Difference between revisions of "R Suzy"
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|altname= | |altname= | ||
|designer= | |designer= | ||
| − | |programmer= | + | |programmer=[[Mick Galbani]]{{3}} |
|artist= | |artist= | ||
|hp=5 | |hp=5 | ||
|at=4 (contact) | |at=4 (contact) | ||
| − | |weak=[[Gemini Laser]]{{1}}<br> | + | |weak=[[Gemini Laser]]{{1}}<br>[[Thunder Beam]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} |
|category= | |category= | ||
|location='''MaGMML1:'''<br>[[Wily Combo]]<br>[[Final Stage]] | |location='''MaGMML1:'''<br>[[Wily Combo]]<br>[[Final Stage]] | ||
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'''R Suzy''' is an enemy from ''[[Mega Man 10]]''. It is an [[Octopus Battery]] with a darker color scheme and a larger eye. | '''R Suzy''' is an enemy from ''[[Mega Man 10]]''. It is an [[Octopus Battery]] with a darker color scheme and a larger eye. | ||
| − | R Suzy appeared as a custom enemy in the original ''[[Make a Good Mega Man Level]]'' contest, where it appeared in the entry [[Wily Combo]], and later the [[Final Stage]]. It used | + | R Suzy appeared as a custom enemy in the original ''[[Make a Good Mega Man Level]]'' contest, where it appeared in the entry [[Wily Combo]], and later the [[Final Stage]]. It used edited versions of its ''Mega Man 10'' sprites. |
R Suzy is included in the [[Megamix Engine]], and is planned to appear as a devkit enemy in ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. In the engine, R Suzy goes back to using its original ''Mega Man 10'' sprites. | R Suzy is included in the [[Megamix Engine]], and is planned to appear as a devkit enemy in ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. In the engine, R Suzy goes back to using its original ''Mega Man 10'' sprites. | ||
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|water=1 | |water=1 | ||
|tornado=2 | |tornado=2 | ||
| − | |thunder= | + | |thunder=5 |
|magnetic=2 | |magnetic=2 | ||
|ice=2 | |ice=2 | ||
Revision as of 18:30, 23 September 2018
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R Suzy is an enemy from Mega Man 10. It is an Octopus Battery with a darker color scheme and a larger eye.
R Suzy appeared as a custom enemy in the original Make a Good Mega Man Level contest, where it appeared in the entry Wily Combo, and later the Final Stage. It used edited versions of its Mega Man 10 sprites.
R Suzy is included in the Megamix Engine, and is planned to appear as a devkit enemy in Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. In the engine, R Suzy goes back to using its original Mega Man 10 sprites.
Contents
Behavior
Like normal Octopus Batteries, R Suzies only react by moving horizontally or vertically across the screen, stopping upon hitting a surface, at which point they will close their eye and wait briefly before opening it again and moving in the opposite direction.
Creation code can be used to decide whether R Suzy moves horizontally or vertically, as well as which direction it starts in.
Damage Table
Make a Good Mega Man Level
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| 1/1/3 1/1/3 |
2 1 |
3 1 |
2 2 |
0 3 |
2 0.5 |
1 3 |
1/1/5 1/5 |
2 2 |
| Other Notes | Top row is damage in MaGMML1; bottom row is damage from MaGMML1 weapons in the Megamix Engine | |||||||
Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 3 | 2 |
| Other Notes | ||||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 2 | 5 | 2 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
| Other Notes | ||||||||||
Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
| Other Notes | ||||||||||