Difference between revisions of "Have "Su" Bee"

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|weak=[[Gemini Laser]], [[Top Spin]], [[Pharaoh Shot]], [[Magic Card]]{{1}}<br>[[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]]{{2}}<br>[[Spark Chaser]], [[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Concrete Shot]]{{48H}}<br>[[Metal Blade]], [[Black Hole Bomb]], [[Power Stone]], [[Plant Barrier]], [[Block Dropper]]{{Megamix}}
 
|weak=[[Gemini Laser]], [[Top Spin]], [[Pharaoh Shot]], [[Magic Card]]{{1}}<br>[[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]]{{2}}<br>[[Spark Chaser]], [[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Concrete Shot]]{{48H}}<br>[[Metal Blade]], [[Black Hole Bomb]], [[Power Stone]], [[Plant Barrier]], [[Block Dropper]]{{Megamix}}
 
|category=Flying, Nature
 
|category=Flying, Nature
|location='''MaGMML2:'''<br>[[Snow Man]]<br>[[The Pit of Pits]]<br>[[Null and Void]]
+
|location='''MaGMML2:'''<br>[[Snow Man]]<br>[[Null and Void]]
 
|OffAppear=[[Mega Man 3]]<br>[[Mega Man II]]
 
|OffAppear=[[Mega Man 3]]<br>[[Mega Man II]]
 
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
 
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
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Have "Su" Bee was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', but it went completely unused in both entry stages and developer stages.
 
Have "Su" Bee was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', but it went completely unused in both entry stages and developer stages.
  
It returned in ''[[Make a Good Mega Man Level 2]]'', but its only appearance in the entry stages was in [[Snow Man]]. It did, however, make further appearances in the [[The Pit of Pits|Pit of Pits]] sublevel "Lyrickrolled", and in [[Null and Void]].
+
It returned in ''[[Make a Good Mega Man Level 2]]'', but its only appearance in the entry stages was in [[Snow Man]]. It did, however, appear in [[Null and Void]]. Its beehive was used in the [[The Pit of Pits|Pit of Pits]] sublevel "Lyrickrolled", but Have "Su" Bee itself is absent.
  
 
==Behavior==
 
==Behavior==

Revision as of 13:17, 18 January 2019

Have "Su" Bee
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 3
Attack Damage: 6 (contact)
3 (hive)1
2 (hive)23
Weakness(es): Gemini Laser, Top Spin, Pharaoh Shot, Magic Card1
Wheel Cutter, Sakugarne, Wire Adaptor2
Spark Chaser, Tornado Blow, Thunder Beam, Ice Wall3
Flame Mixer, Concrete Shot48H
Metal Blade, Black Hole Bomb, Power Stone, Plant Barrier, Block DropperMegamix Only
Category: Flying, Nature
Location(s): MaGMML2:
Snow Man
Null and Void
Misc. Information
Script: ハブスビィ
Romaji: Habu Su Bi
Programmer(s): Entity1037
Series Information
Official Game Appearances: Mega Man 3
Mega Man II
MaGMML Game Appearances: MaGMML (Enemy)
MaGMML2 (Enemy)
HaveSuBee.png
"They will drop a nest creating five Chibees"
―Note in Have "Su" Bee's code, Megamix Engine

Have "Su" Bee is an enemy from Mega Man 3. It is a climate research robot modeled after a bee, carrying a durable beehive-motifed computer housing Chibee data gatherers.

Have "Su" Bee was first made available in the devkit for the original Make a Good Mega Man Level, but it went completely unused in both entry stages and developer stages.

It returned in Make a Good Mega Man Level 2, but its only appearance in the entry stages was in Snow Man. It did, however, appear in Null and Void. Its beehive was used in the Pit of Pits sublevel "Lyrickrolled", but Have "Su" Bee itself is absent.

Behavior

Have "Su" Bee flies in from behind Mega Man, before stopping a small distance away from him. After a while, it drops its hive (releasing five Chibees) before flying away, assuming Mega Man hasn't destroyed it before it does so. This is often difficult for him to do, though, owing to their airborne nature.

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
2
3
4
1
2
2
3
3
2
2
1
3
1/1/4
1/5
3
2
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine


Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3 2 1 1 1 Y 1 3 4 6 2
Other Notes


Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 3 1 1 6 3 2 4 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes


Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes


Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 4 2 0 2 1/1/2 2 5 2
Other Notes


Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 N 4 4 4 2
Other Notes


Related Enemies