Difference between revisions of "Jewel Man"
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| − | ''Jewel Man'' is a Robot Master from [[Mega Man 9]]. Originally designed by [[Doctor Thomas Light|Dr. Light]] to cut and polish rocks in a diamond mine, he was tricked into working for [[Doctor Albert W. Wily|Dr. Wily]] after being offered help from him in wake of his expiration date having passed. | + | '''Jewel Man''' is a Robot Master from [[Mega Man 9]]. Originally designed by [[Doctor Thomas Light|Dr. Light]] to cut and polish rocks in a diamond mine, he was tricked into working for [[Doctor Albert W. Wily|Dr. Wily]] after being offered help from him in wake of his expiration date having passed. |
He appears in [[Make a Good Mega Man Level]] as an NPC in [[Tier 3 (MaGMML)|Tier 3]]. He appears in [[Tier 3 (MaGMML2|the same tier]] in [[Make a Good Mega Man Level 2]], as well as in the entry [[Identity Crisis]], where he appears as one of four Robot Masters that [[Mega Man]] can transform into. He reappears in the Tier 9-10 section of [[Reality Core]] in a similar manner. | He appears in [[Make a Good Mega Man Level]] as an NPC in [[Tier 3 (MaGMML)|Tier 3]]. He appears in [[Tier 3 (MaGMML2|the same tier]] in [[Make a Good Mega Man Level 2]], as well as in the entry [[Identity Crisis]], where he appears as one of four Robot Masters that [[Mega Man]] can transform into. He reappears in the Tier 9-10 section of [[Reality Core]] in a similar manner. | ||
Revision as of 06:49, 11 August 2020
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Jewel Man is a Robot Master from Mega Man 9. Originally designed by Dr. Light to cut and polish rocks in a diamond mine, he was tricked into working for Dr. Wily after being offered help from him in wake of his expiration date having passed.
He appears in Make a Good Mega Man Level as an NPC in Tier 3. He appears in the same tier in Make a Good Mega Man Level 2, as well as in the entry Identity Crisis, where he appears as one of four Robot Masters that Mega Man can transform into. He reappears in the Tier 9-10 section of Reality Core in a similar manner.
Additionally, Jewel Man hosts a minigame the second game's Tier 3. Shooting the jewel over and over gives the player bolts, and hitting it twenty times in a row completes the Greed Mode challenge. The more times the jewel is hit subsequently, the more bolts it drops on every hit. The room with Jewel Man and the jewel in it can be found to the left of MegaLondo and Drill Man.