Difference between revisions of "Hyoey"
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'''Hyoey''' is a midboss from ''[[Mega Man V]]''. It is a helicopter robot armed with missiles and a machine gun. | '''Hyoey''' is a midboss from ''[[Mega Man V]]''. It is a helicopter robot armed with missiles and a machine gun. | ||
| − | Hyoey was first available with the release of the [[Megamix Engine]], and subsequently the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]'' (the latter of which it went unused in). It also appeared in ''[[Make a Good Mega Man Level: Episode Zero]]'', in the stages [[Psionic Space Station]] and [[Null and Void (Episode Zero)|Null and Void]]. | + | Hyoey was first available with the release of the [[Megamix Engine]], and subsequently the devkits for ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]'' (the latter of which it went unused in). It also appeared in ''[[Make a Good Mega Man Level: Episode Zero]]'', in the stages [[Psionic Space Station]] and [[Null and Void (Episode Zero)|Null and Void]]. In MaGMML3, it appears in several stages, with having reskins in a few of them. |
==Behavior== | ==Behavior== | ||
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| style="text-align: center;"|15 (Hindjoe)<br>1 (missile) | | style="text-align: center;"|15 (Hindjoe)<br>1 (missile) | ||
| style="text-align: center;"|6 (contact)<br>2 (shot)<br>3 (missile) | | style="text-align: center;"|6 (contact)<br>2 (shot)<br>3 (missile) | ||
| + | |- | ||
| + | | style="text-align: center;"|[[File:FlyingMechaDragonHead.png]] | ||
| + | | style="text-align: center;"|Flying Mecha Dragon Head | ||
| + | | style="text-align: center;"|''[[Make a Good Mega Man Level 3|MaGMML3]]'' | ||
| + | | style="text-align: center;"|[[Fairly Unfocused Newcomers Bosses and Gimmicks Stage|FUNBAGS]] | ||
| + | | style="text-align: center;"|Self-explaintory. Spits a triple volley of 3 fireballs in a rising arc rathen than a volley of bullets. | ||
| + | | style="text-align: center;"|[[GrimSpecs]] | ||
| + | | style="text-align: center;"|15 (FMDH)<br>1 (missile) | ||
| + | | style="text-align: center;"|7 (contact)<br>2 (red fireball)<br>3 (missile) | ||
| + | |- | ||
| + | | style="text-align: center;"|[[File:AvengingMechaDragonHeadBlue.png]]<br> [[File:AvengingMechaDragonHeadRed.png]] | ||
| + | | style="text-align: center;"|Twin Avenging Mecha Dragon Heads | ||
| + | | style="text-align: center;"|''[[Make a Good Mega Man Level 3|MaGMML3]]'' | ||
| + | | style="text-align: center;"|[[Fairly Unfocused Newcomers Bosses and Gimmicks Stage|FUNBAGS]] | ||
| + | | style="text-align: center;"|Stronger versions of FMDH. Blue spits a triple volley of 3 fireballs in an falling arc and Red has combined: 2 first volleys are rising fireballs and 3rd one are falling fireballs. For both, missile now leaves a lingering flame when destroyed. | ||
| + | | style="text-align: center;"|[[GrimSpecs]] | ||
| + | | style="text-align: center;"|15 (both Twins)<br>1 (missile) | ||
| + | | style="text-align: center;"|7 (contact)<br>2 (red fireball)<br>3 (yellow fireball)<br>3 (missile)<br>2 (flame) | ||
| + | |- | ||
| + | | style="text-align: center;"|[[File:E101B.png]] | ||
| + | | style="text-align: center;"|E101B | ||
| + | | style="text-align: center;"|''[[Make a Good Mega Man Level 3|MaGMML3]]'' | ||
| + | | style="text-align: center;"|[[Shine of Nebula]] (2nd floor - Windy & Ripply Deck) | ||
| + | | style="text-align: center;"|A reskinned Hyoey based on E-101 Beta Mk.2 from ''Sonic Adventure''. Has a lot of HP and shoots an energy orb rather than a missile. | ||
| + | | style="text-align: center;"|[[02gn]] | ||
| + | | style="text-align: center;"|21 (E101B)<br>1 (energy orb) | ||
| + | | style="text-align: center;"|8 (contact)<br>2 (shot)<br>3 (energy orb) | ||
| + | |- | ||
| + | | style="text-align: center;"|[[File:SpaceHyoey.png]] | ||
| + | | style="text-align: center;"|Space Hyoey | ||
| + | | style="text-align: center;"|''[[Make a Good Mega Man Level 3|MaGMML3]]'' | ||
| + | | style="text-align: center;"|[[Shine of Nebula]] (3rd floor - Gravity of the Situation) | ||
| + | | style="text-align: center;"|A cosmic-themed Hyoey that shoots 2 blue Adamskis instead of a missile. | ||
| + | | style="text-align: center;"|[[Trooper3]] | ||
| + | | style="text-align: center;"|10 (Space Hyoey)<br>1 (Adamski) | ||
| + | | style="text-align: center;"|9 (contact)<br>2 (shot)<br>3 (Adamski) | ||
|- | |- | ||
|} | |} | ||
Revision as of 14:36, 29 July 2024
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| Artwork by Capcom | |||||||||||||||||||||||||||||||||||
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Hyoey is a midboss from Mega Man V. It is a helicopter robot armed with missiles and a machine gun.
