Difference between revisions of "Mega Man 10"
m |
Brash Buster (talk | contribs) m |
||
| Line 37: | Line 37: | ||
=== Devkit Assets === | === Devkit Assets === | ||
==== Enemies ==== | ==== Enemies ==== | ||
| + | * [[Arigock G]]{{3}} | ||
* [[Dockalocker]]{{3}} | * [[Dockalocker]]{{3}} | ||
* [[Little Pachipachi]]{{3}} | * [[Little Pachipachi]]{{3}} | ||
* [[Mecha Pitchan]]{{3}} | * [[Mecha Pitchan]]{{3}} | ||
| + | * [[Neo Heli Metall]]{{3}} | ||
* [[Oshitsu Osarettsu]]{{3}} | * [[Oshitsu Osarettsu]]{{3}} | ||
| + | * [[Returning Machine Gun Joe]]{{3}} | ||
| + | * [[Sepa Roader]]{{3}} | ||
* [[Tsurare Stamp]]{{3}} | * [[Tsurare Stamp]]{{3}} | ||
Revision as of 17:05, 19 June 2018
Mega Man 10 is the tenth game in the classic Mega Man series. It continues the classic NES style used by Mega Man 9, being very similar in terms of gameplay. Proto Man is now playable by default, and there are five Wily stages instead of four. On top of including the achievement-based challenge system from Mega Man 9, the game also includes a set of challenges similar to the Challenge Mode of Mega Man Powered Up. Finally, additional features are once again provided through DLC; on top of the "Endless Attack" mode returning, three special stages can be purchased, and clearing them will give Mega Man access to additional special weapons. With Proto Man now being a default playable character, Bass now appears as an additional DLC character.
Contents
Representation in MaGMML
Much like Mega Man 9, Mega Man 10 only experienced minor representation in the MaGMML series prior to MaGMML3 (to the point where no enemies from the game were available in the devkit for MaGMML2). However, with six of the game's weapons having appeared in the first three contests (as well as MaG24HMML), Mega Man 10 is the most represented game in weapon sets, with the only weapons that have yet to appear being Commando Bomb and Rebound Striker.
Weapons
Devkit Assets
Enemies
- Arigock G3
- Dockalocker3
- Little Pachipachi3
- Mecha Pitchan3
- Neo Heli Metall3
- Oshitsu Osarettsu3
- Returning Machine Gun Joe3
- Sepa Roader3
- Tsurare Stamp3
Mini Bosses
Gimmicks
Bosses
Custom Assets
Other
- The Wily Archives from MaGMML1 are based on the Weapons Archives bosses from this game.
- Cursor from MaGMML2 uses the sprites of Pointan, an enemy from this game.
- Sheep Man, Nitro Man, and Solar Man appear as NPCs in the hubs of MaGMML1. They reappear in MaGMML2, along with the missing Robot Masters Blade Man, Pump Man, Commando Man, Chill Man, and Strike Man.
- Mega Man can ride on Nitro Man in the MaGMML2 entry Rad Gravity.
- Nitro Man is one of the four Robot Masters playable in the MaGMML2 entry Identity Crisis.
| Official Games | |
|---|---|
| Main games | |
| 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 | |
| Side games | |
| Dr. Wily's Revenge • II • III • IV • V • Mega Man (DOS) • Wily Wars • & Bass • Challenger from the Future • Powered Up | |