| Giant Springer
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| Artwork by Capcom
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| Information
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| In-Game Information
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| HP: |
8 (Giant Springer) 1 (missile)
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| Attack Damage: |
6 (contact) 2 (missile)
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| Weakness(es): |
Tornado Blow, Thunder Beam, Magnetic Shockwave, Ice Wall, Break Dash3 Concrete Shot48H Top Spin, Black Hole Bomb, Sakugarne, Wire Adaptor, Super Arm, Chill Spike, Plant BarrierMegamix Only
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| Misc. Information
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| Script: |
ジャイアントスプリンガー
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| Romaji: |
Jaianto Supuringā
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| Series Information
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| Official Game Appearances: |
Mega Man 3 Mega Man II
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- "It's a giant Springer/Spring head that launches missiles from its head. The missiles can be destroyed"
- ―Note in Giant Springer's code, Megamix Engine
Giant Springer is an enemy from Mega Man 3. It is a variant of Spring Head that is larger and can fire missiles, but is also slower and susceptible to more attacks.
Giant Springer is included in the Megamix Engine, and is planned to appear as a devkit enemy in Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.
Behavior
Giant Springers will move towards Mega Man, occasionally stopping to prepare a missile, and fire it if a missile has not already been fired. When it gets close enough to Mega Man, it will release its spring, flailing its head back and forth until Mega Man gets further away from it.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3
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1
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1
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2
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3
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0.5
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3
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1/5
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2
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| Other Notes
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Make a Good Mega Man Level 2Megamix Only
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| 1/1/3
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2
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1
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1
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1
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Y
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1
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2
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4
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3
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2
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| Other Notes
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Make a Good Mega Man Level 3
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| 1/1/3
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1
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1
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1
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2
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2
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2
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2
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2
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| Other Notes
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3
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4/2
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1/5
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99
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| Other Notes
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Make a Good 48 Hour Mega Man Level
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| 1/1/3
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2
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2
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0
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2
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1/1/2
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2
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3
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2
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| Other Notes
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Megamix Engine
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| 1/1/3
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N
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2
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4
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2
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2
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| Other Notes
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Trivia
- Not counting bosses or the Proto Man/Break Man midboss, Giant Springer was the last of the Mega Man 3 enemies to be added to a MaGMML devkit.
Related Enemies