Wily Archives

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WilyArchiveMugshot-YD.png
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WilyArchiveMugshot-MD.png
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Wily Archives
WilyArchiveMugshot-WC.png
Information
In-Game Information
HP: 9 (Mecha Dragon, Kamegoro Maker, Cossack Catcher, Dark Man 3)
9 (Yellow Devil, Mechazaurus)
28 (Wily Capsule)
Attack Damage: 4 (fire, Kamegoros)
5 (contact)
Weakness(es): Metal Blade (Mechazaurus)
Gemini Laser (Dark Man 3)
Top Spin (Kamegoro Maker)
Thunder Wool (Yellow Devil)
Black Hole Bomb (Cossack Catcher)
Pharaoh Shot (Wily Capsule)
Magic Card (Mecha Dragon)
Affiliations: Dr. Wily (presumably)
Type: Copy
Main Stage: Research Facility
Misc. Information
Designer(s): WreckingPrograms
Programmer(s): WreckingPrograms
Series Information
MaGMML Game Appearances: Make a Good Mega Man Level (Boss)
WilyArchives.png

The Wily Archives are a group of seven bosses from Make a Good Mega Man Level. They are recreations of various Wily stage bosses from throughout the NES games.

Battle

The Wily Archives are encountered a total of 3 times in the stage.

First Encounter

The first time you encounter them, you fight the following bosses, which take turns fighting you:

Yellow Devil

Based on the Yellow Devil from Mega Man 1, this Archive will move to the boss door, split into three, and zip forward in an attempt to hit you. The Archives will always move in the same order: middle, bottom, top. After doing this, it will merge back together and return to its original position, ending its turn.

Mecha Dragon

Based on the Mecha Dragon from Mega Man 2, this Archive will move to the right of the screen and move up and down, shooting two fireballs at a time towards Mega Man's position. After four rounds of shots, it will return to its original position, ending its turn.

Kamegoro Maker

Based on the Kamegoro Maker from Mega Man 3, this Archive will move to the top middle of the screen and release three Kamegoros. They will bounce on the sides of the arena and eventually despawn. Once all the Kamegoros are gone, it will return to its original position, ending its turn.

Damage Table

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/2 1
1
1
1
1
3
1
1
1
2
1
3
1
1
1
1
1
1
1
1
1
0
0
3
0
0
0
0
4
1
1
1
1
1
1
1
1
2
3
1
1
1
Other Notes Damage tables are for, in order, Yellow Devil, Mecha Dragon, Kamegoro Maker, Cossack Catcher, Dark Man 3, Mechazaurus, and Wily Capsule


Make a Good Mega Man Level - Tier 4
Entry Stages
Under ConstructionSpiky MeltdownThunderclyffe PlantResearch Facility
Bosses
Wily Archives
Tier Boss
Justice Man