Fuse Platform

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Fuse Platform
Information
In-Game Information
Type: Platform
Location(s): MaG48HMML:
blainz
Pandora's Parlor
MaGMML: Episode Zero:
Refurbished Pyramid
Programmer(s): snoruntpyro
Series Information
Official Game Appearances: Mega Man IV
MaGMML Game Appearances: MaG48HMML
MaGMML: Episode Zero
Megamix Engine
Regular Fuse Platform object, all Fuse Platform objects as seen in-game Fuse Platform Starter object Fuse Platform direction changing objects

The Fuse Platform is a gimmick in Mega Man IV, found in Napalm Man's stage. It is a cluster of rock blocks that explode in a trail.

Fuse Platforms were first available with the Megamix Engine, and were included in all devkits for games using it. The first game to use them was Make a Good Mega Man Level: Episode Zero, in the stage Refurbished Pyramid, and they went on to appear in the Make a Good 48 Hour Mega Man Level stages blainz and Pandora's Parlor.

Behavior

Fuse Platforms will start off functioning as regular blocks. Once a timer on a nearby FusePlatformStarter object reaches 0, the nearby Fuse Platforms will be destroyed, with the order they're destroyed in depending on the path of direction-changing objects for each of the four cardinal directions.

Fuse Platform Starters have three creation code values:

  • timeUntilDeath - How many frames until the object explodes and starts the chain reaction. Default value is 30 frames.
  • alarmTimeMax - How many frames the chain reaction pauses for between the destruction of the previous Fuse Platform and the destruction of the next one. Default value is 7 frames.
  • startDir - The direction that the chain reaction starts in. Default value is 'down'.

Related Gimmicks