening it again and moving in the opposite direction.

Creation code can be used to decide whether R Suzy moves horizontally or vertically, as well as which direction it starts in.

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
2
1
3
1
2
2
0
3
2
0.5
1
3
1/1/5
1/5
2
2
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine

Make a Good Mega Man Level 2Megamix Only

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3 2 1 1 1 Y 1 2 4 3 2
Other Notes

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 2 5 2 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 3 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes


Trivia

  • The Megamix Engine simply refers to R Suzy as "MM10Suzy".

Related Enemies