Difference between revisions of "Parasyu"

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Revision as of 13:41, 24 September 2018

Parasyu
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 3
Attack Damage: 3 (contact)
Weakness(es): Gemini Laser, Top Spin, Solar Blaze1
Sakugarne2
Spark Chaser, Tornado Blow, Thunder Beam, Ice Wall3
Concrete Shot48H
Top Spin, Sakugarne, Wire Adaptor, Power Stone, Plant Barrier, Block DropperMegamix Only
Category: Flying
Location(s): MaGMML1:
SnoruntPyro's Stage
Final Stage
MaGMML2:
Cardinal Man
SMB3
Ruined Lab
The Pit of Pits
Misc. Information
Script: パラシュー
Romaji: Parashū
Programmer(s): Unconfirmed
Series Information
Official Game Appearances: Mega Man 3
Mega Man III
MaGMML Game Appearances: MaGMML1 (Enemy)
MaGMML2 (Enemy)
Parasyu.png
"is an enemy that uses a parachute to fall down from the top of the screen then drift in a swaying motion attempting to crash into Mega Man"
―Note in Parasyu's code, Megamix Engine

Parasyu is an enemy from Mega Man 3. It is a circus robot with a parachute on its back.

Parasyu was first made available in the devkit for the original Make a Good Mega Man Level contest. It didn't appear in any entries, but it did appear in the Wily stages SnoruntPyro's Stage and the Final Stage.

Parasyu returned in Make a Good Mega Man Level 2, where it appeared in the entries Cardinal Man, SMB3, and Ruined Lab, as well as the Pit of Pits mini-stage "Beach Party".

Behavior

Parasyus will fall down from the top of the screen when Mega Man is close enough to them. When they reach a specific position (the position they were placed internally), they will open their parachutes and begin floating down slowly, swaying back and forth.

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
2
1
4
1
3
2
3
3
2
2
1
3
2/3/4
1/5
2
2
Other Notes Top row is damage in MaGMML1; bottom row is damage from MaGMML1 weapons in the Megamix Engine

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
2
1
1
1
1
1
1
Y
Y
1
1
2
2
4
4
1
6
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 3 1 1 6 3 2 4 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 5 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 N 4 4 4 2
Other Notes