Difference between revisions of "Piledan"

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m (Added MaGMML3 alter weapon damage values)
m (Added weaknesses)
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|hp=3 (Piledan)<br>4 (Piledan Bomber/Turret)
 
|hp=3 (Piledan)<br>4 (Piledan Bomber/Turret)
 
|at=3 (contact)<br>4 (bomb)<br>4 (bomb explosion)<br>2 (turret projectile)
 
|at=3 (contact)<br>4 (bomb)<br>4 (bomb explosion)<br>2 (turret projectile)
|weak='''Piledan:'''<br>[[Tornado Blow]], [[Thunder Beam]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Psycho Chip]] ([[Z-Saber]], [[Z-Burst]], [[Blank Drive]]){{EZ}}<br>[[Hornet Chaser]], [[Power Stone]]{{Megamix}}<br>'''Piledan Bomber:'''<br>[[Spark Chaser]], [[Laser Trident]], [[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Cutter Chip]] ([[Z-Saber]], [[Blank Drive]]){{EZ}}<br>[[Thunder Wool]], [[Wire Adaptor]], [[Power Stone]], [[Block Dropper]]{{Megamix}}<br>'''Piledan Turret:'''<br>[[Tornado Blow]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Psycho Chip]] ([[Z-Saber]], [[Blank Drive]]){{EZ}}<br>[[Solar Blaze]]{{Megamix}}
+
|weak='''Piledan:'''<br>[[Tornado Blow]], [[Thunder Beam]], [[Banshee Wail]], [[Power Line]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Psycho Chip]] ([[Z-Saber]], [[Z-Burst]], [[Blank Drive]]){{EZ}}<br>[[Hornet Chaser]], [[Power Stone]]{{Megamix}}<br>'''Piledan Bomber:'''<br>[[Spark Chaser]], [[Laser Trident]], [[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]], [[Mix Tape]], [[Rec Can]], [[Power Line]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Cutter Chip]] ([[Z-Saber]], [[Blank Drive]]){{EZ}}<br>[[Thunder Wool]], [[Wire Adaptor]], [[Power Stone]], [[Block Dropper]]{{Megamix}}<br>'''Piledan Turret:'''<br>[[Tornado Blow]], [[Thunder Beam]], [[Prismatic Laser]], [[Royal Guard]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Psycho Chip]] ([[Z-Saber]], [[Blank Drive]]){{EZ}}<br>[[Solar Blaze]]{{Megamix}}
 
|category=Floating (Piledan)<br>Flying, Shielded (Piledan Bomber)<br>Cannons (Piledan Turret)
 
|category=Floating (Piledan)<br>Flying, Shielded (Piledan Bomber)<br>Cannons (Piledan Turret)
 
|location='''MaGMML: Episode Zero:'''<br>[[Out of Order]]
 
|location='''MaGMML: Episode Zero:'''<br>[[Out of Order]]

Revision as of 11:35, 8 February 2025

Piledan
Information
In-Game Information
HP: 3 (Piledan)
4 (Piledan Bomber/Turret)
Attack Damage: 3 (contact)
4 (bomb)
4 (bomb explosion)
2 (turret projectile)
Weakness(es): Piledan:
Tornado Blow, Thunder Beam, Banshee Wail, Power Line3
Concrete Shot48H
Psycho Chip (Z-Saber, Z-Burst, Blank Drive)EZ
Hornet Chaser, Power StoneMegamix Only
Piledan Bomber:
Spark Chaser, Laser Trident, Tornado Blow, Thunder Beam, Ice Wall, Mix Tape, Rec Can, Power Line3
Concrete Shot48H
Cutter Chip (Z-Saber, Blank Drive)EZ
Thunder Wool, Wire Adaptor, Power Stone, Block DropperMegamix Only
Piledan Turret:
Tornado Blow, Thunder Beam, Prismatic Laser, Royal Guard3
Concrete Shot48H
Psycho Chip (Z-Saber, Blank Drive)EZ
Solar BlazeMegamix Only
Category: Floating (Piledan)
Flying, Shielded (Piledan Bomber)
Cannons (Piledan Turret)
Location(s): MaGMML: Episode Zero:
Out of Order
Misc. Information
Script: パイルダン
Romaji: Pairudan
Programmer(s): Fabian
Series Information
Official Game Appearances: Mega Man 10
MaGMML Game Appearances: MaGMML: Episode Zero (Enemy)
Megamix Engine
Piledan.png

Piledan is an enemy from Mega Man 10. It is a small floating robot that can plug itself into various machines.

