Difference between revisions of "Hari Harry"
From Make a Good Mega Man Level Contest
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|at=6 (contact)<br>3 (needle){{1}}<br>2 (needle){{2}}{{3}} | |at=6 (contact)<br>3 (needle){{1}}<br>2 (needle){{2}}{{3}} | ||
| − | |weak=[[Gemini Laser]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Gemini Laser]], [[Top Spin]], [[Black Hole Bomb]], [[Grab Buster]], [[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} | + | |weak=[[Gemini Laser]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Gemini Laser]], [[Top Spin]], [[Black Hole Bomb]], [[Grab Buster]], [[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} |
|category=Grounded, Semi Bulky | |category=Grounded, Semi Bulky | ||
|location='''MaGMML1:'''<br>[[Level]]<br>[[Midnight Snow]]<br>[[SnoruntPyro's Stage]]<br>[[Final Stage]]<br>'''MaGMML2:'''<br>[[Taco Man (stage)|Taco Man]]<br>[[Quint Stage]]<br>[[Reality Core]]<br>[[Null and Void]] | |location='''MaGMML1:'''<br>[[Level]]<br>[[Midnight Snow]]<br>[[SnoruntPyro's Stage]]<br>[[Final Stage]]<br>'''MaGMML2:'''<br>[[Taco Man (stage)|Taco Man]]<br>[[Quint Stage]]<br>[[Reality Core]]<br>[[Null and Void]] | ||
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| − | |thunder= | + | |thunder=3 |
|magnetic=2 | |magnetic=2 | ||
|ice=2 | |ice=2 | ||
Revision as of 10:34, 3 November 2018
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- "This enemy shoots needles at megaman and rolls over the ground"
- ―Note in Hari Harry's code, Megamix Engine
Hari Harry is an enemy from Mega Man 3. It is a hedgehog robot that guards mining areas.
Hari Harry was first made available in the devkit for the original Make a Good Mega Man Level contest, where it appeared in the entries Level and Midnight Snow, as well as the Wily stages SnoruntPyro's Stage and the Final Stage.
Hari Harry returned in Make a Good Mega Man Level 2, where it appeared in the entries Taco Man and Quint Stage, as well as the Wily stage Reality Core and the Tier X stage Null and Void.
Contents
Behavior
Hari Harries fire up to two spread of needles, then roll forward a certain distance before firing needles again. They are invulnerable to most attacks when rolling.
Damage Table
Make a Good Mega Man Level
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2 1 |
10 3 |
2 2 |
0 3 |
2 0.5 |
1 3 |
1/1/10 1/5 |
1 2 |
| Other Notes | Top row is damage in MaGMML1; bottom row is damage from MaGMML1 weapons in the Megamix Engine | |||||||
Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
2 2 |
1 3 |
1 1 |
1 1 |
Y Y |
1 1 |
2 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 3 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 3 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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Trivia
- The MaGMML2 devkit and Megamix Engine refer to Hari Harry as "Hari Hari".