New Classical Cannon

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New Classical Cannon
Information
In-Game Information
HP: 6
Attack Damage: 4 (contact)
4 (ball)
4 (ball explosion)
Weakness(es): Tornado Blow, Prismatic Laser, Royal Guard3
Concrete Shot48H
Solar Blaze, SakugarneMegamix Only
Category: Cannons
Location(s): MaGMML3:
Weapon Tutorials
Cycle Facility
Ultimate Level
Creatively Named Level
Escape From the Wily City
The King's Lair
Rock Fortress
Lost Caverns of Jungata
NEO Pit of Pits
Misc. Information
Script: ニュークラシカルキャノン
Romaji: Nyū Kurashikaru Kyanon
Programmer(s): Fabian
Series Information
Official Game Appearances: Mega Man 10
MaGMML Game Appearances: MaGMML3 (Enemy)
Megamix Engine
NewClassicalCannon.png

New Classical Cannon is an enemy from Mega Man 10. It is an upgraded Classical Cannon with the ability to aim within 180 degrees.

New Classical Cannon was first made available with the Megamix Engine, and subsequently the devkits for all games built with it. It made its MaGMML debut with Make a Good Mega Man Level 3, where it appeared in the entries Cycle Facility, Ultimate Level, Creatively Named Level, Escape From the Wily City, The King's Lair, Rock Fortress, and Lost Caverns of Jungata. It also appeared in the Contest Weapon Playground, and the NEO Pit of Pits sublevel "Not So Ancient Sands".

Behavior

New Classical Cannon attacks by shooting arcing cannonballs at regular intervals. These cannonballs will explode on contact with a solid object. It moves its barrel to track Mega Man based on his position, even if he manages to get behind them. By flipping them upside down in the room editor, New Classical Cannons can be placed onto ceilings.

By default, New Classical Cannons are green, but setting "col = #" in a New Classical Cannon's creation code will change its color (1 makes it blue, 2 makes it yellow, 3 makes it red).

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 4 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level 2Megamix Only

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3 2 1 1 1 Y 1 2 4 3 2
Other Notes

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 2 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
2/3/Y 1 2/3/4 2 4/3 4 0.5 1 1 4 3/1 1
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man LevelMegamix Only

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper
1/1/3 2 2 0 2 1/1/2 2 3 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes


Related Enemies