Sniper Joe
| Sniper Joe | |||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||
Sniper Joe is an enemy from Mega Man 1. It is a humanoid robot with a shield and an arm cannon.
Sniper Joe was first made available in the devkit for the original Make a Good Mega Man Level contest, where it appeared in the entries Sky Ziggurat, Maze of Death, Spiky Meltdown, and NEON GRAVITY, as well as the Wily stage Be the Bigger Person.
It returned in Make a Good Mega Man Level 2, where it appeared in 11 entries. It also appeared in the Wily stage Inner Sanctum, the Tier X stage So Good, and the Pit of Pits room "Maze of Death?".
Behavior
By default, Sniper Joes will stand still with their shields raised. They will periodically lower their shields and shoot 3 small projectiles straight forward, raising their shield again shortly after shooting the third projectile.
Damage Table
MaGMML1
| |
|
|
|
|
|
|
|
|
|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 2 | 2 | 2 | 0 | 5 | 1 | 1/1/99 | 3 |
| Other Notes | ||||||||
MaGMML2
| |
|
|
|
|
|
|
|
|
|
|
|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 1 | 2 |
| Other Notes | ||||||||||