Difference between revisions of "Hyoey"

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(Added MaGMML3 variants.)
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| style="text-align: center;"|Flying Mecha Dragon Head
 
| style="text-align: center;"|Flying Mecha Dragon Head
 
| style="text-align: center;"|''[[Make a Good Mega Man Level 3|MaGMML3]]''
 
| style="text-align: center;"|''[[Make a Good Mega Man Level 3|MaGMML3]]''
| style="text-align: center;"|[[Fairly Unfocused Newcomers Bosses and Gimmicks Stage|FUNBAGS]]
+
| style="text-align: center;"|[[Fairly Unfocused Newcomer's Bosses And Gimmicks Stage]]
| style="text-align: center;"|Self-explaintory. Spits a triple volley of 3 fireballs in a rising arc rathen than a volley of bullets.
+
| style="text-align: center;"|A Hyoey reskinned to bear the [[Mecha Dragon]]'s head. Its bullets are replaced with three fireballs that rise in an arc.
 
| style="text-align: center;"|[[GrimSpecs]]
 
| style="text-align: center;"|[[GrimSpecs]]
 
| style="text-align: center;"|15 (FMDH)<br>1 (missile)
 
| style="text-align: center;"|15 (FMDH)<br>1 (missile)
| style="text-align: center;"|7 (contact)<br>2 (red fireball)<br>3 (missile)
+
| style="text-align: center;"|7 (contact)<br>2 (fireball)<br>3 (missile)
 
|-
 
|-
 
| style="text-align: center;"|[[File:AvengingMechaDragonHeadBlue.png]]<br> [[File:AvengingMechaDragonHeadRed.png]]
 
| style="text-align: center;"|[[File:AvengingMechaDragonHeadBlue.png]]<br> [[File:AvengingMechaDragonHeadRed.png]]
 
| style="text-align: center;"|Twin Avenging Mecha Dragon Heads
 
| style="text-align: center;"|Twin Avenging Mecha Dragon Heads
 
| style="text-align: center;"|''[[Make a Good Mega Man Level 3|MaGMML3]]''
 
| style="text-align: center;"|''[[Make a Good Mega Man Level 3|MaGMML3]]''
| style="text-align: center;"|[[Fairly Unfocused Newcomers Bosses and Gimmicks Stage|FUNBAGS]]
+
| style="text-align: center;"|[[Fairly Unfocused Newcomer's Bosses And Gimmicks Stage]]
| style="text-align: center;"|Stronger versions of FMDH. Blue spits a triple volley of 3 fireballs in an falling arc and Red has combined: 2 first volleys are rising fireballs and 3rd one are falling fireballs. For both, missile now leaves a lingering flame when destroyed.
+
| style="text-align: center;"|Enhanced versions of the Flying Mecha Dragon Head. The blue one shoots fireballs in a falling arc, while the red one that uses both rising and falling fireballs. Both varaints' missiles leave a lingering flame when destroyed.
 
| style="text-align: center;"|[[GrimSpecs]]
 
| style="text-align: center;"|[[GrimSpecs]]
| style="text-align: center;"|15 (both Twins)<br>1 (missile)
+
| style="text-align: center;"|15 (each)<br>1 (missile)
 
| style="text-align: center;"|7 (contact)<br>2 (red fireball)<br>3 (yellow fireball)<br>3 (missile)<br>2 (flame)
 
| style="text-align: center;"|7 (contact)<br>2 (red fireball)<br>3 (yellow fireball)<br>3 (missile)<br>2 (flame)
 
|-
 
|-
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| style="text-align: center;"|E101B
 
| style="text-align: center;"|E101B
 
| style="text-align: center;"|''[[Make a Good Mega Man Level 3|MaGMML3]]''
 
| style="text-align: center;"|''[[Make a Good Mega Man Level 3|MaGMML3]]''
| style="text-align: center;"|[[Shine of Nebula]] (2nd floor - Windy & Ripply Deck)
+
| style="text-align: center;"|[[Shine of Nebula]] (Windy & Ripply Deck)
| style="text-align: center;"|A reskinned Hyoey based on E-101 Beta Mk.2 from ''Sonic Adventure''. Has a lot of HP and shoots an energy orb rather than a missile.
+
| style="text-align: center;"|A reskinned Hyoey based on E-101 Mark II from ''Sonic Adventure''. It has a larger amount of HP and shoots an energy orb rather than a missile.
 
| style="text-align: center;"|[[02gn]]
 
| style="text-align: center;"|[[02gn]]
 
| style="text-align: center;"|21 (E101B)<br>1 (energy orb)
 
| style="text-align: center;"|21 (E101B)<br>1 (energy orb)
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| style="text-align: center;"|Space Hyoey
 
| style="text-align: center;"|Space Hyoey
 
| style="text-align: center;"|''[[Make a Good Mega Man Level 3|MaGMML3]]''
 
| style="text-align: center;"|''[[Make a Good Mega Man Level 3|MaGMML3]]''
| style="text-align: center;"|[[Shine of Nebula]] (3rd floor - Gravity of the Situation)
+
| style="text-align: center;"|[[Shine of Nebula]] (Gravity of the Situation)
| style="text-align: center;"|A cosmic-themed Hyoey that shoots 2 blue Adamskis instead of a missile.
+
| style="text-align: center;"|A cosmic-themed Hyoey that shoots two [[Adamski]]s instead of a missile.
 
