Difference between revisions of "Disco Ball"

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Disco Ball is a miniboss in [[Make a Good Mega Man Level 2]], appearing in [[Neon Man (stage)|Neon Man's stage]]. It also appears as a midboss in the [[Reality Core]] and [[Null and Void]].
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Disco Ball is a midboss in [[Make a Good Mega Man Level 2]], appearing in [[Neon Man (stage)|Neon Man's stage]]. It also appears as a midboss in the [[Reality Core]] and in [[Null and Void]].
  
 
==Battle==
 
==Battle==
Disco Ball starts the battle by turning the room into a scrolling background of brightly colored square, reminiscent of the Copy Robot fight from ''Mega Man 1''. Disco Ball remains stationary at the top of the screen and has only one attack: a wide spread shot of three slow-moving buster shots, the center of which is always aimed at Mega Man. Getting hit by the center shot deals 2 damage, while being hit by wither of the side shots deals 3. Colliding with Disco Ball itself deals 4 damage.
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Disco Ball starts by turning the room into a scrolling background of brightly colored square, reminiscent of the Copy Robot fight from ''Mega Man 1''. Disco Ball remains stationary at the top of the screen and has only one attack: a wide spread shot of three slow-moving projectiles, with the center shot always aimed at Mega Man. Getting hit by the center shot deals 2 damage, while being hit by either of the side shots deals 3. Colliding with Disco Ball itself deals 4 damage.
  
 
==Damage Table==
 
==Damage Table==
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{{MaGMML2 Tier 4}}
 
{{MaGMML2 Tier 4}}
[[Category:Minibosses]]
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[[Category:Bosses]][[Category:Minibosses]]

Revision as of 23:25, 4 May 2018

Disco Ball
DiscoBall.png
Information
In-Game Information
HP: 30
Weakness(es): Wire Adaptor, Sakugarne
Main Stage: Neon Man
Misc. Information
Designer(s): CreshMan
Series Information
MaGMML Game Appearances: Magmml2
(Miniboss)

Disco Ball is a midboss in Make a Good Mega Man Level 2, appearing in Neon Man's stage. It also appears as a midboss in the Reality Core and in Null and Void.

Battle

Disco Ball starts by turning the room into a scrolling background of brightly colored square, reminiscent of the Copy Robot fight from Mega Man 1. Disco Ball remains stationary at the top of the screen and has only one attack: a wide spread shot of three slow-moving projectiles, with the center shot always aimed at Mega Man. Getting hit by the center shot deals 2 damage, while being hit by either of the side shots deals 3. Colliding with Disco Ball itself deals 4 damage.

Damage Table

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/2/3 1 0 2 1 Y 1 0.5 5 10 1
Other Notes None


Make a Good Mega Man Level 2 - Tier 4
Entry Stages
Alien TempleJoe Destruction Co.Neon ManJungle BaseOrbital StationShovel KnightPoorly Named LevelEnhanced Mobility
List of Bosses
AlienNeon ManWhopperVolt Man
Tier Boss
The Scorching Duo