Difference between revisions of "Cardinal Man"
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* The creator has made a Geometry Dash version of this level; it can be found [https://www.youtube.com/watch?v=-1aNr2M43aU here] | * The creator has made a Geometry Dash version of this level; it can be found [https://www.youtube.com/watch?v=-1aNr2M43aU here] | ||
{{MaGMML2 Tier 1}} | {{MaGMML2 Tier 1}} | ||
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[[Category:Make a Good Mega Man Level 2 Stages]][[Category:Tier 1 (MaGMML2)]][[Category:Skippable Levels]][[Category:Stages without Collectables]][[Category:Stages]][[Category:Rbade]] | [[Category:Make a Good Mega Man Level 2 Stages]][[Category:Tier 1 (MaGMML2)]][[Category:Skippable Levels]][[Category:Stages without Collectables]][[Category:Stages]][[Category:Rbade]] | ||
Revision as of 20:15, 21 May 2018
| 79th: Cardinal Man | |||||||||||||||||||||
| File:MaGMML2-79-Cardinalman.png | |||||||||||||||||||||
| Admiring the opening screen from a safe location | |||||||||||||||||||||
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- "This is fine"
- ―ACESpark, summing up the level design philosophy.
Contents
Overview
Cardinal Man is the second-last place entry in Make a Good Mega Man Level 2. It appears to be a random jumble of enemies and layout.
Strategy
When you spawn, you will be standing on top of Ice Man ice cubes. Break the block next to the Wanaan to get an E-Tank and an M-Tank. Break the block to the right to leave the starting area. From there, you can either enter the skip teleporter or continue to play the rest of the stage.
If you choose the latter, continue to the left where you encounter a Wander Bell and a harmless Boulder. Eventually, you will reach a Hover. Said Hover will move really fast to the left, towards a ladder that leads upward, so avoiding it with Rush Jet or Super Arrow is a good option. Do not touch the red blocks or you will die. When you go upward, you will reach an area with a Caricarry, two Tellies, and an immobile Petit Goblin. Head to the right. You can climb the crystal-looking column to reach a place with several Tellies and the first Energy Element of the level.
For the second Energy Element, continue to the right where you previously climbed the column for the first element. You will find an Au-Au, along with some enemies enclosed underground. There are some glass-looking blocks, but most of them are part of the background. Climb the next column to continue forward and find a Fan Fiend (standing on air) and a Croaker. After dispatching the Croaker (preferably by staying on the column) and the Fan Fiend, which can most easily be accomplished by using Flash Stopper, use the Rush Jet to fly up to an icy white platform with Eddie on it. Fly past that to get to two lines of red blocks, followed by a Big Fish and some scribbled-in red blocks. Most of them can simply be avoided by moving Rush partway above the screen, skipping most of the "parkour" below. At the end of that section you will reach another column to climb down. Upon CLIMBING (Note: Do not jump down, or you will die) down and going to the right you will encounter Nitron, Fatool, Blader, and Spine, followed by a conveyor belt section with a Big Telly. There are also a few spike jumps that cannot be made without a utility or using invincibility frames from all the enemies around you. If you prevail, you will make it to a section with Pengs and some large enemies. If you use the Water Pump to jump to where Komasaburo is, you will find the second energy element.
From here on, you will need to head right for the third energy element. This will lead you to an Air Tiki, where you should use Rush Jet to participate in a small shoot-'em-up section. After that, you will reach a hill with some enemies, followed by a bridge that utilizes slopes and a couple of big enemies. For an easier way to reach the end of this path, you can use the Super Arrow back in the screen with the Big Telly and head right from the ladder until you run out of weapon energy, then you should approximately have cleared the bridge. Finally, enter the glitchy boss door and you will reach a sign accompanied by a Wander Bell that says, "Cardinal Man will not be joining us due to technical difficulties. Sorry. He got Chill Man and Big Eye to fill in for him. Chill Man refuses to touch the Energy Element". You will then fight Chill Man, along with Big Eye. As the sign states, Chill Man does not drop the energy element; it is actually at the upper right corner of the screen. Trigger the Sea Mines and break the blocks, then use Sakugarne or Super Arrow to reach the energy element.
Skip Status
This level was deemed skippable by the judges, largely in part to the nonsensical and obtuse nature of the stage.
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Trivia
- This was originally Garirry's least favorite level, but he changed it to Airflow Hubble for unknown reasons.
