Difference between revisions of "Pointan"
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|hp=3 (Pointan)<br>4 (windows) | |hp=3 (Pointan)<br>4 (windows) | ||
|at=2 (contact, windows) | |at=2 (contact, windows) | ||
| − | |weak=[[Tornado Blow]], [[Thunder Beam]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Hornet Chaser]], [[Sakugarne]], [[Wire Adaptor]], [[Power Stone]], [[Plant Barrier]]{{Megamix}} | + | |weak=[[Tornado Blow]], [[Thunder Beam]], [[Rec Can]], [[Banshee Wail]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Hornet Chaser]], [[Sakugarne]], [[Wire Adaptor]], [[Power Stone]], [[Plant Barrier]]{{Megamix}} |
|category=Floating | |category=Floating | ||
|location='''MaG48HMML:'''<br>[[Pandora's Parlor]] | |location='''MaG48HMML:'''<br>[[Pandora's Parlor]] | ||
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|ice=2 | |ice=2 | ||
|break=2 | |break=2 | ||
| + | |||
| + | |tape=2/3/Y | ||
| + | |lantern=1 | ||
| + | |prismatic=1/2/3 | ||
| + | |beet=2 | ||
| + | |rec=4/3 | ||
| + | |banshee=4 | ||
| + | |propeller=1 | ||
| + | |cable=1 | ||
| + | |shoes=1 | ||
| + | |royal=3 | ||
| + | |bait=1/0.5 | ||
| + | |power=3 | ||
| + | |||
|notes= | |notes= | ||
}} | }} | ||
Revision as of 18:42, 20 January 2025
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- "This cursor enemy will cycle through 3 patterns, once he finishes he will move to his inital position and start over."
- ―Note in Pointan's code, Megamix Engine
Pointan is an enemy from Mega Man 10. It is a blue robot shaped like a computer's default mouse pointer.
Pointan is included in the Megamix Engine, and is planned to appear as a devkit enemy in Make a Good Mega Man Level 3. It also appeared in Make a Good 48 Hour Mega Man Level, but (at least unmodified) only saw use as an enemy in the final boss fight, within one of Don Atetemino's mini-stage boxes.
Contents
Behavior
Pointan will drag outlines to form rectangles that turn into windows that fly either horizontally or vertically, one at a time. It cycles through three specific shapes, returning to its spawning point every three times it makes windows. The pattern consists of the following, in order:
- A 2x2 square, with the windows alternating between moving down and moving in whatever direction Mega Man was facing when they were spawned. This is the default starting shape.
- A 4-window column, with the windows moving in whatever direction Mega Man was facing when they were spawned.
- A 4-window row, with the windows moving downward.
Creation code can be used to change which shape Pointan starts with (initialPattern = 1 for the column, initialPattern = 2 for the row)
Variants
| Sprite | Name | MaGMML Appearance(s) | Location(s) | Description | Designer(s) | HP | Attack Damage |
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| Skullinter | MaG48HMML | Realm of the Lich Lord | A skull-faced faerie. | ACESpark | 3 | 2 (contact, windows) |
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 2 | 3 | 0.5 | 3 | 1/5 | 2 | |
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 3 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 3 | 2 |
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 6 | 3 | 2 | 2 | 2 | ||||||||||||
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| 2/3/Y | 1 | 1/2/3 | 2 | 4/3 | 4 | 1 | 1 | 1 | 3 | 1/0.5 | 3 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | 2 | |
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Megamix Engine
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| 1/1/3 | Y | 4 | 4 | 2 | 2 | |||||
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Trivia
- The Make a Good Mega Man Level 2 boss Cursor uses the same sprites as Pointan. Its CD in Make a Good Mega Man Level: Episode Zero further specifies it as being a modified Pointan in-universe.