Difference between revisions of "Crystal Joe"

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|programmer=  
 
|programmer=  
 
|artist=
 
|artist=
|hp = 3
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|hp= 3
|at=6 (contact), 8 (crystal)
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|at=6 (contact)<br>8 (crystal)
|weak= [[Sakugarne]]
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|weak= [[Sakugarne]]{{2}}
 
|location='''MaGMML2:'''<br>[[Airflow Hubble]]<br>[[Rush City]]<br>[[MegaLondo]]<br>[[Starman Recreation]]<br>[[Aurora Man]]<br>[[Escape Sequence]]<br>[[Misty Lake]]<br>[[Null and Void]]<br>'''MaG24HMML:'''<br>[[X Factory]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[X Factory]]
 
|location='''MaGMML2:'''<br>[[Airflow Hubble]]<br>[[Rush City]]<br>[[MegaLondo]]<br>[[Starman Recreation]]<br>[[Aurora Man]]<br>[[Escape Sequence]]<br>[[Misty Lake]]<br>[[Null and Void]]<br>'''MaG24HMML:'''<br>[[X Factory]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[X Factory]]
|OffAppear= Mega Man 5<br>Mega Man IV
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|OffAppear= [[Mega Man 5]]<br>[[Mega Man IV]]
 
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 24 Hour Mega Man Level|MaG24HMML]] (Enemy)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Enemy)
 
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 24 Hour Mega Man Level|MaG24HMML]] (Enemy)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Enemy)
 
|appear=  
 
|appear=  
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|sprite={{MirrorDiv |mirror=[[File:CrystalJoe.png]]}}
 
|sprite={{MirrorDiv |mirror=[[File:CrystalJoe.png]]}}
 
}}
 
}}
'''Crystal Joe''' is an enemy from ''Mega Man 5''. It is a [[Sniper Joe]] with the ability to create crystals.
+
'''Crystal Joe''' is an enemy from ''[[Mega Man 5]]''. It is a [[Sniper Joe]] with the ability to create crystals.
  
 
Crystal Joe was first made available in the devkit for  ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Airflow Hubble]], [[Rush City]], [[MegaLondo]], [[Starman Recreation]], [[Aurora Man]], [[Escape Sequence]], and [[Misty Lake]], as well as the [[Tier X (MaGMML2)|Tier X]] level [[Null and Void]]. It reappears in the ''[[Make a Good 24 Hour Mega Man Level]]'' entry [[X Factory]], as well as in the same level's appearance in the ''[[Make a Good Mega Man Level 3 Judge Application Levels]]''.
 
Crystal Joe was first made available in the devkit for  ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Airflow Hubble]], [[Rush City]], [[MegaLondo]], [[Starman Recreation]], [[Aurora Man]], [[Escape Sequence]], and [[Misty Lake]], as well as the [[Tier X (MaGMML2)|Tier X]] level [[Null and Void]]. It reappears in the ''[[Make a Good 24 Hour Mega Man Level]]'' entry [[X Factory]], as well as in the same level's appearance in the ''[[Make a Good Mega Man Level 3 Judge Application Levels]]''.
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===''MaGMML2''===
 
===''MaGMML2''===
 
{{Damagetable2
 
{{Damagetable2
| buster = 1/1/3
+
|buster=1/1/3
| hornet = 2
+
|hornet=2
| jewel = 1
+
|jewel=1
| grab = 1
+
|grab=1
| triple = 1
+
|triple=1
| slash = 1
+
|slash=1
| wheel = 2
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|wheel=2
| sakugarne = 4
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|sakugarne=4
| wire = 1
+
|wire=1
| arrow = 2
+
|arrow=2
| flash = Y
+
|flash=Y
| notes =
+
|notes=}}
}}
 
  
 
==Related Enemies==
 
==Related Enemies==

Revision as of 23:09, 20 August 2018

Crystal Joe
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 3
Attack Damage: 6 (contact)
8 (crystal)
Weakness(es): Sakugarne2
Location(s): MaGMML2:
Airflow Hubble
Rush City
MegaLondo
Starman Recreation
Aurora Man
Escape Sequence
Misty Lake
Null and Void
MaG24HMML:
X Factory
MaGMML3 Judge Application Levels:
X Factory
Misc. Information
Script: クリスタルジョー
Romaji: Kurisutaru Jō
Series Information
Official Game Appearances: Mega Man 5
Mega Man IV
MaGMML Game Appearances: MaGMML2 (Enemy)
MaG24HMML (Enemy)
MaGMML3 Judge Application Levels (Enemy)
CrystalJoe.png

Crystal Joe is an enemy from Mega Man 5. It is a Sniper Joe with the ability to create crystals.

Crystal Joe was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Airflow Hubble, Rush City, MegaLondo, Starman Recreation, Aurora Man, Escape Sequence, and Misty Lake, as well as the Tier X level Null and Void. It reappears in the Make a Good 24 Hour Mega Man Level entry X Factory, as well as in the same level's appearance in the Make a Good Mega Man Level 3 Judge Application Levels.

Behavior

Crystal Joes will charge up energy, eventually forming a crystal that deflects projectiles, which it will fire forward shortly after creating. When the crystal has gone off-screen, been destroyed, or been reflected by Jewel Satellite, the Crystal Joe will continue charging up energy.

Damage Table

MaGMML2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3 2 1 1 1 Y 1 2 4 1 2
Other Notes


Related Enemies