Difference between revisions of "Power Muscler"
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|hp=13 | |hp=13 | ||
|at=8 (contact) | |at=8 (contact) | ||
| − | |weak=[[Pharaoh Shot]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Magnetic Shockwave]]{{3}}<br>[[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Triple Blade]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} | + | |weak=[[Pharaoh Shot]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Magnetic Shockwave]]{{3}}<br>[[Super Arm]], [[Chill Spike]], [[Triple Blade]], [[Slash Claw]], [[Wheel Cutter]], [[Sakugarne]]{{24H}}<br>[[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Triple Blade]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} |
|category=Big Eye, Bulky | |category=Big Eye, Bulky | ||
| − | |location='''MaGMML1:'''<br>[[Chroma Key]]<br>[[Napalm Forest and Caves]]<br>[[Maze of Death]]<br>[[Thunderclyffe Plant]]<br>'''MaGMML2:'''<br>[[Airflow Hubble]]<br>[[Colorful Hall]]<br>[[MegaLondo]]<br>[[Duwang]]<br>[[Aurora Man]]<br>[[Twilight Lodge]]<br>[[Null and Void]]<br>[[The Pit of Pits]] | + | |location='''MaGMML1:'''<br>[[Chroma Key]]<br>[[Napalm Forest and Caves]]<br>[[Maze of Death]]<br>[[Thunderclyffe Plant]]<br>'''MaGMML2:'''<br>[[Airflow Hubble]]<br>[[Colorful Hall]]<br>[[MegaLondo]]<br>[[Duwang]]<br>[[Aurora Man]]<br>[[Twilight Lodge]]<br>[[Null and Void]]<br>[[The Pit of Pits]]<br>'''MaG24HMML:'''<br>[[Wily 3 (MaG24HMML)|Wily 3]] |
|OffAppear=[[Mega Man 5]]<br>Mega Man (Game Gear) | |OffAppear=[[Mega Man 5]]<br>Mega Man (Game Gear) | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | + | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good 24 Hour Mega Man Level|MaG24HMML]] (Enemy) |
|appear2= | |appear2= | ||
|sprite=[[File:PowerMuscler.png]] | |sprite=[[File:PowerMuscler.png]] | ||
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Power Muscler was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest, where it appeared in the entries [[Chroma Key]], [[Napalm Forest and Caves]], [[Maze of Death]], and [[Thunderclyffe Plant]]. | Power Muscler was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest, where it appeared in the entries [[Chroma Key]], [[Napalm Forest and Caves]], [[Maze of Death]], and [[Thunderclyffe Plant]]. | ||
| − | Power Muscler returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Airflow Hubble]], [[Colorful Hall]], [[MegaLondo]], [[Duwang]], and [[Aurora Man]], as well as the secret level [[Twilight Lodge]], the [[Tier X (MaGMML2)|Tier X]] stage [[Null and Void]], and the [[The Pit of Pits|Pit of Pits]] sub-levels "Lyrickrolled" and "Tselinoyarsk 20XX". | + | Power Muscler returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Airflow Hubble]], [[Colorful Hall]], [[MegaLondo]], [[Duwang]], and [[Aurora Man]], as well as the secret level [[Twilight Lodge]], the [[Tier X (MaGMML2)|Tier X]] stage [[Null and Void]], and the [[The Pit of Pits|Pit of Pits]] sub-levels "Lyrickrolled" and "Tselinoyarsk 20XX". It also appeared in the ''[[Make a Good 24 Hour Mega Man Level]]'' Wily stage [[Wily 3 (MaG24HMML)|Wily 3]]. |
==Behavior== | ==Behavior== | ||
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|break=2 | |break=2 | ||
|notes=}} | |notes=}} | ||
| − | ===Make a Good 24 Hour Mega Man Level | + | ===Make a Good 24 Hour Mega Man Level=== |
| − | {{ | + | {{Damagetable24H |
| − | |buster=1/1/3 | + | |buster=1/1/3<br>1/1/3 |
| − | |super=4/2 | + | |water=2<br>N/A* |
| − | |chill=1/5 | + | |time=Y<br>N/A* |
| − | |pakkajoe=99 | + | |super=10/5<br>4/2 |
| − | |notes=}} | + | |chill=1/3<br>1/5 |
| + | |hornet=2<br>1 | ||
| + | |jewel=2<br>1 | ||
| + | |grab=1<br>1 | ||
| + | |triple=5<br>3 | ||
| + | |wire=1<br>3 | ||
| + | |arrow=1<br>2 | ||
| + | |flash=Y<br>Y | ||
| + | |slash=10<br>1 | ||
| + | |wheel=3<br>2 | ||
| + | |sakugarne=4<br>4 | ||
| + | |pakkajoe=1<br>99 | ||
| + | |notes=Top row is damage in ''MaG24HMML''; bottom row is damage from ''MaG24HMML'' and ''MaGMML2'' weapons in the Megamix Engine<br>*Not in the current build of the Megamix Engine.}} | ||
===Make a Good 48 Hour Mega Man Level=== | ===Make a Good 48 Hour Mega Man Level=== | ||
{{Damagetable48H | {{Damagetable48H | ||
Revision as of 14:01, 25 September 2018
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Power Muscler is an enemy from Mega Man 5. It is a giant Guts Man-esque robot with a jetpack.
Power Muscler was first made available in the devkit for the original Make a Good Mega Man Level contest, where it appeared in the entries Chroma Key, Napalm Forest and Caves, Maze of Death, and Thunderclyffe Plant.
Power Muscler returned in Make a Good Mega Man Level 2, where it appeared in the entries Airflow Hubble, Colorful Hall, MegaLondo, Duwang, and Aurora Man, as well as the secret level Twilight Lodge, the Tier X stage Null and Void, and the Pit of Pits sub-levels "Lyrickrolled" and "Tselinoyarsk 20XX". It also appeared in the Make a Good 24 Hour Mega Man Level Wily stage Wily 3.
Contents
Behavior
Power Musclers will constantly jump in Mega Man's direction. If Mega Man is below it while it jumps, it will drop straight down.
By default, Power Musclers are red, but setting "col = #" in a Power Muscler's creation code will change its color (1 makes it green, 2 gives it its purple and yellow color scheme from Mega Man for the Game Gear).
Damage Table
Make a Good Mega Man Level
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| 1/1/3 1/1/3 |
2 1 |
4 1 |
2 2 |
0 3 |
2 0.5 |
1 3 |
1/1/99 1/5 |
7 2 |
| Other Notes | Top row is damage in MaGMML1; bottom row is damage from MaGMML1 weapons in the Megamix Engine | |||||||
Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
2 1 |
1 1 |
1 1 |
1 3 |
Y Y |
1 1 |
2 2 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 2 | 4 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man Level
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 4 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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