Hyoey was first available with the release of the Megamix Engine, and subsequently the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level (the latter of which it went unused in). It also appeared in Make a Good Mega Man Level: Episode Zero, in the stages Psionic Space Station and Null and Void. In MaGMML3, it appears in several stages, with having reskins in a few of them.
Contents
Behavior
Hyoey flies in the air, typically staying out of the Mega Buster's range. Frequently, it moves from one side of Mega Man to the other, diving down three times before moving to the other side. Additionally, it periodically fires a volley of three shots diagonally downwards, then fires a homing missile (assuming one it fired earlier isn't still active).
Variants
| Sprite | Name | MaGMML Appearance(s) | Location(s) | Description | Designer(s) | HP | Attack Damage |
|---|---|---|---|---|---|---|---|
| Hindjoe | MaGMML: Episode Zero | BlocBunker | A helicopter piloted by two Sniper Joes. Fires four shots downward at a time instead of three and has more HP. | Mabrick | 15 (Hindjoe) 1 (missile) |
6 (contact) 2 (shot) 3 (missile) | |
| Flying Mecha Dragon Head | MaGMML3 | FUNBAGS | Self-explaintory. Spits a triple volley of 3 fireballs in a rising arc rathen than a volley of bullets. | GrimSpecs | 15 (FMDH) 1 (missile) |
7 (contact) 2 (red fireball) 3 (missile) | |
| Twin Avenging Mecha Dragon Heads | MaGMML3 | FUNBAGS | Stronger versions of FMDH. Blue spits a triple volley of 3 fireballs in an falling arc and Red has combined: 2 first volleys are rising fireballs and 3rd one are falling fireballs. For both, missile now leaves a lingering flame when destroyed. | GrimSpecs | 15 (both Twins) 1 (missile) |
7 (contact) 2 (red fireball) 3 (yellow fireball) 3 (missile) 2 (flame) | |
| E101B | MaGMML3 | Shine of Nebula (2nd floor - Windy & Ripply Deck) | A reskinned Hyoey based on E-101 Beta Mk.2 from Sonic Adventure. Has a lot of HP and shoots an energy orb rather than a missile. | 02gn | 21 (E101B) 1 (energy orb) |
8 (contact) 2 (shot) 3 (energy orb) | |
| Space Hyoey | MaGMML3 | Shine of Nebula (3rd floor - Gravity of the Situation) | A cosmic-themed Hyoey that shoots 2 blue Adamskis instead of a missile. | Trooper3 | 10 (Space Hyoey) 1 (Adamski) |
9 (contact) 2 (shot) 3 (Adamski) |
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 2 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 6 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 3 | 1 | 1 | 6 | 3 | 2 | 4 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 5 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 4 | 4 | 4 | 2 | |||||
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Trivia
- Unlike most Mega Man V enemies, Hyoey's sprite isn't merely a colored version of its original sprite, but instead redrawn slightly to better match its official artwork, chiefly bearing a more curved head crest as opposed to its original sharper design.