Difference between revisions of "Gravity Change"

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|type=Mobility
 
|type=Mobility
 
|location='''MaGMML2:'''<br>[[Forgotten Fortress]]<br>[[Alien Temple]]<br>[[Guts Man's Asteroid]]<br>[[Twilight Lodge]]<br>[[Deep Thoughts]]<br>[[The Pit of Pits]]
 
|location='''MaGMML2:'''<br>[[Forgotten Fortress]]<br>[[Alien Temple]]<br>[[Guts Man's Asteroid]]<br>[[Twilight Lodge]]<br>[[Deep Thoughts]]<br>[[The Pit of Pits]]
|OffAppear=[[Mega Man V]]
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|OffAppear=
 
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]]<br>[[Megamix Engine]]
 
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]]<br>[[Megamix Engine]]
|appear2=
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|appear2=''Mega Man: Super Fighting Robot''
 
|sprite=[[File:GravityChangeLow.png|Low Gravity]] [[File:GravityChangeNormal.png|Normal Gravity]] [[File:GravityChangeHigh.png|High Gravity]]
 
|sprite=[[File:GravityChangeLow.png|Low Gravity]] [[File:GravityChangeNormal.png|Normal Gravity]] [[File:GravityChangeHigh.png|High Gravity]]
 
}}
 
}}
The '''Gravity Change''' is a gimmick in ''[[Mega Man V]]'', found in [[Saturn]]'s stage. It is a device that alters gravity to either high, low, or normal levels.
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The '''Gravity Change''' is a generic gimmick in the ''MaGMML'' series. It is a device that alters gravity to either high, low, or normal levels.
  
 
Gravity Changers were first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', but were completely unused in the final game.
 
Gravity Changers were first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', but were completely unused in the final game.
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==Behavior==
 
==Behavior==
 
When [[Mega Man]] touches a Gravity Change object, his gravity will change to match that object's gravMultiplier variable. There exist three versions; one that halves Mega Man's gravity giving him higher jumps (denoted by a "0.5" label), one that doubles it and makes his jumps lower (denoted by a "2.0" label), and one that restores it to normal (denoted by a "1.0" label). Though the gravMultiplier variable of each can be modified, they are intended to stay the same.
 
When [[Mega Man]] touches a Gravity Change object, his gravity will change to match that object's gravMultiplier variable. There exist three versions; one that halves Mega Man's gravity giving him higher jumps (denoted by a "0.5" label), one that doubles it and makes his jumps lower (denoted by a "2.0" label), and one that restores it to normal (denoted by a "1.0" label). Though the gravMultiplier variable of each can be modified, they are intended to stay the same.
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==Trivia==
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* The graphics and functionality of Gravity Changers are taken from the fangame ''Mega Man: Super Fighting Robot'', which used them extensively in its fourth Wily stage.
  
 
==Related Gimmicks==
 
==Related Gimmicks==
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* [[Room Low Gravity]]
 
* [[Room Low Gravity]]
  
[[Category:Gimmicks]][[Category:Devkit Gimmicks (MaGMML1)]][[Category:Mega Man V Gimmicks]]
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[[Category:Gimmicks]][[Category:Devkit Gimmicks (MaGMML1)]]

Revision as of 15:27, 27 December 2021

Gravity Change
Information
In-Game Information
Type: Mobility
Location(s): MaGMML2:
Forgotten Fortress
Alien Temple
Guts Man's Asteroid
Twilight Lodge
Deep Thoughts
The Pit of Pits
Programmer(s): SnoruntPyro1
Renhoek23
Series Information
MaGMML Game Appearances: MaGMML2
Megamix Engine
Other Appearances: Mega Man: Super Fighting Robot
Low Gravity Normal Gravity High Gravity

The Gravity Change is a generic gimmick in the MaGMML series. It is a device that alters gravity to either high, low, or normal levels.

Gravity Changers were first made available in the devkit for the original Make a Good Mega Man Level, but were completely unused in the final game.

Gravity Changers returned in the devkit for Make a Good Mega Man Level 2, and were used in the entries Forgotten Fortress, Alien Temple, and Guts Man's Asteroid, as well as the secret level Twilight Lodge, the Tier X level Deep Thoughts, and the Pit of Pits sublevel "Hot Mess".

Behavior

When Mega Man touches a Gravity Change object, his gravity will change to match that object's gravMultiplier variable. There exist three versions; one that halves Mega Man's gravity giving him higher jumps (denoted by a "0.5" label), one that doubles it and makes his jumps lower (denoted by a "2.0" label), and one that restores it to normal (denoted by a "1.0" label). Though the gravMultiplier variable of each can be modified, they are intended to stay the same.

Trivia

  • The graphics and functionality of Gravity Changers are taken from the fangame Mega Man: Super Fighting Robot, which used them extensively in its fourth Wily stage.

Related Gimmicks