Piledan was first made available with the Megamix Engine, and subsequently the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. Before either game's release, it debuted in Make a Good Mega Man Level: Episode Zero, appearing in the level Out of Order.

Behavior

Piledans slowly float down towards the bottom of the screen in a wave pattern, but will plug themselves into specific machines embedded in the ground if they happen to be in their flight path. Though a Piledan can be destroyed before it can activate a machine, if they successfully connect to one, the machine will emerge and the Piledan's abilities will change.

A Piledan Bomber flies up and down while slowly inching forwards. Every so often it will drop a bomb, which releases a harmful explosion on contact with the ground. The front of the machine is shielded, protecting it from harm from that angle.

A Piledan Turret sits in place and periodically fires projectiles in a volley of four, alternating from the lower turret to the higher one. Unlike Piledan Bombers, Piledan Turrets lack any kind of shielding whatsoever and can be freely damaged.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
1/1/3
1
1
1
1
1
1
2
2
4
3
3
3
0.5
2
0.5
3
3
3
1/5
1/5
1/5
2
2
2
Other Notes Damage is listed first for Piledan, then Pildan Bomber, then Piledan Turret.

Make a Good Mega Man Level 2Megamix Only

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3
1/1/3
1/1/3
3
2
2
1
1
1
1
1
1
1
1
1
Y
Y
Y
1
1
1
2
2
2
4
4
4
3
6
3
2
2
2
Other Notes Damage is listed first for Piledan, then Pildan Bomber, then Piledan Turret.

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3
1/1/3
1/1/3
1
3
1
1
2
1
1
1
1
5
6
4
3
3
3
2
1
2
2
4
2
2
2
2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
2/3/Y
3/4/Y
2/3/Y
1
1
1
1/2/3
2/3/4
2/3/4
2
2
2
4/3
5/4
4/3
4
4
4
1
1
0.5
2
2
1
1
1
1
3
1
4
1/0.5
1/0.5
3/1
3
3
1
Other Notes Damage is listed first for Piledan, then Pildan Bomber, then Piledan Turret.


Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3
1/1/3
1/1/3
2
2
2
2
2
2
0
0
0
2
2
2
1/1/2
1/1/2
1/1/2
2
2
2
3
5
3
2
2
2
Other Notes Damage is listed first for Piledan, then Pildan Bomber, then Piledan Turret.

Make a Good Mega Man Level: Episode Zero

Piledan

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 1 1 2 99
Cutter Chip 1 1 2 2
Flame Chip 1 1 2 1
Icicle Chip 1 1 2 1
Zap Chip 2 3 2 3
Psycho Chip 3 4 4 4
Other Notes

Piledan Bomber

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 1 1 2 99
Cutter Chip 2 4 3 4
Flame Chip 1 1 2 1
Icicle Chip 1 1 2 1
Zap Chip 2 3 2 3
Psycho Chip 2 3 3 3
Other Notes

Piledan Turret

Z-Buster Z-Saber Z-Burst Blank Drive
No Chip 1 1 2 99
Cutter Chip 2 3 2 3
Flame Chip 1 1 2 1
Icicle Chip 1 1 2 1
Zap Chip 1 1 2 2
Psycho Chip 4 6* 5 6
Other Notes *Reflected shots do 5 damage.

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3
1/1/3
1/1/3
Y
Y
Y
4
4
2
4
4
4
2
4
2
2
2
2
Other Notes Damage is listed first for Piledan, then Pildan Bomber, then Piledan Turret.