| style="text-align: center;"|[[Trooper3]]
 
| style="text-align: center;"|[[Trooper3]]
 
| style="text-align: center;"|10 (Space Hyoey)<br>1 (Adamski)
 
| style="text-align: center;"|10 (Space Hyoey)<br>1 (Adamski)

Revision as of 15:54, 29 July 2024

Hyoey
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 9 (Hyoey)
1 (missile)
Attack Damage: 6 (contact)
2 (shot)
3 (missile)
Weakness(es): Spark Chaser, Tornado Blow, Thunder Beam, Ice Wall3
Thunder Wool, Wire Adapter, Concrete Shot, Power Stone, Block DropperMegamix Only
Category: Flying
Location(s): MaGMML: Episode Zero:
Psionic Space Station
Null and Void
Misc. Information
Script: ヒョーイ
Romaji: Hyōi
Programmer(s): Spin Attaxx
Artist(s): E-Clare
Series Information
Official Game Appearances: Mega Man V
MaGMML Game Appearances: MaGMML3 (Midboss)
MaGMML: Episode Zero (Midboss)
Megamix Engine
Hyoey.png

Hyoey is a midboss from Mega Man V. It is a helicopter robot armed with missiles and a machine gun.

Hyoey was first available with the release of the Megamix Engine, and subsequently the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level (the latter of which it went unused in). It also appeared in Make a Good Mega Man Level: Episode Zero, in the stages Psionic Space Station and Null and Void. In MaGMML3, it appears in several stages, with having reskins in a few of them.

Behavior

Hyoey flies in the air, typically staying out of the Mega Buster's range. Frequently, it moves from one side of Mega Man to the other, diving down three times before moving to the other side. Additionally, it periodically fires a volley of three shots diagonally downwards, then fires a homing missile (assuming one it fired earlier isn't still active).

Variants

Sprite Name MaGMML Appearance(s) Location(s) Description Designer(s) HP Attack Damage
Hindjoe.png Hindjoe MaGMML: Episode Zero BlocBunker A helicopter piloted by two Sniper Joes. Fires four shots downward at a time instead of three and has more HP. Mabrick 15 (Hindjoe)
1 (missile)
6 (contact)
2 (shot)
3 (missile)
FlyingMechaDragonHead.png Flying Mecha Dragon Head MaGMML3 Fairly Unfocused Newcomer's Bosses And Gimmicks Stage A Hyoey reskinned to bear the Mecha Dragon's head. Its bullets are replaced with three fireballs that rise in an arc. GrimSpecs 15 (FMDH)
1 (missile)
7 (contact)
2 (fireball)
3 (missile)
AvengingMechaDragonHeadBlue.png
AvengingMechaDragonHeadRed.png
Twin Avenging Mecha Dragon Heads MaGMML3 Fairly Unfocused Newcomer's Bosses And Gimmicks Stage Enhanced versions of the Flying Mecha Dragon Head. The blue one shoots fireballs in a falling arc, while the red one that uses both rising and falling fireballs. Both varaints' missiles leave a lingering flame when destroyed. GrimSpecs 15 (each)
1 (missile)
7 (contact)
2 (red fireball)
3 (yellow fireball)
3 (missile)
2 (flame)
E101B.png E101B MaGMML3 Shine of Nebula (Windy & Ripply Deck) A reskinned Hyoey based on E-101 Mark II from Sonic Adventure. It has a larger amount of HP and shoots an energy orb rather than a missile. 02gn 21 (E101B)
1 (energy orb)
8 (contact)
2 (shot)
3 (energy orb)
SpaceHyoey.png Space Hyoey MaGMML3 Shine of Nebula (Gravity of the Situation) A cosmic-themed Hyoey that shoots two Adamskis instead of a missile. Trooper3 10 (Space Hyoey)
1 (Adamski)
9 (contact)
2 (shot)
3 (Adamski)

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 2 3 1/5 2
Other Notes

Make a Good Mega Man Level 2Megamix Only

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3 2 1 1 1 Y 1 2 4 6 2
Other Notes

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 3 1 1 6 3 2 4 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man LevelMegamix Only

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper
1/1/3 2 2 0 2 1/1/2 2 5 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 4 4 4 2
Other Notes

Trivia

  • Unlike most Mega Man V enemies, Hyoey's sprite isn't merely a colored version of its original sprite, but instead redrawn slightly to better match its official artwork, chiefly bearing a more curved head crest as opposed to its original sharper design.