Difference between revisions of "Shrink"
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|programmer=[[SnoruntPyro]] | |programmer=[[SnoruntPyro]] | ||
|artist= | |artist= | ||
| − | |hp=3 | + | |hp=5{{1}}<br>3{{2}}{{3}} |
| − | |at=2 (contact) | + | |at=4 (contact){{1}}<br>2 (contact){{2}}{{3}} |
| − | |weak=[[Metal Blade]], [[ | + | |weak=[[Metal Blade]], [[Gemini Laser]], [[Pharaoh Shot]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Flame Mixer]], [[Concrete Shot]]{{48H}}<br>[[Wheel Cutter]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}} |
|category=Aquatic, Nature | |category=Aquatic, Nature | ||
|location='''MaGMML1:'''<br>[[Napalm Forest and Caves]]<br>[[Final Stage]]<br>'''MaGMML2:'''<br>[[Something Original]]<br>[[The Dampening]]<br>[[Candy Panic]]<br>[[Metallic Ocean]]<br>[[The Pit of Pits]] | |location='''MaGMML1:'''<br>[[Napalm Forest and Caves]]<br>[[Final Stage]]<br>'''MaGMML2:'''<br>[[Something Original]]<br>[[The Dampening]]<br>[[Candy Panic]]<br>[[Metallic Ocean]]<br>[[The Pit of Pits]] | ||
|OffAppear=[[Mega Man 2]]<br>[[Mega Man: The Wily Wars]] | |OffAppear=[[Mega Man 2]]<br>[[Mega Man: The Wily Wars]] | ||
| − | |MaGMMLAppear=[[Make a Good Mega Man Level| | + | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) |
|appear= | |appear= | ||
|appear2= | |appear2= | ||
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===Make a Good Mega Man Level=== | ===Make a Good Mega Man Level=== | ||
{{Damagetable1 | {{Damagetable1 | ||
| − | |buster=1/1/3 | + | |buster=1/1/3<br>1/1/3 |
| − | |metal=3 | + | |metal=5<br>3 |
| − | |gemini=1 | + | |gemini=4<br>1 |
| − | |solar=2 | + | |solar=2<br>2 |
| − | |top=3 | + | |top=0<br>3 |
| − | |wool=2 | + | |wool=2<br>2 |
| − | |black=3 | + | |black=1<br>3 |
| − | |phar=1/5 | + | |phar=1/1/5<br>1/5 |
| − | |magic=2 | + | |magic=2<br>2 |
| − | |notes= | + | |notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine. |
}} | }} | ||
===Make a Good Mega Man Level 2=== | ===Make a Good Mega Man Level 2=== | ||
{{Damagetable2 | {{Damagetable2 | ||
| − | |buster=1/1/3 | + | |buster=1/1/3<br>1/1/3 |
| − | |hornet=2 | + | |hornet=2<br>2 |
| − | |jewel=1 | + | |jewel=1<br>1 |
| − | |grab=1 | + | |grab=1<br>1 |
| − | |triple=1 | + | |triple=1<br> |
| − | |flash=Y | + | |flash=Y<br>Y |
| − | |slash=1 | + | |slash=1<br>1 |
| − | |wheel=3 | + | |wheel=2<br>3 |
| − | |sakugarne=4 | + | |sakugarne=4<br>4 |
| − | |wire=3 | + | |wire=1<br>3 |
| − | |arrow=2 | + | |arrow=2<br>2 |
| − | |notes= | + | |notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine. |
}} | }} | ||
===Make a Good Mega Man Level 3=== | ===Make a Good Mega Man Level 3=== | ||
Revision as of 14:27, 22 April 2019
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| Artwork by Capcom | |||||||||||||||||||||||||||||||||
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- "An aquatic enemie [sic] that follows the player"
- ―Note in Shrink's code, Megamix Engine
Shrink is an enemy from Mega Man 2. It is a robotic shrimp often produced by Lantern Fish.
Shrink was first made available in the devkit for the original Make a Good Mega Man Level, where it (independently of Lantern Fish) appeared in the entry Napalm Forest and Caves, as well as the Final Stage.
Shrink returned in Make a Good Mega Man Level 2, where it appeared in the entries Something Original, The Dampening, and Candy Panic, as well as the Tier X stage Metallic Ocean, and the Pit of Pits sublevel "Up And Down".
Contents
Behavior
Shrink's sole means of attacking Mega Man is to swim into him, occcasionally pausing to lower their height. If Mega Man attempts to flee, they will change their direction to chase after him. Since Lantern Fish produce them constantly, they also serve a dual purpose as meat shields for the midboss itself.
Damage Table
Make a Good Mega Man Level
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| 1/1/3 1/1/3 |
5 3 |
4 1 |
2 2 |
0 3 |
2 2 |
1 3 |
1/1/5 1/5 |
2 2 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine. | |||||||
Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 |
Y Y |
1 1 |
2 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 3 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 6 | 2 | 2 | |||||
| Other Notes | ||||||||||