- The creator has made a Geometry Dash version of this level; it can be found here
| Make a Good Mega Man Level 2 - Tier 1 | |
|---|---|
| Entry Stages | |
| Snow Man • Cardinal Man • Q.U.I.N.T • Mix & Match • The Fall • Ancient Tomb | |
| List of Bosses | |
| Chill Man | |
| Tier Boss & Extra Levels | |
| Milk • Strawberry Milk | |
| Other Goodies | |
| Astro Man's Vain Hope | |
| Make a Good Mega Man Level 2 | |
|---|---|
| Characters | |
| Mega Man (Costumes) • Dr. Light • Dr. Wily • Zero • Roll • Eddie • Knight Man • Galaxy Man | |
| Special Weapons | |
| Hornet Chaser • Jewel Satellite • Grab Buster • Triple Blade • Flash Stopper • Slash Claw • Wheel Cutter • Sakugarne • Rush Coil • Rush Jet • Wire Adaptor • Super Arrow Alter Weapons Haunt Pumpkin • Badge Barrier • Neapolitan Bomb • Truffle Cluster • Cyber Distorter • Force Beam • Hazard Trapper • Match Blast • Launch Rocket • Shuttle Jet • Chomp Claw • Carry | |
| Entries | |
| A Mega Man for All Seasons • AD 2101 • Airflow Hubble • Alien Temple • Ancient Tomb • Aurora Man • Beneath Sand and Rock • Biplane Bay • Blaze Man • Boil Man • Bond Man • Bouncy Castle • But it Lacked the Depth to Convince Me That This Was Really Hell • Candy Panic • Cardinal Man • Changeable Caverns • Chomp Man • City Under Siege • Colorful Hall • Combust Man • Conveyor Mayhem • Cossack's Other Citadel • Crystal Lab • Cursor Curse • Cyber Man • Donut Observation Center • Dragon Lab Lair • Duwang • Elec Dam • Enhanced Mobility • Escape Sequence • Force Man • Forgotten Fortress • Fortified Lab • Gigavolt Man • Gunpowder Cellar • Guts Man's Asteroid • Haunt Man • Holy Crap, Mega Man Can Airslide? • Identity Crisis • Joe Destruction Co. • Joe Man • Jungle Base • Just an Ice Level • Komuso Temple • Launch Man & Shuttle Man • Lava Factory • Maze of Significantly Less Death • MegaLondo • Misty Lake • Mix & Match • Mount Sabre • Neopolitan Man • Neon Man • Nitrogen Man • Orbital Station • Poorly Named Level • Quarantine Woman • Quint Stage • Quirky Unconsistent Incomprehensible Nonsensical Track • Rad Gravity • Ruined Lab • Rush City • Sector Upsilon 6 • Sheriff Man • Shovel Knight • SMB3 • Smed's Big Annoying Mess of a Level • Snow Man • Something Original • Spiky Situation • Starman Recreation • Taco Man • The Dampening • The Fall • The Stage Nobody Asked For • Truffle Man • Volcanic Furnace • Wily Coaster • Wily Tower • Yggdrasil | |
| Wily Star II | |
| Outer Space • Water Ducts • Classic Castle • Lever Oriental Enchanted • Inner Sanctum • Unobtainium Mine • Reality Core | |
| Tier X | |
| Goblins n' Ghasts • Nightwalk Castle • Metallic Ocean • Wily Fortress VR • So Good • Mario Land • Coyote Man • Hardcore Parkour • Deep Thoughts • The Quickening 2 • Swiss Hotel • Star Road • Null and Void | |
| Secret Levels | |
| City War • Twilight Lodge | |
| Locations | |
| Tier 1 - Ruined Simulation • Tier 2 - Sewers • Tier 3 - Forest • Tier 4 - Train Station • Tier 5 - Arcade • Tier 6 - Battle Network • Tier 7 - McWily's • Tier 8 - Grand Tower • Tier 9 - Festival Grounds • Tier 10 - Rainbow Road • Wily Star II • Tier X • Dr. Light's Lab • Eddie's Shop • Costume Shop • Dojo • Challenge Tent • Chateau Chevaleresque • The Pit of Pits | |
| Tier Bosses | |
| Milk • Ombuds Man • Door Man • The Scorching Duo • Lord Elewoofro • Cheat Man • Ghost of Christmas Future • Jet Man • Butter Nezumi | |
| Robot Masters | |
| Alter Man • Boil Man • Bond Man • Chomp Man • Color Man • Combust Man • Cyber Man • Force Man • Haunt Man • Joe Man • Launch Man & Shuttle Man • Match Man • Neapolitan Man • Neon Man • Quarantine Woman • Sheriff Man • Spiked-Wall Man • Taco Man • Truffle Man | |
| Other Entry Bosses | |
| Air Devil • Big Fire Telly • Disco Ball • Giant Metall • Green Hot Dog • Hall Master • Komuso Man? • Mixerlydia • Mush King • Joe Mob • Red Hot Dog • Super Cannopeller • Turbo Roost • Warp Anomaly • 8 Centipeder Tower • Boss Whopper • Boundin' Crash Man • Bowser • Captain Viridian • CATS • Cirno • Crator • Cream • Crusher Joe • Cursor • Doc Robot • Donut X • Guts Man Duo • Final Toad • Groovity Man • Kelbesque • Kichona • Napalm Man • Pharaoh Man's Revenge • Alien • The Kid • Romhack Top Man • Air Capsule • Avoidance Cherry • Dennis • Gangly Crash Man • Joe Man R | |
| Fortress Guardians | |
| Vanguard • Mecha Bubble Man • Btd'nhan • Riplings • Autobounce • Super Dachone • Seven Force • Holo Dragon • Chimerabot 1 • Chimerabot 2 • Chimerabot 3 • Chimerabot 4 • Chimerabot 5 • Wily Machine SWORD • megaman sprite game • Wily Core | |
| Devkit Bosses | |
| Cut Man • Guts Man • Metal Man • Crash Man • Top Man • Gemini Man • Pharaoh Man • Toad Man • Gravity Man • Plant Man • Centaur Man • Splash Woman • Chill Man • Volt Man • Komuso Man • Mecha Dragon • Quint | |
| Tier X Bosses | |
| Skullder • Skullder's Revenge • Excalibur Man • Air Man • Unbeatable Air Man • Holo Wily • Ronrez • Toad Man's Revenge • Coyote Man • Gigabgyo • Volt Man MK2 • Twin Cannons • Fire Man • Copy Hologram • Die Sign • Literally Just a Bee • Stone Butterfly | |
| Secret Bosses | |
| Quick Man • Gamma • Volt Man the Assimilator • Wishing Star • The Moon • Birdo • Glass Man | |
| Super Bosses | |
| Absolute ZERO • Knight Man • Galaxy Man | |
