Difference between revisions of "Elemental Aces"
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|programmer=[[BBLIR]] | |programmer=[[BBLIR]] | ||
|artist=[[DiamondWolf]] | |artist=[[DiamondWolf]] | ||
| − | |hp=25 (Fire Mecha)<br>15 (Ice Mecha) | + | |hp=40 (total)<br>25 (Fire Mecha)<br>15 (Ice Mecha) |
|at=3 (contact)<br>2 (fireball, iceball)<br>4 (large fireball)<br>5 (large ice shot)<br>3 (icicle) | |at=3 (contact)<br>2 (fireball, iceball)<br>4 (large fireball)<br>5 (large ice shot)<br>3 (icicle) | ||
|weak=[[Icicle Chip]] (Fire Mecha)<br>[[Flame Chip]] (Ice Mecha) | |weak=[[Icicle Chip]] (Fire Mecha)<br>[[Flame Chip]] (Ice Mecha) | ||
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==Battle== | ==Battle== | ||
| − | The Elemental Aces fly counter-clockwise in a circle, with one on the opposite side of the other. While doing this, both robots fire projectiles of their respective element aimed directly at [[Zero]]. After shooting four of these projectiles each, Fire Mecha moves to the bottom left corner of the screen, and Ice Mecha to the top right. Once in position, Fire Mecha shoots a large fireball | + | The Elemental Aces fly counter-clockwise in a circle, with one on the opposite side of the other. While doing this, both robots fire projectiles of their respective element aimed directly at [[Zero]]. After shooting four of these projectiles each, Fire Mecha moves to the bottom left corner of the screen, and Ice Mecha to the top right. Once in position, Fire Mecha shoots a large fireball directly forward, while Ice Mecha shoots a large ice ball to the left, which creates icicles that drop downwards. Their pattern repeats after this, with one robot increasing in speed after the other is destroyed. |
==Damage Table== | ==Damage Table== | ||
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|zapdrive=2 | |zapdrive=2 | ||
|psybuster=1 | |psybuster=1 | ||
| − | |psysaber=1 | + | |psysaber=1* |
|psyburst=2 | |psyburst=2 | ||
|psydrive=2 | |psydrive=2 | ||
| − | |notes= | + | |notes=*Reflected projectiles deal 2 damage. |
}} | }} | ||
===Ice Mecha=== | ===Ice Mecha=== | ||
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|zapdrive=2 | |zapdrive=2 | ||
|psybuster=1 | |psybuster=1 | ||
| − | |psysaber=1 | + | |psysaber=1* |
|psyburst=2 | |psyburst=2 | ||
|psydrive=2 | |psydrive=2 | ||
| − | |notes= | + | |notes=*Reflected projectiles deal 2 damage. |
}} | }} | ||
<br> | <br> | ||
Revision as of 21:33, 9 May 2021
| Elemental Aces | |||||||||||||||||||||||||||||||||
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The Elemental Aces are a pair of midbosses in Make a Good Mega Man Level: Episode Zero, found in the level Scorched Factory. They are two large temperature maintenance robots, one named Fire Mecha and the other Ice Mecha, who use fire and ice-based attacks respectively.
Battle
The Elemental Aces fly counter-clockwise in a circle, with one on the opposite side of the other. While doing this, both robots fire projectiles of their respective element aimed directly at Zero. After shooting four of these projectiles each, Fire Mecha moves to the bottom left corner of the screen, and Ice Mecha to the top right. Once in position, Fire Mecha shoots a large fireball directly forward, while Ice Mecha shoots a large ice ball to the left, which creates icicles that drop downwards. Their pattern repeats after this, with one robot increasing in speed after the other is destroyed.
Damage Table
Fire Mecha
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1 | 1 | 2 | 99 | ||||||
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1 | 1 | 2 | 2 | ||||||
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1 | 1 | 2 | 1 | ||||||
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2 | 2 | 2 | 2 | ||||||
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1 | 1 | 2 | 2 | ||||||
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1 | 1* | 2 | 2 | ||||||
| Other Notes | *Reflected projectiles deal 2 damage. | |||||||||
Ice Mecha
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|---|---|---|---|---|---|---|---|---|---|---|
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1 | 1 | 2 | 99 | ||||||
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1 | 1 | 2 | 2 | ||||||
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2 | 2 | 2 | 2 | ||||||
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1 | 1 | 2 | 1 | ||||||
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1 | 1 | 2 | 2 | ||||||
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1 | 1* | 2 | 2 | ||||||
| Other Notes | *Reflected projectiles deal 2 damage. | |||||||||
| Make a Good Mega Man Level: Episode Zero - Chapter 2 Flame Path | |
|---|---|
| Stages | |
| Scorched Factory • Hot Steps • Recoil Recon • Dispute Over Sawblades • Scarlet Temple • Refurbished Pyramid • Surfboard Showdown • Offshore Hangar Cluster • Horizon Zero | |
| List of Bosses | |
| Elemental Aces • Fighting Fefnir • Fire Boy GH • Blade Man DOS • Sparky | |

